The method com.badlogic.gdx.graphics.g2d.SpriteBatch.begin() is a function in the Java programming language within the libGDX graphics library. It is used to begin the process of rendering sprites to the screen. When called, it sets up the necessary internal state and resources for drawing and allows subsequent calls to methods such as draw() to render individual sprites. By calling this method before rendering, the SpriteBatch is initialized and ready to draw sprites efficiently.
Java SpriteBatch.begin - 30 examples found. These are the top rated real world Java examples of com.badlogic.gdx.graphics.g2d.SpriteBatch.begin extracted from open source projects. You can rate examples to help us improve the quality of examples.