/** * called when the Anvil Input Slot changes, calculates the new result and puts it in the output * slot */ public void updateRepairOutput() { ItemStack var1 = this.inputSlots.getStackInSlot(0); this.maximumCost = 0; int var2 = 0; byte var3 = 0; int var4 = 0; if (var1 == null) { this.outputSlot.setInventorySlotContents(0, (ItemStack) null); this.maximumCost = 0; } else { ItemStack var5 = var1.copy(); ItemStack var6 = this.inputSlots.getStackInSlot(1); Map var7 = EnchantmentHelper.getEnchantments(var5); boolean var8 = false; int var19 = var3 + var1.getRepairCost() + (var6 == null ? 0 : var6.getRepairCost()); this.stackSizeToBeUsedInRepair = 0; int var9; int var10; int var11; int var13; int var14; Iterator var21; Enchantment var22; if (var6 != null) { var8 = var6.itemID == Item.enchantedBook.itemID && Item.enchantedBook.func_92110_g(var6).tagCount() > 0; if (var5.isItemStackDamageable() && Item.itemsList[var5.itemID].getIsRepairable(var1, var6)) { var9 = Math.min(var5.getItemDamageForDisplay(), var5.getMaxDamage() / 4); if (var9 <= 0) { this.outputSlot.setInventorySlotContents(0, (ItemStack) null); this.maximumCost = 0; return; } for (var10 = 0; var9 > 0 && var10 < var6.stackSize; ++var10) { var11 = var5.getItemDamageForDisplay() - var9; var5.setItemDamage(var11); var2 += Math.max(1, var9 / 100) + var7.size(); var9 = Math.min(var5.getItemDamageForDisplay(), var5.getMaxDamage() / 4); } this.stackSizeToBeUsedInRepair = var10; } else { if (!var8 && (var5.itemID != var6.itemID || !var5.isItemStackDamageable())) { this.outputSlot.setInventorySlotContents(0, (ItemStack) null); this.maximumCost = 0; return; } if (var5.isItemStackDamageable() && !var8) { var9 = var1.getMaxDamage() - var1.getItemDamageForDisplay(); var10 = var6.getMaxDamage() - var6.getItemDamageForDisplay(); var11 = var10 + var5.getMaxDamage() * 12 / 100; int var12 = var9 + var11; var13 = var5.getMaxDamage() - var12; if (var13 < 0) { var13 = 0; } if (var13 < var5.getItemDamage()) { var5.setItemDamage(var13); var2 += Math.max(1, var11 / 100); } } Map var20 = EnchantmentHelper.getEnchantments(var6); var21 = var20.keySet().iterator(); while (var21.hasNext()) { var11 = ((Integer) var21.next()).intValue(); var22 = Enchantment.enchantmentsList[var11]; var13 = var7.containsKey(Integer.valueOf(var11)) ? ((Integer) var7.get(Integer.valueOf(var11))).intValue() : 0; var14 = ((Integer) var20.get(Integer.valueOf(var11))).intValue(); int var10000; if (var13 == var14) { ++var14; var10000 = var14; } else { var10000 = Math.max(var14, var13); } var14 = var10000; int var15 = var14 - var13; boolean var16 = var22.canApply(var1); if (this.thePlayer.capabilities.isCreativeMode || var1.itemID == ItemEnchantedBook.enchantedBook.itemID) { var16 = true; } Iterator var17 = var7.keySet().iterator(); while (var17.hasNext()) { int var18 = ((Integer) var17.next()).intValue(); if (var18 != var11 && !var22.canApplyTogether(Enchantment.enchantmentsList[var18])) { var16 = false; var2 += var15; } } if (var16) { if (var14 > var22.getMaxLevel()) { var14 = var22.getMaxLevel(); } var7.put(Integer.valueOf(var11), Integer.valueOf(var14)); int var23 = 0; switch (var22.getWeight()) { case 1: var23 = 8; break; case 2: var23 = 4; case 3: case 4: case 6: case 7: case 8: case 9: default: break; case 5: var23 = 2; break; case 10: var23 = 1; } if (var8) { var23 = Math.max(1, var23 / 2); } var2 += var23 * var15; } } } } if (this.repairedItemName != null && this.repairedItemName.length() > 0 && !this.repairedItemName.equalsIgnoreCase( this.thePlayer.getTranslator().translateNamedKey(var1.getItemName())) && !this.repairedItemName.equals(var1.getDisplayName())) { var4 = var1.isItemStackDamageable() ? 