public void makePuddle(Room R, int oldWeather, int newWeather) { for (int i = 0; i < R.numItems(); i++) { final Item I = R.getItem(i); if ((I instanceof Drink) && (!CMLib.flags().isGettable(I)) && ((I.name().toLowerCase().indexOf("puddle") >= 0) || (I.name().toLowerCase().indexOf("snow") >= 0))) return; } final Item I = CMClass.getItem("GenLiquidResource"); CMLib.flags().setGettable(I, false); ((Drink) I).setLiquidHeld(100); ((Drink) I).setLiquidRemaining(100); ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER); I.setMaterial(RawMaterial.RESOURCE_FRESHWATER); I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE); CMLib.materials().addEffectsToResource(I); I.recoverPhyStats(); if (coldWetWeather(oldWeather)) { I.setName(L("some snow")); I.setDisplayText(L("some snow rests on the ground here.")); I.setDescription(L("the snow is white and still quite cold!")); } else { I.setName(L("a puddle of water")); I.setDisplayText(L("a puddle of water has formed here.")); I.setDescription(L("It looks drinkable.")); } R.addItem(I, ItemPossessor.Expire.Monster_EQ); R.recoverRoomStats(); }
@Override protected Item buildMyPlant(MOB mob, Room room) { final int code = material & RawMaterial.RESOURCE_MASK; final Item newItem = CMClass.getBasicItem("GenItem"); final String name = CMLib.english().startWithAorAn(RawMaterial.CODES.NAME(code).toLowerCase() + " tree"); newItem.setName(name); newItem.setDisplayText(L("@x1 grows here.", newItem.name())); newItem.setDescription(""); newItem.basePhyStats().setWeight(10000); CMLib.flags().setGettable(newItem, false); newItem.setMaterial(material); newItem.setSecretIdentity(mob.Name()); newItem.setMiscText(newItem.text()); room.addItem(newItem); final Chant_SummonTree newChant = new Chant_SummonTree(); newItem.basePhyStats().setLevel(10 + newChant.getX1Level(mob)); newItem.setExpirationDate(0); room.showHappens( CMMsg.MSG_OK_ACTION, L("a tall, healthy @x1 tree sprouts up.", RawMaterial.CODES.NAME(code).toLowerCase())); room.recoverPhyStats(); newChant.plantsLocationR = room; newChant.littlePlantsI = newItem; if (CMLib.law().doesOwnThisLand(mob, room)) { newChant.setInvoker(mob); newChant.setMiscText(mob.Name()); newItem.addNonUninvokableEffect(newChant); } else newChant.beneficialAffect(mob, newItem, 0, (newChant.adjustedLevel(mob, 0) * 240) + 450); room.recoverPhyStats(); return newItem; }
@Override public void executeMsg(final Environmental myHost, final CMMsg msg) { super.executeMsg(myHost, msg); if (msg.amITarget(this) && (msg.targetMinor() == CMMsg.TYP_DRINK)) { final MOB mob = msg.source(); final boolean thirsty = mob.curState().getThirst() <= 0; final boolean full = !mob.curState().adjThirst(thirstQuenched(), mob.maxState().maxThirst(mob.baseWeight())); if (thirsty) mob.tell(L("You are no longer thirsty.")); else if (full) mob.tell(L("You have drunk all you can.")); } else if ((msg.tool() == this) && (msg.targetMinor() == CMMsg.TYP_FILL) && (msg.target() instanceof Container) && (((Container) msg.target()).capacity() > 0)) { final Container container = (Container) msg.target(); final Item I = CMClass.getItem("GenLiquidResource"); I.setName(L("some milk")); I.setDisplayText(L("some milk has been left here.")); I.setDescription(L("It looks like milk")); I.setMaterial(RawMaterial.RESOURCE_MILK); I.setBaseValue(RawMaterial.CODES.VALUE(RawMaterial.RESOURCE_MILK)); I.basePhyStats().setWeight(1); CMLib.materials().addEffectsToResource(I); I.recoverPhyStats(); I.setContainer(container); if (container.owner() != null) if (container.owner() instanceof MOB) ((MOB) container.owner()).addItem(I); else if (container.owner() instanceof Room) ((Room) container.owner()).addItem(I, ItemPossessor.Expire.Resource); } }
