public boolean reachableItem(MOB mob, Environmental E) { if ((E == null) || (!(E instanceof Item))) return true; Item I = (Item) E; if ((mob.isMine(I)) || ((mob.riding() != null) && ((I == mob.riding()) || (I.owner() == mob.riding()) || (I.ultimateContainer() == mob.riding()))) || (I.owner() == null) || ((I.owner() instanceof Room) && (!((Room) I.owner()).isContent(I)))) return true; return false; }
@Override public boolean tick(Tickable ticking, int tickID) { Item I = null; if (affected instanceof Item) I = (Item) affected; if ((canBeUninvoked()) && (I != null) && (I.owner() instanceof MOB) && (I.amWearingAt(Wearable.WORN_NECK))) { final MOB mob = (MOB) I.owner(); if ((!mob.amDead()) && (mob.isMonster()) && (CMLib.flags().isInTheGame(mob, false))) CMLib.commands().postRemove(mob, I, false); } return super.tick(ticking, tickID); }
public Set<MOB> getDeadMOBsFrom(Environmental whoE) { if (whoE instanceof MOB) { final MOB mob = (MOB) whoE; final Room room = mob.location(); if (room != null) return getEveryoneHere(mob, room); } else if (whoE instanceof Item) { final Item item = (Item) whoE; final Environmental E = item.owner(); if (E != null) { final Room room = getTickersRoom(whoE); if (room != null) { if ((E instanceof MOB) && ((mask == null) || (CMLib.masking().maskCheck(mask, E, false)))) return new XHashSet<MOB>((MOB) E); else if (E instanceof Room) return getEveryoneHere(null, (Room) E); room.recoverRoomStats(); } } } else if (whoE instanceof Room) return getEveryoneHere(null, (Room) whoE); else if (whoE instanceof Area) { final Set<MOB> allMobs = new HashSet<MOB>(); for (final Enumeration r = ((Area) whoE).getMetroMap(); r.hasMoreElements(); ) { final Room R = (Room) r.nextElement(); allMobs.addAll(getEveryoneHere(null, R)); } } return new HashSet<MOB>(); }
@Override public void unInvoke() { Item I = null; if (affected instanceof Item) I = (Item) affected; super.unInvoke(); if ((canBeUninvoked()) && (I != null) && (I.owner() instanceof MOB) && (!I.amWearingAt(Wearable.IN_INVENTORY))) { final MOB mob = (MOB) I.owner(); if ((!mob.amDead()) && (CMLib.flags().isInTheGame(mob, false))) { mob.tell(L("@x1 loosens its grip on your neck and falls off.", I.name(mob))); I.setRawWornCode(0); mob.location().moveItemTo(I, ItemPossessor.Expire.Player_Drop); } } }
public void executeMsg(Environmental myHost, CMMsg msg) { if (processing) return; processing = true; if (affected == null) return; Item myItem = (Item) affected; if (myItem.owner() == null) return; switch (msg.sourceMinor()) { case CMMsg.TYP_DRINK: if ((myItem instanceof Drink) && (msg.amITarget(myItem))) addMeIfNeccessary(msg.source(), msg.source(), 0); break; case CMMsg.TYP_EAT: if ((myItem instanceof Food) && (msg.amITarget(myItem))) addMeIfNeccessary(msg.source(), msg.source(), 0); break; case CMMsg.TYP_GET: if ((!(myItem instanceof Drink)) && (!(myItem instanceof Food)) && (msg.amITarget(myItem))) addMeIfNeccessary(msg.source(), msg.source(), 0); break; } processing = false; }
@Override public boolean tick(Tickable ticking, int tickID) { if (!super.tick(ticking, tickID)) return false; if (tickID != Tickable.TICKID_MOB) return true; if (affected == null) return false; if (--fallTickDown > 0) return true; fallTickDown = 1; int direction = Directions.DOWN; String addStr = L("down"); if (reversed()) { direction = Directions.UP; addStr = L("upwards"); } if (affected instanceof MOB) { final MOB mob = (MOB) affected; if (mob == null) return false; if (mob.location() == null) return false; if (CMLib.flags().isInFlight(mob)) { damageToTake = 0; unInvoke(); return false; } else if (!canFallFrom(mob.location(), direction)) return stopFalling(mob); else { if (mob.phyStats().weight() < 1) { mob.tell(L("\n\r\n\rYou are floating gently @x1.\n\r\n\r", addStr)); } else { mob.tell(L("\n\r\n\rYOU ARE FALLING @x1!!\n\r\n\r", addStr.toUpperCase())); int damage = CMLib.dice() .roll( 1, (int) Math.round( CMath.mul( CMath.mul(mob.maxState().getHitPoints(), 0.1), CMath.div(mob.baseWeight(), 150.0))), 0); if (damage > (mob.maxState().getHitPoints() / 3)) damage = (mob.maxState().getHitPoints() / 3); damageToTake = reversed() ? damage : (damageToTake + damage); } temporarilyDisable = true; CMLib.tracking().walk(mob, direction, false, false); temporarilyDisable = false; if (!canFallFrom(mob.location(), direction)) return stopFalling(mob); return true; } } else if (affected instanceof Item) { final Item item = (Item) affected; if ((room == null) && (item.owner() != null) && (item.owner() instanceof Room)) room = (Room) item.owner(); if ((room == null) || ((room != null) && (!room.isContent(item))) || (!CMLib.flags().isGettable(item)) || (item.container() != null) || (CMLib.flags().isInFlight(item.ultimateContainer(null))) || (room.getRoomInDir(direction) == null)) { unInvoke(); return false; } if (room.numItems() > 100) { fallTickDown = CMLib.dice().roll(1, room.numItems() / 50, 0); if ((--fallTickDown) > 0) return true; } final Room nextRoom = room.getRoomInDir(direction); if (canFallFrom(room, direction)) { room.show(invoker, null, item, CMMsg.MSG_OK_ACTION, L("<O-NAME> falls @x1.", addStr)); nextRoom.moveItemTo(item, ItemPossessor.Expire.Player_Drop); room = nextRoom; nextRoom.show( invoker, null, item, CMMsg.MSG_OK_ACTION, L("<O-NAME> falls in from @x1.", (reversed() ? "below" : "above"))); return true; } if (reversed()) return true; unInvoke(); return false; } return false; }
