public Stage_Game(Viewport viewport) { super(viewport); unprojected = new Vector3(0, 0, 0); Gdx.input.setCatchBackKey(true); pauseButton = new ImageButton(skin, "pause"); pauseButton.getStyle().imageChecked.setMinWidth(150); pauseButton.getStyle().imageChecked.setMinHeight(150); pauseButton.setBounds(880, 1720, 150, 150); pauseButton.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { super.clicked(event, x, y); pause = !pause; pauseButton.setChecked(pause); exitButton.setVisible(pause); MainClass.clickSound.play(MainClass.sound); } }); exitButton = new ImageButton(skin, "exit"); exitButton.setBounds(880, 1550, 150, 150); exitButton.addListener( new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { MainClass.setCurrentStage(new Stage_Menu(getViewport())); MainClass.clickSound.play(MainClass.sound); super.clicked(event, x, y); } }); exitButton.setVisible(false); gameOver = false; pause = false; bodyY = new Array<Float>(); camera = new OrthographicCamera(5.628f, 10.0f); camera.position.set(2.814f, 4, 0); camY = 4; camera.update(); muffinSource = new Actor() { @Override public void draw(Batch batch, float parentAlpha) { super.draw(batch, parentAlpha); muffinSourceSprite.setBounds(425, 1680, 230, 186); muffinSourceSprite.setScale(getScaleX()); muffinSourceSprite.draw(batch); } }; muffinSource.setBounds(425, 1680, 230, 186); muffinSource.addListener( new InputListener() { @Override public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { if (muffinSource.getScaleX() >= 1 && !pause && !gameOver) { newMuffinSound.play(MainClass.sound); unprojected = camera.unproject(new Vector3(Gdx.input.getX(), Gdx.input.getY(), 0)); muffinBodyDef.position.set(new Vector2(unprojected.x - 0.5f, unprojected.y - 0.5f)); tmpbd = world.createBody(muffinBodyDef); loader.attachFixture(tmpbd, "MuffinModel", muffinFixtureDef, 1.1f, 1.1f, 1.1f); tmpbd.setFixedRotation(true); drag = true; muffinSource.setScale(0.1f); ScaleToAction getNormal = new ScaleToAction(); getNormal.setScale(1); getNormal.setDuration(0.4f); mpHandler.addParticle(unprojected.x, unprojected.y, tmpbd); muffinSource.addAction(getNormal); } return super.touchDown(event, x, y, pointer, button); } }); score = 0; scoreLabel = new Label("Score: 0", skin, "score"); scoreLabel.setPosition(15, 1920 - scoreLabel.getHeight()); /** TEXTURES * */ fireEffect = new ParticleEffect(); fireEffect = AssetLoader.manager.get(AssetLoader.fireParticlePath); mpHandler = new MuffinParticleHandler(fireEffect); textures = AssetLoader.manager.get(AssetLoader.uiAtlasPath, TextureAtlas.class); normalmuffinface = textures.createSprite("muffin_face_normal"); scaredmuffinface = textures.createSprite("muffin_face_scared"); awakemuffinface = textures.createSprite("muffin_face_awake"); traySprite = textures.createSprite("tray"); traySprite.setPosition(0.3f, -1.8f); traySprite.setSize(4.4f, 2.19f); backgrounds = new Sprite[5]; for (i = 0; i < 5; i++) { backgrounds[i] = new Sprite( AssetLoader.manager.get("menu/back" + String.valueOf(i + 1) + ".png", Texture.class)); backgrounds[i].setBounds( camera.position.x - (camera.viewportWidth / 2), camera.position.y - (camera.viewportHeight / 2) + (i * 1920 / 192), (float) 1080 / 192, (float) 1920 / 192); } batch = new SpriteBatch(); batch.setProjectionMatrix(camera.combined); muffinSprite = textures.createSprite("muffin"); muffinSourceSprite = textures.createSprite("muffin"); muffinSourceSprite.setBounds(450, 1714, 180, 146); muffinSourceSprite.setOrigin(90, 73); /** PHYSICS * */ bodies = new Array<Body>(); // WORLD world = new World(new Vector2(0, -10f), true); renderer = new Box2DDebugRenderer(); // PLATE BodyDef plateDef = new BodyDef(); plateDef.type = BodyDef.BodyType.StaticBody; plateDef.position.set(2.814f, 0.25f); plate = world.createBody(plateDef); FixtureDef plateFixtureDef = new FixtureDef(); PolygonShape plateShape = new PolygonShape(); plateShape.setAsBox(1.8f, 0.1f); plateFixtureDef.shape = plateShape; plateFixtureDef.friction = 0.9f; // plateFixtureDef.density = 1; plate.createFixture(plateFixtureDef); plateShape.dispose(); // MUFFIN loader = new BodyEditorLoader(Gdx.files.internal("physics/muffin.json")); muffinBodyDef = new BodyDef(); muffinBodyDef.type = BodyDef.BodyType.DynamicBody; muffinBodyDef.bullet = true; muffinFixtureDef = new FixtureDef(); muffinFixtureDef.density = 0.7f; muffinFixtureDef.friction = 0.5f; muffinFixtureDef.restitution = 0.1f; muffinOrigin = loader.getOrigin("MuffinModel", 1.1f).cpy(); gameOverDialog = new Dialog_GameOver("", skin, "default"); /** SOUNDS * */ newHighScoreSound = AssetLoader.manager.get(AssetLoader.clappingPath, Sound.class); gameOverSound = AssetLoader.manager.get(AssetLoader.gameOverPath, Sound.class); newMuffinSound = AssetLoader.manager.get(AssetLoader.newMuffinPath, Sound.class); addActor(pauseButton); addActor(exitButton); addActor(muffinSource); addActor(scoreLabel); }
