public void func_78441_a() { field_78451_d = field_78454_c; EntityClientPlayerMP entityclientplayermp = field_78455_a.field_71439_g; ItemStack itemstack = ((EntityPlayer) (entityclientplayermp)).field_71071_by.func_70448_g(); boolean flag = field_78450_g == ((EntityPlayer) (entityclientplayermp)).field_71071_by.field_70461_c && itemstack == field_78453_b; if (field_78453_b == null && itemstack == null) { flag = true; } if (itemstack != null && field_78453_b != null && itemstack != field_78453_b && itemstack.field_77993_c == field_78453_b.field_77993_c && itemstack.func_77960_j() == field_78453_b.func_77960_j()) { field_78453_b = itemstack; flag = true; } float f = 0.4F; float f1 = flag ? 1.0F : 0.0F; float f2 = f1 - field_78454_c; if (f2 < -f) { f2 = -f; } if (f2 > f) { f2 = f; } field_78454_c += f2; if (field_78454_c < 0.1F) { field_78453_b = itemstack; field_78450_g = ((EntityPlayer) (entityclientplayermp)).field_71071_by.field_70461_c; } }
public void func_71852_a( World p_71852_1_, int p_71852_2_, int p_71852_3_, int p_71852_4_, int p_71852_5_, int p_71852_6_) { TileEntityChest tileentitychest = (TileEntityChest) p_71852_1_.func_72796_p(p_71852_2_, p_71852_3_, p_71852_4_); if (tileentitychest != null) { for (int i = 0; i < tileentitychest.func_70302_i_(); i++) { ItemStack itemstack = tileentitychest.func_70301_a(i); if (itemstack == null) { continue; } float f = field_72293_a.nextFloat() * 0.8F + 0.1F; float f1 = field_72293_a.nextFloat() * 0.8F + 0.1F; float f2 = field_72293_a.nextFloat() * 0.8F + 0.1F; while (itemstack.field_77994_a > 0) { int j = field_72293_a.nextInt(21) + 10; if (j > itemstack.field_77994_a) { j = itemstack.field_77994_a; } itemstack.field_77994_a -= j; EntityItem entityitem = new EntityItem( p_71852_1_, (float) p_71852_2_ + f, (float) p_71852_3_ + f1, (float) p_71852_4_ + f2, new ItemStack(itemstack.field_77993_c, j, itemstack.func_77960_j())); float f3 = 0.05F; entityitem.field_70159_w = (float) field_72293_a.nextGaussian() * f3; entityitem.field_70181_x = (float) field_72293_a.nextGaussian() * f3 + 0.2F; entityitem.field_70179_y = (float) field_72293_a.nextGaussian() * f3; if (itemstack.func_77942_o()) { entityitem.field_70294_a.func_77982_d( (NBTTagCompound) itemstack.func_77978_p().func_74737_b()); } p_71852_1_.func_72838_d(entityitem); } } } super.func_71852_a(p_71852_1_, p_71852_2_, p_71852_3_, p_71852_4_, p_71852_5_, p_71852_6_); }
public void func_78443_a(EntityLiving p_78443_1_, ItemStack p_78443_2_, int p_78443_3_) { GL11.glPushMatrix(); Block block = null; if (p_78443_2_.field_77993_c < Block.field_71973_m.length) { block = Block.field_71973_m[p_78443_2_.field_77993_c]; } if (block != null && RenderBlocks.func_78597_b(block.func_71857_b())) { GL11.glBindTexture(3553, field_78455_a.field_71446_o.func_78341_b("/terrain.png")); field_78452_e.func_78600_a(block, p_78443_2_.func_77960_j(), 1.0F); } else { if (block != null) { GL11.glBindTexture(3553, field_78455_a.field_71446_o.func_78341_b("/terrain.png")); } else { GL11.glBindTexture(3553, field_78455_a.field_71446_o.func_78341_b("/gui/items.png")); } Tessellator tessellator = Tessellator.field_78398_a; int i = p_78443_1_.func_70620_b(p_78443_2_, p_78443_3_); float f = ((float) ((i % 16) * 16) + 0.0F) / 256F; float f1 = ((float) ((i % 16) * 16) + 15.99F) / 256F; float f2 = ((float) ((i / 16) * 16) + 0.0F) / 256F; float f3 = ((float) ((i / 16) * 16) + 15.99F) / 256F; float f4 = 0.0F; float f5 = 0.3F; GL11.glEnable(32826); GL11.glTranslatef(-f4, -f5, 0.0F); float f6 = 1.5F; GL11.glScalef(f6, f6, f6); GL11.glRotatef(50F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F); func_78439_a(tessellator, f1, f2, f, f3); if (p_78443_2_ != null && p_78443_2_.func_77962_s() && p_78443_3_ == 0) { GL11.glDepthFunc(514); GL11.glDisable(2896); field_78455_a.field_71446_o.func_78342_b( field_78455_a.field_71446_o.func_78341_b("%blur%/misc/glint.png")); GL11.glEnable(3042); GL11.glBlendFunc(768, 1); float f7 = 0.76F; GL11.glColor4f(0.5F * f7, 0.25F * f7, 0.8F * f7, 1.0F); GL11.glMatrixMode(5890); GL11.glPushMatrix(); float f8 = 0.125F; GL11.glScalef(f8, f8, f8); float f9 = ((float) (Minecraft.func_71386_F() % 3000L) / 3000F) * 8F; GL11.glTranslatef(f9, 0.0F, 0.0F); GL11.glRotatef(-50F, 0.0F, 0.0F, 1.0F); func_78439_a(tessellator, 0.0F, 0.0F, 1.0F, 1.0F); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(f8, f8, f8); f9 = ((float) (Minecraft.func_71386_F() % 4873L) / 4873F) * 8F; GL11.glTranslatef(-f9, 0.0F, 0.0F); GL11.glRotatef(10F, 0.0F, 0.0F, 1.0F); func_78439_a(tessellator, 0.0F, 0.0F, 1.0F, 1.0F); GL11.glPopMatrix(); GL11.glMatrixMode(5888); GL11.glDisable(3042); GL11.glEnable(2896); GL11.glDepthFunc(515); } GL11.glDisable(32826); } GL11.glPopMatrix(); }
public void func_78440_a(float p_78440_1_) { float f = field_78451_d + (field_78454_c - field_78451_d) * p_78440_1_; EntityClientPlayerMP entityclientplayermp = field_78455_a.field_71439_g; float f1 = ((EntityPlayer) (entityclientplayermp)).field_70127_C + (((EntityPlayer) (entityclientplayermp)).field_70125_A - ((EntityPlayer) (entityclientplayermp)).field_70127_C) * p_78440_1_; GL11.glPushMatrix(); GL11.glRotatef(f1, 1.0F, 0.0F, 0.0F); GL11.glRotatef( ((EntityPlayer) (entityclientplayermp)).field_70126_B + (((EntityPlayer) (entityclientplayermp)).field_70177_z - ((EntityPlayer) (entityclientplayermp)).field_70126_B) * p_78440_1_, 0.0F, 1.0F, 0.0F); RenderHelper.func_74519_b(); GL11.glPopMatrix(); if (entityclientplayermp instanceof EntityPlayerSP) { EntityClientPlayerMP entityclientplayermp1 = entityclientplayermp; float f2 = ((EntityPlayerSP) (entityclientplayermp1)).field_71164_i + (((EntityPlayerSP) (entityclientplayermp1)).field_71155_g - ((EntityPlayerSP) (entityclientplayermp1)).field_71164_i) * p_78440_1_; float f4 = ((EntityPlayerSP) (entityclientplayermp1)).field_71163_h + (((EntityPlayerSP) (entityclientplayermp1)).field_71154_f - ((EntityPlayerSP) (entityclientplayermp1)).field_71163_h) * p_78440_1_; GL11.glRotatef( (((EntityPlayer) (entityclientplayermp)).field_70125_A - f2) * 0.1F, 1.0F, 0.0F, 0.0F); GL11.glRotatef( (((EntityPlayer) (entityclientplayermp)).field_70177_z - f4) * 0.1F, 0.0F, 1.0F, 0.0F); } ItemStack itemstack = field_78453_b; float f3 = field_78455_a.field_71441_e.func_72801_o( MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70165_t), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70163_u), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70161_v)); f3 = 1.0F; int i = field_78455_a.field_71441_e.func_72802_i( MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70165_t), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70163_u), MathHelper.func_76128_c(((EntityPlayer) (entityclientplayermp)).field_70161_v), 0); int j = i % 0x10000; int k = i / 0x10000; OpenGlHelper.func_77475_a(OpenGlHelper.field_77476_b, (float) j / 1.0F, (float) k / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if (itemstack != null) { int l = Item.field_77698_e[itemstack.field_77993_c].func_77620_a(itemstack.func_77960_j(), 0); float f8 = (float) (l >> 16 & 0xff) / 255F; float f13 = (float) (l >> 8 & 0xff) / 255F; float f19 = (float) (l & 0xff) / 255F; GL11.glColor4f(f3 * f8, f3 * f13, f3 * f19, 1.0F); } else { GL11.glColor4f(f3, f3, f3, 1.0F); } if (itemstack != null && itemstack.field_77993_c == Item.field_77744_bd.field_77779_bT) { GL11.glPushMatrix(); float f5 = 0.8F; float f9 = entityclientplayermp.func_70678_g(p_78440_1_); float f14 = MathHelper.func_76126_a(f9 * 3.141593F); float f20 = MathHelper.func_76126_a(MathHelper.func_76129_c(f9) * 3.141593F); GL11.glTranslatef( -f20 * 0.4F, MathHelper.func_76126_a(MathHelper.func_76129_c(f9) * 3.141593F * 2.0F) * 0.2F, -f14 * 0.2F); f9 = (1.0F - f1 / 45F) + 0.1F; if (f9 < 0.0F) { f9 = 0.0F; } if (f9 > 1.0F) { f9 = 1.0F; } f9 = -MathHelper.func_76134_b(f9 * 3.141593F) * 0.5F + 0.5F; GL11.glTranslatef(0.0F, (0.0F * f5 - (1.0F - f) * 1.2F - f9 * 0.5F) + 0.04F, -0.9F * f5); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f9 * -85F, 0.0F, 0.0F, 1.0F); GL11.glEnable(32826); GL11.glBindTexture( 3553, field_78455_a.field_71446_o.func_78350_a( field_78455_a.field_71439_g.field_70120_cr, field_78455_a.field_71439_g.func_70073_O())); for (f14 = 0.0F; f14 < 2.0F; f14++) { f20 = f14 * 2.0F - 1.0F; GL11.glPushMatrix(); GL11.glTranslatef(-0F, -0.6F, 1.1F * f20); GL11.glRotatef(-45F * f20, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-90F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(59F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-65F * f20, 0.0F, 1.0F, 0.0F); Render render = RenderManager.field_78727_a.func_78713_a(field_78455_a.field_71439_g); RenderPlayer renderplayer = (RenderPlayer) render; float f30 = 1.0F; GL11.glScalef(f30, f30, f30); renderplayer.func_77106_b(); GL11.glPopMatrix(); } f14 = entityclientplayermp.func_70678_g(p_78440_1_); f20 = MathHelper.func_76126_a(f14 * f14 * 3.141593F); float f25 = MathHelper.func_76126_a(MathHelper.func_76129_c(f14) * 3.141593F); GL11.glRotatef(-f20 * 20F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f25 * 20F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-f25 * 80F, 1.0F, 0.0F, 0.0F); float f28 = 