@Override public void executeMsg(Environmental host, CMMsg msg) { super.executeMsg(host, msg); if ((affected instanceof Item) && (text().length() > 0)) { final Item I = (Item) affected; if ((msg.sourceMinor() == CMMsg.TYP_SPEAK) && (msg.target() == I) && ((msg.source() == I.owner()) || (I.owner() instanceof Room)) && (msg.sourceMessage() != null) && (CMLib.english() .containsString( CMStrings.getSayFromMessage(msg.sourceMessage()).toUpperCase(), "REFUGE"))) { final Room newRoom = this.getRefuge(I); if ((newRoom != null) && (newRoom != msg.source().location())) { final Set<MOB> h = properTargets(msg.source(), null, false); if (h == null) return; final Room thisRoom = msg.source().location(); final Ability thisA = this; msg.addTrailerRunnable( new Runnable() { @Override public void run() { for (final Object element : h) { final MOB follower = (MOB) element; final CMMsg enterMsg = CMClass.getMsg( follower, newRoom, thisA, CMMsg.MSG_ENTER, null, CMMsg.MSG_ENTER, null, CMMsg.MSG_ENTER, L( "<S-NAME> appears in a puff of smoke.@x1", CMLib.protocol().msp("appear.wav", 10))); final CMMsg leaveMsg = CMClass.getMsg( follower, thisRoom, thisA, CMMsg.MSG_LEAVE | CMMsg.MASK_MAGIC, L("<S-NAME> disappear(s) in a puff of smoke.")); if (thisRoom.okMessage(follower, leaveMsg) && newRoom.okMessage(follower, enterMsg)) { if (follower.isInCombat()) { CMLib.commands().postFlee(follower, ("NOWHERE")); follower.makePeace(); } thisRoom.send(follower, leaveMsg); newRoom.bringMobHere(follower, false); newRoom.send(follower, enterMsg); follower.tell(L("\n\r\n\r")); CMLib.commands().postLook(follower, true); } } } }); unInvoke(); } } } }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final Vector areas = new Vector(); if (commands.size() == 0) areas.addElement(mob.location().getArea()); else if (((String) commands.lastElement()).equalsIgnoreCase("far")) { commands.removeElementAt(commands.size() - 1); for (final Enumeration e = CMLib.map().areas(); e.hasMoreElements(); ) areas.addElement(e.nextElement()); } else if (((String) commands.lastElement()).equalsIgnoreCase("near")) { commands.removeElementAt(commands.size() - 1); areas.addElement(mob.location().getArea()); } else areas.addElement(mob.location().getArea()); final MOB mobTarget = getTarget(mob, commands, givenTarget, true, false); Item target = null; if (mobTarget != null) { target = getItem(mobTarget); if (target == null) return maliciousFizzle( mob, mobTarget, L("<S-NAME> attempt(s) a scattering spell at <T-NAMESELF>, but nothing happens.")); } List<Item> targets = new Vector(); if (givenTarget instanceof Item) targets.add((Item) givenTarget); else if (target != null) targets.add(target); else { targets = CMLib.english().fetchItemList(mob, mob, null, commands, Wearable.FILTER_ANY, true); if (targets.size() == 0) mob.tell(L("You don't seem to be carrying that.")); } if (targets.size() == 0) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { String str = null; if (mobTarget == null) str = auto ? L("<S-NAME> <S-IS-ARE> enveloped in a scattering field!") : L("^S<S-NAME> utter(s) a scattering spell!^?"); else str = auto ? L("<T-NAME> <T-IS-ARE> enveloped in a scattering field!") : L("^S<S-NAME> utter(s) a scattering spell, causing <T-NAMESELF> to resonate.^?"); CMMsg msg = CMClass.getMsg(mob, mobTarget, this, verbalCastCode(mob, target, auto), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { for (int i = 0; i < targets.size(); i++) { target = targets.get(i); msg = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null); Room room = null; for (int x = 0; (x < 10) && (room == null); x++) room = ((Area) areas.elementAt(CMLib.dice().roll(1, areas.size(), -1))) .getRandomMetroRoom(); if (mob.location().okMessage(mob, msg) && (room != null)) { mob.location().send(mob, msg); if (msg.value() <= 0) { target.unWear(); if (target.owner() instanceof MOB) { final MOB owner = (MOB) target.owner(); mob.location() .show( owner, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> vanishes from <S-YOUPOSS> inventory!")); room.showOthers( owner, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> appears from out of nowhere!")); } else { mob.location() .show( mob, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> vanishes!")); room.showOthers( mob, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> appears from out of nowhere!")); } if (!room.isContent(target)) room.moveItemTo( target, ItemPossessor.Expire.Player_Drop, ItemPossessor.Move.Followers); room.recoverRoomStats(); } } } } } } else return maliciousFizzle( mob, mobTarget, L("<S-NAME> attempt(s) a scattering spell, but nothing happens.")); // return whether it worked return success; }