public boolean handlePlayerInteraction(EntityHuman entityhuman) { if (super.handlePlayerInteraction(entityhuman)) { return true; } ItemStack itemStack = entityhuman.inventory.getItemInHand(); if (getOwner().equals(entityhuman) && itemStack != null && canUseItem()) { if (itemStack.getItem() == Items.DYE && itemStack.getData() <= 15 && itemStack.getData() != getMyPet().getColor().getDyeData() && !getMyPet().isSheared()) { getMyPet().setColor(DyeColor.getByDyeData((byte) itemStack.getData())); if (!entityhuman.abilities.canInstantlyBuild) { if (--itemStack.count <= 0) { entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, null); } } return true; } else if (itemStack.getItem() == Items.SHEARS && MySheep.CAN_BE_SHEARED && !getMyPet().isSheared()) { getMyPet().setSheared(true); int woolDropCount = 1 + this.random.nextInt(3); for (int j = 0; j < woolDropCount; ++j) { EntityItem entityitem = this.a(new ItemStack(Blocks.WOOL, 1, getMyPet().getColor().getDyeData()), 1.0F); entityitem.motY += (double) this.random.nextFloat() * 0.05F; entityitem.motX += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F); entityitem.motZ += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F); } makeSound("mob.sheep.shear", 1.0F, 1.0F); if (!entityhuman.abilities.canInstantlyBuild) { itemStack.damage(1, entityhuman); } return true; } else if (MySheep.GROW_UP_ITEM.compare(itemStack) && getMyPet().isBaby() && getOwner().getPlayer().isSneaking()) { if (!entityhuman.abilities.canInstantlyBuild) { if (--itemStack.count <= 0) { entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, null); } } getMyPet().setBaby(false); return true; } } return false; }
public Packet c(ItemStack itemstack, World world, EntityHuman entityhuman) { byte[] abyte = this.a(itemstack, world).a(itemstack, world, entityhuman); return abyte == null ? null : new Packet131((short) Item.MAP.id, (short) itemstack.getData(), abyte); }
public String c(ItemStack itemstack) { int i = itemstack.getData(); if (i < 0 || i >= BlockSandStone.a.length) { i = 0; } return super.getName() + "." + BlockSandStone.a[i]; }
public static void writeItem(NetOutput out, ItemStack item) throws IOException { if (item == null) { out.writeShort(-1); } else { out.writeShort(item.getId()); out.writeByte(item.getAmount()); out.writeShort(item.getData()); writeNBT(out, item.getNBT()); } }
public WorldMap a(ItemStack itemstack, World world) { WorldMap worldmap = (WorldMap) world.a(WorldMap.class, "map_" + itemstack.getData()); if (worldmap == null) { itemstack.b(world.b("map")); String s = "map_" + itemstack.getData(); worldmap = new WorldMap(s); worldmap.b = world.r().c(); worldmap.c = world.r().e(); worldmap.e = 3; worldmap.map = (byte) world.worldProvider.dimension; worldmap.a(); world.a(s, (WorldMapBase) worldmap); } return worldmap; }
public void d(ItemStack itemstack, World world, EntityHuman entityhuman) { itemstack.b(world.b("map")); String s = "map_" + itemstack.getData(); WorldMap worldmap = new WorldMap(s); world.a(s, (WorldMapBase) worldmap); worldmap.b = MathHelper.floor(entityhuman.locX); worldmap.c = MathHelper.floor(entityhuman.locZ); worldmap.e = 3; worldmap.map = (byte) world.worldProvider.dimension; worldmap.a(); }
