The java com.badlogic.gdx.graphics.g2d.SpriteBatch class is a graphics utility in the LibGDX game development framework. It is used for efficient rendering of 2D sprites and images onto the screen, allowing for smooth and optimized graphics performance. With SpriteBatch, developers can easily draw and manipulate textures in batch, reducing the number of draw calls and improving rendering efficiency. It provides methods for scaling, translating, rotating, and tinting sprites, making it a versatile tool for rendering visual elements in games and applications.
Java SpriteBatch - 30 examples found. These are the top rated real world Java examples of com.badlogic.gdx.graphics.g2d.SpriteBatch extracted from open source projects. You can rate examples to help us improve the quality of examples.