/** Attempt to host a game. */
 private void attemptHost() {
   mainGame.killMultiplayer();
   mainGame.setLanMultiplayer(true);
   processPlayerHost();
   mainGame.resetLifeCount();
   mainGame.resetLevelCount();
   mainGame.setScore(0);
   mainGame.spawnHost(new Host(MainGame.getMultiplayerPort(), mainGame, gameState));
   mainGame.setIsHost(true);
   mainGame.setIsClient(false);
   Logger.getInstance().log("Host started", Logger.PriorityLevels.VERYHIGH, "multiplayer");
 }