0.38F; GL11.glScalef(f28, f28, f28); GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-1F, -1F, 0.0F); float f31 = 0.015625F; GL11.glScalef(f31, f31, f31); field_78455_a.field_71446_o.func_78342_b( field_78455_a.field_71446_o.func_78341_b("/misc/mapbg.png")); Tessellator tessellator = Tessellator.field_78398_a; GL11.glNormal3f(0.0F, 0.0F, -1F); tessellator.func_78382_b(); byte byte0 = 7; tessellator.func_78374_a(0 - byte0, 128 + byte0, 0.0D, 0.0D, 1.0D); tessellator.func_78374_a(128 + byte0, 128 + byte0, 0.0D, 1.0D, 1.0D); tessellator.func_78374_a(128 + byte0, 0 - byte0, 0.0D, 1.0D, 0.0D); tessellator.func_78374_a(0 - byte0, 0 - byte0, 0.0D, 0.0D, 0.0D); tessellator.func_78381_a(); MapData mapdata = Item.field_77744_bd.func_77873_a(itemstack, field_78455_a.field_71441_e); field_78449_f.func_78319_a(field_78455_a.field_71439_g, field_78455_a.field_71446_o, mapdata); GL11.glPopMatrix(); } else if (itemstack != null) { GL11.glPushMatrix(); float f6 = 0.8F; if (entityclientplayermp.func_71052_bv() > 0) { EnumAction enumaction = itemstack.func_77975_n(); if (enumaction == EnumAction.eat || enumaction == EnumAction.drink) { float f15 = ((float) entityclientplayermp.func_71052_bv() - p_78440_1_) + 1.0F; float f21 = 1.0F - f15 / (float) itemstack.func_77988_m(); float f26 = 1.0F - f21; f26 = f26 * f26 * f26; f26 = f26 * f26 * f26; f26 = f26 * f26 * f26; float f29 = 1.0F - f26; GL11.glTranslatef( 0.0F, MathHelper.func_76135_e(MathHelper.func_76134_b((f15 / 4F) * 3.141593F) * 0.1F) * (float) ((double) f21 > 0.20000000000000001D ? 1 : 0), 0.0F); GL11.glTranslatef(f29 * 0.6F, -f29 * 0.5F, 0.0F); GL11.glRotatef(f29 * 90F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f29 * 10F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(f29 * 30F, 0.0F, 0.0F, 1.0F); } } else { float f10 = entityclientplayermp.func_70678_g(p_78440_1_); float f16 = MathHelper.func_76126_a(f10 * 3.141593F); float f22 = MathHelper.func_76126_a(MathHelper.func_76129_c(f10) * 3.141593F); GL11.glTranslatef( -f22 * 0.4F, MathHelper.func_76126_a(MathHelper.func_76129_c(f10) * 3.141593F * 2.0F) * 0.2F, -f16 * 0.2F); } GL11.glTranslatef(0.7F * f6, -0.65F * f6 - (1.0F - f) * 0.6F, -0.9F * f6); GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); GL11.glEnable(32826); float f11 = entityclientplayermp.func_70678_g(p_78440_1_); float f17 = MathHelper.func_76126_a(f11 * f11 * 3.141593F); float f23 = MathHelper.func_76126_a(MathHelper.func_76129_c(f11) * 3.141593F); GL11.glRotatef(-f17 * 20F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f23 * 20F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-f23 * 80F, 1.0F, 0.0F, 0.0F); float f27 = 0.4F; GL11.glScalef(f27, f27, f27); if (entityclientplayermp.func_71052_bv() > 0) { EnumAction enumaction1 = itemstack.func_77975_n(); if (enumaction1 == EnumAction.block) { GL11.glTranslatef(-0.5F, 0.2F, 0.0F); GL11.glRotatef(30F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-80F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(60F, 0.0F, 1.0F, 0.0F); } else if (enumaction1 == EnumAction.bow) { GL11.glRotatef(-18F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-12F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-8F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(-0.9F, 0.2F, 0.0F); float f32 = (float) itemstack.func_77988_m() - (((float) entityclientplayermp.func_71052_bv() - p_78440_1_) + 1.0F); float f35 = f32 / 20F; f35 = (f35 * f35 + f35 * 2.0F) / 3F; if (f35 > 1.0F) { f35 = 1.0F; } if (f35 > 0.1F) { GL11.glTranslatef( 0.0F, MathHelper.func_76126_a((f32 - 0.1F) * 1.3F) * 0.01F * (f35 - 0.1F), 0.0F); } GL11.glTranslatef(0.0F, 0.0F, f35 * 0.1F); GL11.glRotatef(-335F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-50F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, 0.5F, 0.0F); float f37 = 1.0F + f35 * 0.2F; GL11.glScalef(1.0F, 1.0F, f37); GL11.glTranslatef(0.0F, -0.5F, 0.0F); GL11.glRotatef(50F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335F, 0.0F, 0.0F, 1.0F); } } if (itemstack.func_77973_b().func_77629_n_()) { GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); } if (itemstack.func_77973_b().func_77623_v()) { func_78443_a(entityclientplayermp, itemstack, 0); int i1 = Item.field_77698_e[itemstack.field_77993_c].func_77620_a(itemstack.func_77960_j(), 1); float f33 = (float) (i1 >> 16 & 0xff) / 255F; float f36 = (float) (i1 >> 8 & 0xff) / 255F; float f38 = (float) (i1 & 0xff) / 255F; GL11.glColor4f(f3 * f33, f3 * f36, f3 * f38, 1.0F); func_78443_a(entityclientplayermp, itemstack, 1); } else { func_78443_a(entityclientplayermp, itemstack, 0); } GL11.glPopMatrix(); } else { GL11.glPushMatrix(); float f7 = 0.8F; float f12 = entityclientplayermp.func_70678_g(p_78440_1_); float f18 = MathHelper.func_76126_a(f12 * 3.141593F); float f24 = MathHelper.func_76126_a(MathHelper.func_76129_c(f12) * 3.141593F); GL11.glTranslatef( -f24 * 0.3F, MathHelper.func_76126_a(MathHelper.func_76129_c(f12) * 3.141593F * 2.0F) * 0.4F, -f18 * 0.4F); GL11.glTranslatef(0.8F * f7, -0.75F * f7 - (1.0F - f) * 0.6F, -0.9F * f7); GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); GL11.glEnable(32826); f12 = entityclientplayermp.func_70678_g(p_78440_1_); f18 = MathHelper.func_76126_a(f12 * f12 * 3.141593F); f24 = MathHelper.func_76126_a(MathHelper.func_76129_c(f12) * 3.141593F); GL11.glRotatef(f24 * 70F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f18 * 20F, 0.0F, 0.0F, 1.0F); GL11.glBindTexture( 3553, field_78455_a.field_71446_o.func_78350_a( field_78455_a.field_71439_g.field_70120_cr, field_78455_a.field_71439_g.func_70073_O())); GL11.glTranslatef(-1F, 3.6F, 3.5F); GL11.glRotatef(120F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(200F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-135F, 0.0F, 1.0F, 0.0F); GL11.glScalef(1.0F, 1.0F, 1.0F); GL11.glTranslatef(5.6F, 0.0F, 0.0F); Render render1 = RenderManager.field_78727_a.func_78713_a(field_78455_a.field_71439_g); RenderPlayer renderplayer1 = (RenderPlayer) render1; float f34 = 1.0F; GL11.glScalef(f34, f34, f34); renderplayer1.func_77106_b(); GL11.glPopMatrix(); } GL11.glDisable(32826); RenderHelper.func_74518_a(); }