public static void glCopyTextureSubImage3D(
     int texture,
     int level,
     int xoffset,
     int yoffset,
     int zoffset,
     int x,
     int y,
     int width,
     int height) {
   GL45.glCopyTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, x, y, width, height);
 }