The java android.opengl.GLES20.glCompileShader is a function in the Android OpenGL ES 2.0 library that is used to compile a shader program. Shaders are small programs that run on the GPU (Graphics Processing Unit) and are responsible for rendering objects in a 3D scene. This function takes a shader object as input and compiles it into a binary form that can be executed by the GPU. It is an essential step in the rendering pipeline as it converts the source code of a shader into a format that can be understood and processed by the GPU, enabling the efficient rendering of graphics in an Android application.
Java GLES20.glCompileShader - 30 examples found. These are the top rated real world Java examples of android.opengl.GLES20.glCompileShader extracted from open source projects. You can rate examples to help us improve the quality of examples.