The method `com.badlogic.gdx.graphics.g2d.SpriteBatch.draw` is a graphics rendering function in the Java programming language provided by the libGDX library. It is used to draw images or textures onto the screen or any other rendering destination using a SpriteBatch object. The method requires specifying the image or texture to be drawn, along with its position, size, rotation, and other properties. This allows developers to create visually appealing 2D graphics for their games or applications using the libGDX framework.
Java SpriteBatch.draw - 30 examples found. These are the top rated real world Java examples of com.badlogic.gdx.graphics.g2d.SpriteBatch.draw extracted from open source projects. You can rate examples to help us improve the quality of examples.