7 : var1.stackSize * 5; var2 += var4; if (var1.hasDisplayName()) { var19 += var4 / 2; } var5.setItemName(this.repairedItemName); } var9 = 0; for (var21 = var7.keySet().iterator(); var21.hasNext(); var19 += var9 + var13 * var14) { var11 = ((Integer) var21.next()).intValue(); var22 = Enchantment.enchantmentsList[var11]; var13 = ((Integer) var7.get(Integer.valueOf(var11))).intValue(); var14 = 0; ++var9; switch (var22.getWeight()) { case 1: var14 = 8; break; case 2: var14 = 4; case 3: case 4: case 6: case 7: case 8: case 9: default: break; case 5: var14 = 2; break; case 10: var14 = 1; } if (var8) { var14 = Math.max(1, var14 / 2); } } if (var8) { var19 = Math.max(1, var19 / 2); } this.maximumCost = var19 + var2; if (var2 <= 0) { var5 = null; } if (var4 == var2 && var4 > 0 && this.maximumCost >= 40) { this.theWorld .getWorldLogAgent() .logInfo( "Naming an item only, cost too high; giving discount to cap cost to 39 levels"); this.maximumCost = 39; } if (this.maximumCost >= 40 && !this.thePlayer.capabilities.isCreativeMode) { var5 = null; } if (var5 != null) { var10 = var5.getRepairCost(); if (var6 != null && var10 < var6.getRepairCost()) { var10 = var6.getRepairCost(); } if (var5.hasDisplayName()) { var10 -= 9; } if (var10 < 0) { var10 = 0; } var10 += 2; var5.setRepairCost(var10); EnchantmentHelper.setEnchantments(var7, var5); } this.outputSlot.setInventorySlotContents(0, var5); this.detectAndSendChanges(); } }
public void #FIELD_CONTAINERANVIL_4#() { ItemStack itemstack = VAnvil.#FIELD_CONTAINERANVIL_1#(this).getItem(0); #FIELD_CONTAINERANVIL_5# = 0; int i = 0; byte b0 = 0; int j = 0; if(itemstack == null) { getInv("#FIELD_CONTAINERANVIL_2#").setItem(0, null); #FIELD_CONTAINERANVIL_5# = 0; } else { ItemStack itemstack1 = itemstack.cloneItemStack(); ItemStack itemstack2 = VAnvil.#FIELD_CONTAINERANVIL_1#(this).getItem(1); Map map = EnchantmentManager.#FIELD_ENCHANTMENTMANAGER_3#(itemstack1); boolean flag = false; int k = b0 + itemstack.getRepairCost() + (itemstack2 == null ? 0 : itemstack2.getRepairCost()); _exp = 0; int l; int i1; int j1; int k1; int l1; Iterator iterator; Enchantment enchantment; if(itemstack2 != null) { flag = itemstack2.id == Item.ENCHANTED_BOOK.id && Item.ENCHANTED_BOOK.#FIELD_ITEMENCHANTEDBOOK_2#(itemstack2).size() > 0; if(itemstack1.#FIELD_ITEM_6#() && Item.byId[itemstack1.id].a(itemstack, itemstack2)) { l = Math.min(itemstack1.#FIELD_ITEMSTACK_5#(), itemstack1.#FIELD_ITEMSTACK_6#() / 4); if(l <= 0) { getInv("#FIELD_CONTAINERANVIL_2#").setItem(0, null); #FIELD_CONTAINERANVIL_5# = 0; return; } for(i1 = 0; l > 0 && i1 < itemstack2.count; ++i1) { j1 = itemstack1.#FIELD_ITEMSTACK_5#() - l; itemstack1.setData(j1); i += Math.max(1, l / 100) + map.size(); l = Math.min(itemstack1.#FIELD_ITEMSTACK_5#(), itemstack1.