public AbstractButton(float x, float y, Texture idle, Texture hover, Texture pressed) { super(x, y, WIDTH, HEIGHT); this.idle = idle; this.hover = hover; this.pressed = pressed; setSprite(new Sprite(idle)); actor = new Actor(); actor.setBounds(x, y, width, height); actor.addListener( new InputListener() { @Override public boolean mouseMoved(InputEvent event, float x, float y) { return true; } @Override public void enter(InputEvent event, float x, float y, int pointer, Actor fromActor) { if (pointer == -1) { getSprite().setTexture(hover); } if (listener != null) { listener.handle(new ButtonAction(TYPE.ENTER, x, y, -1)); } } @Override public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { if (button == 0) { getSprite().setTexture(pressed); } if (listener != null) { listener.handle(new ButtonAction(TYPE.PRESS, x, y, button)); } return true; } @Override public void touchUp(InputEvent event, float x, float y, int pointer, int button) { if (button == 0) { if (x >= 0 && x <= actor.getWidth() && y >= 0 && y <= actor.getHeight()) { getSprite().setTexture(hover); } else { getSprite().setTexture(idle); } } if (listener != null) { listener.handle(new ButtonAction(TYPE.RELEASE, x, y, button)); } } @Override public void exit(InputEvent event, float x, float y, int pointer, Actor toActor) { if (pointer == -1) { getSprite().setTexture(idle); } if (listener != null) { listener.handle(new ButtonAction(TYPE.EXIT, x, y, pointer)); } } }); }
public void init() { add = new ParticleEffect(); add.load( Gdx.files.internal(Setting.GAME_RES_PARTICLE + "addp.p"), Gdx.files.internal(Setting.GAME_RES_PARTICLE)); add.setPosition(835, 111); render = new ShapeRenderer(); render.setAutoShapeType(true); stage = new Stage( new ScalingViewport( Scaling.stretch, GameUtil.screen_width, GameUtil.screen_height, new OrthographicCamera()), GameMenuView.stage.getBatch()); $.add( new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "exit.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "exitc.png"))) .setPosition(960, 550) .fadeOut() .addAction(Actions.parallel(Actions.fadeIn(0.2f), Actions.moveTo(960, 510, 0.1f))) .onClick( new Runnable() { @Override public void run() { Music.playSE("snd210"); GameViews.gameview.stackView.disposes(); } }) .appendTo(stage); $.add( new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "min.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_GLOBAL + "minc.png"))) .setPosition(910, 550) .fadeOut() .addAction(Actions.parallel(Actions.fadeIn(0.2f), Actions.moveTo(910, 510, 0.1f))) .onClick( new Runnable() { @Override public void run() { GameViews.gameview.stackView.onkeyDown(Keys.ESCAPE); Music.playSE("snd210"); } }) .appendTo(stage); Image bg = Res.get(Setting.GAME_RES_IMAGE_MENU_ITEM + "item_bg.png"); bg.setColor(1, 1, 1, 0); bg.setPosition(160, 28); bg.addAction(Actions.fadeIn(0.2f)); stage.addActor(bg); ListStyle style = new ListStyle(); style.font = FontUtil.generateFont(" ".toCharArray()[0], 22); style.selection = Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_EQUIP + "equipsel.png"); style.fontColorSelected = Color.valueOf("f5e70c"); elist = new com.rpsg.rpg.system.ui.List<Item>(style); elist.onClick( new Runnable() { @Override public void run() { item = elist.getSelected(); Music.playSE("snd210"); } }); elist.layout(); pane = new ScrollPane(elist); pane.getStyle().vScroll = Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_ITEM + "scrollbar.png"); pane.getStyle().vScrollKnob = Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_ITEM + "scrollbarin.png"); pane.setForceScroll(false, true); pane.layout(); Table table = new