public static void colorForSale(Room R, boolean rental, boolean reset) { synchronized (("SYNC" + R.roomID()).intern()) { R = CMLib.map().getRoom(R); final String theStr = rental ? RENTSTR : SALESTR; final String otherStr = rental ? SALESTR : RENTSTR; int x = R.description().indexOf(otherStr); while (x >= 0) { R.setDescription(R.description().substring(0, x)); CMLib.database().DBUpdateRoom(R); x = R.description().indexOf(otherStr); } final String oldDescription = R.description(); x = R.description().indexOf(theStr.trim()); if ((x < 0) || (reset && (!R.displayText() .equals(CMath.bset(R.domainType(), Room.INDOORS) ? INDOORSTR : OUTDOORSTR)))) { if (reset) { R.setDescription(""); R.setDisplayText(CMath.bset(R.domainType(), Room.INDOORS) ? INDOORSTR : OUTDOORSTR); x = -1; } if (x < 0) R.setDescription(R.description() + theStr); else if (!reset) R.setDescription(R.description().substring(0, x + theStr.trim().length())); if (!R.description().equals(oldDescription)) CMLib.database().DBUpdateRoom(R); } else { R.setDescription(R.description().substring(0, x + theStr.trim().length())); if (!R.description().equals(oldDescription)) CMLib.database().DBUpdateRoom(R); } Item I = R.findItem(null, "$id$"); if ((I == null) || (!I.ID().equals("GenWallpaper"))) { I = CMClass.getItem("GenWallpaper"); CMLib.flags().setReadable(I, true); I.setName(("id")); I.setReadableText(CMLib.lang().L("This room is " + CMLib.map().getExtendedRoomID(R))); I.setDescription(CMLib.lang().L("This room is @x1", CMLib.map().getExtendedRoomID(R))); R.addItem(I); CMLib.database().DBUpdateItems(R); } } }
public Item isRuinedLoot(DVector policies, Item I) { if (I == null) return null; if ((CMath.bset(I.envStats().disposition(), EnvStats.IS_UNSAVABLE)) || (CMath.bset(I.envStats().sensesMask(), EnvStats.SENSE_ITEMNORUIN)) || (I instanceof Coins)) return I; if (I.name().toLowerCase().indexOf("ruined ") >= 0) return I; for (int d = 0; d < policies.size(); d++) { if ((((Vector) policies.elementAt(d, 3)).size() > 0) && (!CMLib.masking().maskCheck((Vector) policies.elementAt(d, 3), I, true))) continue; if (CMLib.dice().rollPercentage() > ((Integer) policies.elementAt(d, 1)).intValue()) continue; int flags = ((Integer) policies.elementAt(d, 2)).intValue(); if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_WORN) && I.amWearingAt(Wearable.IN_INVENTORY)) continue; else if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_UNWORN) && (!I.amWearingAt(Wearable.IN_INVENTORY))) continue; if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_LOSS)) return null; Item I2 = CMClass.getItem("GenItem"); I2.baseEnvStats().setWeight(I.baseEnvStats().weight()); I2.setName(I.Name()); I2.setDisplayText(I.displayText()); I2.setDescription(I2.description()); I2.recoverEnvStats(); I2.setMaterial(I.material()); String ruinDescAdder = null; switch (I2.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_FLESH: case RawMaterial.MATERIAL_PAPER: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is torn and ruined beyond repair."; break; case RawMaterial.MATERIAL_METAL: case RawMaterial.MATERIAL_MITHRIL: case RawMaterial.MATERIAL_WOODEN: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is battered and ruined beyond repair."; break; case RawMaterial.MATERIAL_GLASS: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is shattered and ruined beyond repair."; break; case RawMaterial.MATERIAL_ROCK: case RawMaterial.MATERIAL_PRECIOUS: case RawMaterial.MATERIAL_PLASTIC: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is cracked and ruined beyond repair."; break; case RawMaterial.MATERIAL_UNKNOWN: case RawMaterial.MATERIAL_ENERGY: case RawMaterial.MATERIAL_LIQUID: default: ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is ruined beyond repair."; break; } I2.setDescription(CMStrings.endWithAPeriod(I2.description()) + " " + ruinDescAdder); String oldName = I2.Name(); I2.setName(CMLib.english().insertUnColoredAdjective(I2.Name(), "ruined")); int x = I2.displayText().toUpperCase().indexOf(oldName.toUpperCase()); I2.setBaseValue(0); if (x >= 0) I2.setDisplayText( I2.displayText().substring(0, x) + I2.Name() + I2.displayText().substring(x + oldName.length())); return I2; } return I; }