/** Attempt to host a game. */ private void attemptHost() { mainGame.killMultiplayer(); mainGame.setLanMultiplayer(true); processPlayerHost(); mainGame.resetLifeCount(); mainGame.resetLevelCount(); mainGame.setScore(0); mainGame.spawnHost(new Host(MainGame.getMultiplayerPort(), mainGame, gameState)); mainGame.setIsHost(true); mainGame.setIsClient(false); Logger.getInstance().log("Host started", Logger.PriorityLevels.VERYHIGH, "multiplayer"); }