Table(); table.add(pane); table.padRight(20); table.setPosition(170, 40); table.setSize(270, 390); table.getCell(pane).width(table.getWidth()).height(table.getHeight() - 20); table.setColor(1, 1, 1, 0); table.addAction(Actions.fadeIn(0.2f)); stage.addActor(table); topbarSel = Res.get(Setting.GAME_RES_IMAGE_MENU_ITEM + "topsel.png"); topbar = new Table(); topbar.setBackground(Res.getDrawable(Setting.GAME_RES_IMAGE_MENU_ITEM + "topbar.png")); topbar.setSize(818, 42); topbar.setPosition(160, 455); int tmpI = 0, offsetX = 135; topbar.add(new TopBar("medicine", tmpI++ * offsetX)); topbar.add(new TopBar("material", tmpI++ * offsetX)); topbar.add(new TopBar("cooking", tmpI++ * offsetX)); topbar.add(new TopBar("equipment", tmpI++ * offsetX)); topbar.add(new TopBar("spellcard", tmpI++ * offsetX)); topbar.add(new TopBar("important", tmpI++ * offsetX)); for (Cell cell : topbar.getCells()) { cell.padLeft(50).padRight(34).height(40); cell.getActor() .addListener( new InputListener() { public boolean touchDown( InputEvent event, float x, float y, int pointer, int button) { Music.playSE("snd210"); return true; } }); } stage.addActor(topbar); generateLists("medicine"); final Actor mask = new Actor(); mask.setWidth(GameUtil.screen_width); mask.setHeight(GameUtil.screen_height); mask.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { return false; } }); stage.addActor(mask); scuse = Res.get(Setting.GAME_RES_IMAGE_MENU_SC + "sc_use.png"); scuse.loaded = new Runnable() { @Override public void run() { scuse.setPosition( (int) (GameUtil.screen_width / 2 - scuse.getWidth() / 2), (int) (GameUtil.screen_height / 2 - scuse.getHeight() / 2)); } }; sellist = new com.rpsg.rpg.system.ui.List<ListItem>(style); sellist.onDBClick( new Runnable() { @Override public void run() { sellist.getSelected().run.run(); } }); can = new Runnable() { @Override public void run() { scuse.visible = false; sellist.setVisible(false); mask.setVisible(false); layer = 0; } }; sellist.setPosition(368, 240); sellist.setSize(254, 100); sellist.layout(); stage.addActor( sellist.onClick( new Runnable() { @Override public void run() { Music.playSE("snd210"); } })); final Actor mask2 = new Actor(); mask2.setWidth(GameUtil.screen_width); mask2.setHeight(GameUtil.screen_height); mask2.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { return false; } }); elist.onDBClick( new Runnable() { @Override public void run() { scuse.visible = true; sellist.offsetX2 = 20; sellist.getItems().clear(); if (item.type == Item.TYPE_USEINMAP) sellist .getItems() .add( new ListItem("使用") .setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "yes.png")) .setRunnable( new Runnable() { @Override public void run() { scfor.visible = true; herolist.setVisible(true); mask2.setVisible(true); layer = 2; } })); if (item.throwable) sellist .getItems() .add( new ListItem("丢弃") .setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "bin.png")) .setRunnable( new Runnable() { @Override public void run() { group.setVisible(true); mask2.setVisible(true); can.run(); currentCount = 1; layer = 3; } })); sellist .getItems() .add( new ListItem("取消") .setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "no.png")) .setRunnable( new Runnable() { @Override public void run() { can.run(); } })); sellist.onDBClick( new Runnable() { @Override public void run() { sellist.getSelected().run.run(); } }); sellist.setVisible(true); sellist.setSelectedIndex(0); sellist.setItemHeight(27); sellist.padTop = 2; mask.setVisible(true); layer = 1; } }); stage.addActor(mask2); scfor = Res.get(Setting.GAME_RES_IMAGE_MENU_ITEM + "selbg.png"); scfor.setPosition(500, 87); herolist = new com.rpsg.rpg.system.ui.List<ListItem>(style); herolist.offsetX2 = 20; herolist .getItems() .add(new ListItem("取消").setUserObject(Res.get(Setting.GAME_RES_IMAGE_ICONS + "no.png"))); for (Hero h : HeroController.heros) { herolist.getItems().add(new ListItem(h.name).setUserObject(h)); } herolist .onDBClick( new Runnable() { @Override public void run() {} }) .onClick( new Runnable() { @Override public void run() { Music.playSE("snd210"); } }); herolist.setPosition(492, 273); herolist.setSize(257, 140); herolist.layout(); stage.addActor(herolist); can2 = new Runnable() { @Override public void run() { scfor.visible = false; herolist.setVisible(false); mask2.setVisible(false); layer = 1; } }; TextButtonStyle butstyle = new TextButtonStyle(); butstyle.over = butstyle.checkedOver = Res.getDrawable(Setting.GAME_RES_IMAGE_GLOBAL + "button_hover.png"); butstyle.down = Res.getDrawable(Setting.GAME_RES_IMAGE_GLOBAL + "button_active.png"); butstyle.up = Res.getDrawable(Setting.GAME_RES_IMAGE_GLOBAL + "button.png"); group = new Group(); Image tbg = new Image(Setting.GAME_RES_IMAGE_MENU_SC + "throw.png"); tbg.setPosition(350, 200); group.addActor(tbg); TextButton button; button = new TextButton("确定", butstyle) .onClick( new Runnable() { @Override public void run() { ItemUtil.throwItem(currentBar.name, item, currentCount); AlertUtil.add("丢弃成功。", AlertUtil.Yellow); ItemView.this.generateLists(currentBar.name); item = new TipItem(); can3.run(); } }); button.setPosition(630, 290); button.setSize(100, 50); group.addActor(button); TextButton button2 = new TextButton("取消", butstyle) .onClick( new Runnable() { @Override public void run() { can3.run(); } }); button2.setPosition(630, 225); button2.setSize(100, 50); group.addActor(button2); ImageButton upbutton1 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "up.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "ups.png")); upbutton1 .onClick( new Runnable() { @Override public void run() { if (currentCount + 100 <= item.count) currentCount += 100; } }) .setPosition(395, 340); group.addActor(upbutton1); ImageButton upbutton2 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "up.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "ups.png")); upbutton2 .onClick( new Runnable() { @Override public void run() { if (currentCount + 10 <= item.count) currentCount += 10; } }) .setPosition(435, 340); group.addActor(upbutton2); ImageButton upbutton3 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "up.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "ups.png")); upbutton3 .onClick( new Runnable() { @Override public void run() { if (currentCount + 1 <= item.count) currentCount += 1; } }) .setPosition(475, 340); group.addActor(upbutton3); ImageButton dbutton1 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "down.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "downs.png")); dbutton1 .onClick( new Runnable() { @Override public void run() { if (currentCount - 100 >= 1) currentCount -= 100; } }) .setPosition(395, 240); group.addActor(dbutton1); ImageButton dbutton2 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "down.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "downs.png")); dbutton2 .onClick( new Runnable() { @Override public void run() { if (currentCount - 10 >= 1) currentCount -= 10; } }) .setPosition(435, 240); group.addActor(dbutton2); ImageButton dbutton3 = new ImageButton( Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "down.png"), Res.getDrawable(Setting.GAME_RES_IMAGE_NUMBER + "downs.png")); dbutton3 .onClick( new Runnable() { @Override public void run() { if (currentCount - 1 >= 1) currentCount -= 1; } }) .setPosition(475, 240); group.addActor(dbutton3); Table buttable = new Table(); buttable .add( new TextButton("最大", butstyle, 16) .onClick( new Runnable() { @Override public void run() { currentCount = item.count == 0 ? 1 : item.count; } })) .size(80, 33) .row(); buttable .add( new TextButton("+1", butstyle, 16) .onClick( new Runnable() { @Override public void run() { if (currentCount < item.count) currentCount++; } })) .size(80, 35) .row(); buttable .add( new TextButton("-1", butstyle, 16) .onClick( new Runnable() { @Override public void run() { if (currentCount > 1) currentCount--; } })) .size(80, 35) .row(); buttable .add( new TextButton("最小", butstyle, 16) .onClick( new Runnable() { @Override public void run() { currentCount = 1; } })) .size(80, 33) .row(); for (Cell c : buttable.getCells()) { c.padTop(2).padBottom(2); } buttable.setPosition(575, 300); group.addActor(buttable); stage.addActor(group); for (final Actor a : group.getChildren()) { a.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { if (!(a instanceof Image)) Music.playSE("snd210"); return true; } }); } can3 = new Runnable() { @Override public void run() { group.setVisible(false); mask2.setVisible(false); can.run(); } }; can3.run(); can2.run(); can.run(); }