public boolean interactWith( ItemStack itemstack, EntityHuman entityhuman, World world, BlockPosition blockposition, EnumDirection enumdirection, float f, float f1, float f2) { IBlockData iblockdata = world.getType(blockposition); Block block = iblockdata.getBlock(); if (!block.a(world, blockposition)) { blockposition = blockposition.shift(enumdirection); } if (itemstack.count == 0) { return false; } else if (!entityhuman.a(blockposition, enumdirection, itemstack)) { return false; } else if (world.a(this.a, blockposition, false, enumdirection, (Entity) null, itemstack)) { int i = this.filterData(itemstack.getData()); IBlockData iblockdata1 = this.a.getPlacedState(world, blockposition, enumdirection, f, f1, f2, i, entityhuman); if (world.setTypeAndData(blockposition, iblockdata1, 3)) { iblockdata1 = world.getType(blockposition); if (iblockdata1.getBlock() == this.a) { a(world, entityhuman, blockposition, itemstack); this.a.postPlace(world, blockposition, iblockdata1, entityhuman, itemstack); } world.makeSound( (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.5F), (double) ((float) blockposition.getZ() + 0.5F), this.a.stepSound.getPlaceSound(), (this.a.stepSound.getVolume1() + 1.0F) / 2.0F, this.a.stepSound.getVolume2() * 0.8F); --itemstack.count; } return true; } else { return false; } }
public boolean interactWith( ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l, float f, float f1, float f2) { final int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit Block block = world.getType(i, j, k); if (block == Blocks.SNOW && (world.getData(i, j, k) & 7) < 1) { l = 1; } else if (block != Blocks.VINE && block != Blocks.LONG_GRASS && block != Blocks.DEAD_BUSH) { if (l == 0) { --j; } if (l == 1) { ++j; } if (l == 2) { --k; } if (l == 3) { ++k; } if (l == 4) { --i; } if (l == 5) { ++i; } } if (itemstack.count == 0) { return false; } else if (!entityhuman.a(i, j, k, l, itemstack)) { return false; } else if (j == 255 && this.block.getMaterial().isBuildable()) { return false; } else if (world.mayPlace(this.block, i, j, k, false, l, entityhuman, itemstack)) { int i1 = this.filterData(itemstack.getData()); int j1 = this.block.getPlacedData(world, i, j, k, l, f, f1, f2, i1); // CraftBukkit start - Redirect to common function handler /* if (world.setTypeAndData(i, j, k, this.block, j1, 3)) { if (world.getType(i, j, k) == this.block) { this.block.postPlace(world, i, j, k, entityhuman, itemstack); this.block.postPlace(world, i, j, k, j1); } world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), this.block.stepSound.getPlaceSound(), (this.block.stepSound.getVolume1() + 1.0F) / 2.0F, this.block.stepSound.getVolume2() * 0.8F); --itemstack.count; } return true; */ return processBlockPlace( world, entityhuman, itemstack, i, j, k, this.block, j1, clickedX, clickedY, clickedZ); // CraftBukkit end } else { return false; } }
public void #FIELD_CONTAINERANVIL_4#() { ItemStack itemstack = VAnvil.#FIELD_CONTAINERANVIL_1#(this).getItem(0); #FIELD_CONTAINERANVIL_5# = 0; int i = 0; byte b0 = 0; int j = 0; if(itemstack == null) { getInv("#FIELD_CONTAINERANVIL_2#").setItem(0, null); #FIELD_CONTAINERANVIL_5# = 0; } else { ItemStack itemstack1 = itemstack.cloneItemStack(); ItemStack itemstack2 = VAnvil.#FIELD_CONTAINERANVIL_1#(this).getItem(1); Map map = EnchantmentManager.#FIELD_ENCHANTMENTMANAGER_3#(itemstack1); boolean flag = false; int k = b0 + itemstack.getRepairCost() + (itemstack2 == null ? 0 : itemstack2.getRepairCost()); _exp = 0; int l; int i1; int j1; int k1; int l1; Iterator iterator; Enchantment enchantment; if(itemstack2 != null) { flag = itemstack2.id == Item.ENCHANTED_BOOK.id && Item.ENCHANTED_BOOK.#FIELD_ITEMENCHANTEDBOOK_2#(itemstack2).size() > 0; if(itemstack1.#FIELD_ITEM_6#() && Item.byId[itemstack1.id].a(itemstack, itemstack2)) { l = Math.min(itemstack1.#FIELD_ITEMSTACK_5#(), itemstack1.