public static void glCompressedTextureSubImage2D( int texture, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) { GL45.glCompressedTextureSubImage2D( texture, level, xoffset, yoffset, width, height, format, data); }
public static void glCompressedTextureSubImage2D( int texture, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset) { GL45.glCompressedTextureSubImage2D( texture, level, xoffset, yoffset, width, height, format, data_imageSize, data_buffer_offset); }