#FIELD_ITEMSTACK_6#() / 4); } _exp = i1; } else { if(!flag && (itemstack1.id != itemstack2.id || !itemstack1.#FIELD_ITEM_6#())) { getInv("#FIELD_CONTAINERANVIL_2#").setItem(0, null); #FIELD_CONTAINERANVIL_5# = 0; return; } if(itemstack1.#FIELD_ITEM_6#() && !flag) { l = itemstack.#FIELD_ITEMSTACK_6#() - itemstack.#FIELD_ITEMSTACK_5#(); i1 = itemstack2.#FIELD_ITEMSTACK_6#() - itemstack2.#FIELD_ITEMSTACK_5#(); j1 = i1 + itemstack1.#FIELD_ITEMSTACK_6#() * 12 / 100; int i2 = l + j1; k1 = itemstack1.#FIELD_ITEMSTACK_6#() - i2; if(k1 < 0) { k1 = 0; } if(k1 < itemstack1.getData()) { itemstack1.setData(k1); i += Math.max(1, j1 / 100); } } Map map1 = EnchantmentManager.#FIELD_ENCHANTMENTMANAGER_3#(itemstack2); iterator = map1.keySet().iterator(); while(iterator.hasNext()) { j1 = ((Integer)iterator.next()).intValue(); enchantment = Enchantment.byId[j1]; k1 = map.containsKey(Integer.valueOf(j1)) ? ((Integer)map.get(Integer.valueOf(j1))).intValue() : 0; l1 = ((Integer)map1.get(Integer.valueOf(j1))).intValue(); int j2; if(k1 == l1) { ++l1; j2 = l1; } else { j2 = Math.max(l1, k1); } l1 = j2; int k2 = l1 - k1; boolean flag1 = enchantment.canEnchant(itemstack); if(playerFree(_player)) { flag1 = true; } Iterator iterator1 = map.keySet().iterator(); while(iterator1.hasNext()) { int l2 = ((Integer)iterator1.next()).intValue(); if(l2 != j1 && !enchantment.#FIELD_ENCHANTMENT_1#(Enchantment.byId[l2])) { flag1 = false; i += k2; } } if(flag1) { if(l1 > enchantment.getMaxLevel()) { l1 = enchantment.getMaxLevel(); } map.put(Integer.valueOf(j1), Integer.valueOf(l1)); int i3 = 0; switch(enchantment.getRandomWeight()) { case 1: i3 = 8; break; case 2: i3 = 4; case 3: case 4: case 6: case 7: case 8: case 9: default: break; case 5: i3 = 2; break; case 10: i3 = 1; } i += i3 * k2; } } } } if(_itemName != null && !_itemName.equalsIgnoreCase(itemstack.#FIELD_ITEMSTACK_7#()) && _itemName.length() > 0) { j = itemstack.#FIELD_ITEM_6#() ? 7 : itemstack.count * 5; i += j; if(itemstack.#FIELD_ITEMSTACK_8#()) { k += j / 2; } itemstack1.#FIELD_ITEMSTACK_9#(_itemName); } l = 0; for(iterator = map.keySet().iterator(); iterator.hasNext(); k += l + k1 * l1) { j1 = ((Integer)iterator.next()).intValue(); enchantment = Enchantment.byId[j1]; k1 = ((Integer)map.get(Integer.valueOf(j1))).intValue(); l1 = 0; ++l; switch(enchantment.getRandomWeight()) { case 1: l1 = 8; break; case 2: l1 = 4; case 3: case 4: case 6: case 7: case 8: case 9: default: break; case 5: l1 = 2; break; case 10: l1 = 1; } if(flag) { l1 = Math.max(1, l1 / 2); } } if(flag) { k = Math.max(1, k / 2); } #FIELD_CONTAINERANVIL_5# = k + i; if(i <= 0) { itemstack1 = null; } if(j == i && j > 0 && #FIELD_CONTAINERANVIL_5# >= 40) { #FIELD_CONTAINERANVIL_5# = 39; } if(#FIELD_CONTAINERANVIL_5# >= 40 && !playerFree(_player)) { itemstack1 = null; } if(itemstack1 != null) { i1 = itemstack1.getRepairCost(); if(itemstack2 != null && i1 < itemstack2.getRepairCost()) { i1 = itemstack2.getRepairCost(); } if(itemstack1.#FIELD_ITEMSTACK_8#()) { i1 -= 9; } if(i1 < 0) { i1 = 0; } i1 += 2; itemstack1.setRepairCost(i1); EnchantmentManager.#FIELD_ENCHANTMENTMANAGER_4#(map, itemstack1); } getInv("#FIELD_CONTAINERANVIL_2#").setItem(0, itemstack1); #FIELD_CONTAINER_9#(); } }