The java android.opengl.GLES20.glAttachShader method is used in Android's OpenGL ES 2.0 framework to attach a shader to a program object. Shaders are a key component in OpenGL ES as they are responsible for rendering graphics in a more flexible and efficient way. This method allows developers to attach a shader object, either a vertex or a fragment shader, to a program object, which is then linked to create a shader program. The attached shader will be executed whenever the program is used for rendering, allowing for customizable and dynamic rendering effects in OpenGL ES applications.
Java GLES20.glAttachShader - 30 examples found. These are the top rated real world Java examples of android.opengl.GLES20.glAttachShader extracted from open source projects. You can rate examples to help us improve the quality of examples.