#FIELD_ITEMSTACK_6#() / 4); if(l <= 0) { getInv("#FIELD_CONTAINERANVIL_2#").setItem(0, null); #FIELD_CONTAINERANVIL_5# = 0; return; } for(i1 = 0; l > 0 && i1 < itemstack2.count; ++i1) { j1 = itemstack1.#FIELD_ITEMSTACK_5#() - l; itemstack1.setData(j1); i += Math.max(1, l / 100) + map.size(); l = Math.min(itemstack1.#FIELD_ITEMSTACK_5#(), itemstack1.#FIELD_ITEMSTACK_6#() / 4); } _exp = i1; } else { if(!flag && (itemstack1.id != itemstack2.id || !itemstack1.#FIELD_ITEM_6#())) { getInv("#FIELD_CONTAINERANVIL_2#").setItem(0, null); #FIELD_CONTAINERANVIL_5# = 0; return; } if(itemstack1.#FIELD_ITEM_6#() && !flag) { l = itemstack.#FIELD_ITEMSTACK_6#() - itemstack.#FIELD_ITEMSTACK_5#(); i1 = itemstack2.#FIELD_ITEMSTACK_6#() - itemstack2.#FIELD_ITEMSTACK_5#(); j1 = i1 + itemstack1.#FIELD_ITEMSTACK_6#() * 12 / 100; int i2 = l + j1; k1 = itemstack1.#FIELD_ITEMSTACK_6#() - i2; if(k1 < 0) { k1 = 0; } if(k1 < itemstack1.getData()) { itemstack1.setData(k1); i += Math.max(1, j1 / 100); } } Map map1 = EnchantmentManager.#FIELD_ENCHANTMENTMANAGER_3#(itemstack2); iterator = map1.keySet().iterator(); while(iterator.hasNext()) { j1 = ((Integer)iterator.next()).intValue(); enchantment = Enchantment.byId[j1]; k1 = map.containsKey(Integer.valueOf(j1)) ? ((Integer)map.get(Integer.valueOf(j1))).intValue() : 0; l1 = ((Integer)map1.get(Integer.valueOf(j1))).intValue(); int j2; if(k1 == l1) { ++l1; j2 = l1; } else { j2 = Math.max(l1, k1); } l1 = j2; int k2 = l1 - k1; boolean flag1 = enchantment.canEnchant(itemstack); if(playerFree(_player)) { flag1 = true; } Iterator iterator1 = map.keySet().iterator(); while(iterator1.hasNext()) { int l2 = ((Integer)iterator1.next()).intValue(); if(l2 != j1 && !enchantment.#FIELD_ENCHANTMENT_1#(Enchantment.byId[l2])) { flag1 = false; i += k2; } } if(flag1) { if(l1 > enchantment.getMaxLevel()) { l1 = enchantment.getMaxLevel(); } map.put(Integer.valueOf(j1), Integer.valueOf(l1)); int i3 = 0; switch(enchantment.getRandomWeight()) { case 1: i3 = 8; break; case 2: i3 = 4; case 3: case 4: case 6: case 7: case 8: case 9: default: break; case 5: i3 = 2; break; case 10: i3 = 1; } i += i3 * k2; } } } } if(_itemName != null && !_itemName.equalsIgnoreCase(itemstack.#FIELD_ITEMSTACK_7#()) && _itemName.length() > 0) { j = itemstack.#FIELD_ITEM_6#() ? 7 : itemstack.count * 5; i += j; if(itemstack.#FIELD_ITEMSTACK_8#()) { k += j / 2; } itemstack1.#FIELD_ITEMSTACK_9#(_itemName); } l = 0; for(iterator = map.keySet().iterator(); iterator.hasNext(); k += l + k1 * l1) { j1 = ((Integer)iterator.next()).intValue(); enchantment = Enchantment.byId[j1]; k1 = ((Integer)map.get(Integer.valueOf(j1))).intValue(); l1 = 0; ++l; switch(enchantment.getRandomWeight()) { case 1: l1 = 8; break; case 2: l1 = 4; case 3: case 4: case 6: case 7: case 8: case 9: default: break; case 5: l1 = 2; break; case 10: l1 = 1; } if(flag) { l1 = Math.max(1, l1 / 2); } } if(flag) { k = Math.max(1, k / 2); } #FIELD_CONTAINERANVIL_5# = k + i; if(i <= 0) { itemstack1 = null; } if(j == i && j > 0 && #FIELD_CONTAINERANVIL_5# >= 40) { #FIELD_CONTAINERANVIL_5# = 39; } if(#FIELD_CONTAINERANVIL_5# >= 40 && !playerFree(_player)) { itemstack1 = null; } if(itemstack1 != null) { i1 = itemstack1.getRepairCost(); if(itemstack2 != null && i1 < itemstack2.getRepairCost()) { i1 = itemstack2.getRepairCost(); } if(itemstack1.#FIELD_ITEMSTACK_8#()) { i1 -= 9; } if(i1 < 0) { i1 = 0; } i1 += 2; itemstack1.setRepairCost(i1); EnchantmentManager.#FIELD_ENCHANTMENTMANAGER_4#(map, itemstack1); } getInv("#FIELD_CONTAINERANVIL_2#").setItem(0, itemstack1); #FIELD_CONTAINER_9#(); } }