private Room makeRoom(Properties p) { Room room = new Room(); String roomId = p.getProperty("roomID"); String size = p.getProperty("size"); String description = p.getProperty("description"); room.setId(Integer.parseInt(roomId)); room.setSize(Integer.parseInt(size)); room.setDescription(description); return room; }
public static void colorForSale(Room R, boolean rental, boolean reset) { synchronized (("SYNC" + R.roomID()).intern()) { R = CMLib.map().getRoom(R); final String theStr = rental ? RENTSTR : SALESTR; final String otherStr = rental ? SALESTR : RENTSTR; int x = R.description().indexOf(otherStr); while (x >= 0) { R.setDescription(R.description().substring(0, x)); CMLib.database().DBUpdateRoom(R); x = R.description().indexOf(otherStr); } final String oldDescription = R.description(); x = R.description().indexOf(theStr.trim()); if ((x < 0) || (reset && (!R.displayText() .equals(CMath.bset(R.domainType(), Room.INDOORS) ? INDOORSTR : OUTDOORSTR)))) { if (reset) { R.setDescription(""); R.setDisplayText(CMath.bset(R.domainType(), Room.INDOORS) ? INDOORSTR : OUTDOORSTR); x = -1; } if (x < 0) R.setDescription(R.description() + theStr); else if (!reset) R.setDescription(R.description().substring(0, x + theStr.trim().length())); if (!R.description().equals(oldDescription)) CMLib.database().DBUpdateRoom(R); } else { R.setDescription(R.description().substring(0, x + theStr.trim().length())); if (!R.description().equals(oldDescription)) CMLib.database().DBUpdateRoom(R); } Item I = R.findItem(null, "$id$"); if ((I == null) || (!I.ID().equals("GenWallpaper"))) { I = CMClass.getItem("GenWallpaper"); CMLib.flags().setReadable(I, true); I.setName(("id")); I.setReadableText(CMLib.lang().L("This room is " + CMLib.map().getExtendedRoomID(R))); I.setDescription(CMLib.lang().L("This room is @x1", CMLib.map().getExtendedRoomID(R))); R.addItem(I); CMLib.database().DBUpdateItems(R); } } }
protected Room getMakeSingleGridRoom(int x, int y) { if ((x < 0) || (y < 0) || (y >= yGridSize()) || (x >= xGridSize())) return null; Room R = getGridRoomIfExists(x, y); if (R == null) { synchronized (rooms) { R = getGridRoomIfExists(x, y); if (R != null) return R; R = CMClass.getLocale(getGridChildLocaleID()); if (R == null) return null; R.setGridParent(this); R.setRoomID(""); R.setDisplayText(displayText()); R.setDescription(description()); int c = -1; if (displayTexts != null) if (displayTexts.size() > 0) { c = CMLib.dice().roll(1, displayTexts.size(), -1); R.setDisplayText((String) displayTexts.elementAt(c)); } if (descriptions != null) if (descriptions.size() > 0) { if ((c < 0) || (c > descriptions.size()) || (descriptions.size() != displayTexts.size())) c = CMLib.dice().roll(1, descriptions.size(), -1); R.setDescription((String) descriptions.elementAt(c)); } for (int a = 0; a < numEffects(); a++) R.addEffect((Ability) fetchEffect(a).copyOf()); for (int b = 0; b < numBehaviors(); b++) R.addBehavior((Behavior) fetchBehavior(b).copyOf()); R.setExpirationDate(System.currentTimeMillis() + WorldMap.ROOM_EXPIRATION_MILLIS); addSortedRoom(R, x, y); R.setArea(getArea()); } } return R; }
public static int updateLotWithThisData( Room R, LandTitle T, boolean resetRoomName, boolean clearAllItems, List optPlayerList, int lastNumItems) { boolean updateItems = false; boolean updateExits = false; boolean updateRoom = false; synchronized (("SYNC" + R.roomID()).intern()) { R = CMLib.map().getRoom(R); if (T.getOwnerName().length() == 0) { Item I = null; for (int i = R.numItems() - 1; i >= 0; i--) { I = R.getItem(i); if ((I == null) || (I.Name().equalsIgnoreCase("id"))) continue; CMLib.catalog().updateCatalogIntegrity(I); if (clearAllItems) { I.destroy(); updateItems = true; } else { if (I.expirationDate() == 0) { long now = System.currentTimeMillis(); now += (TimeManager.MILI_MINUTE * CMProps.getIntVar(CMProps.Int.EXPIRE_PLAYER_DROP)); I.setExpirationDate(now); } if ((I.phyStats().rejuv() != PhyStats.NO_REJUV) && (I.phyStats().rejuv() != 0)) { I.basePhyStats().setRejuv(PhyStats.NO_REJUV); I.recoverPhyStats(); } } } Ability A = null; if (clearAllItems) for (final Enumeration<Ability> a = R.effects(); a.hasMoreElements(); ) { A = a.nextElement(); if (((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) != Ability.ACODE_PROPERTY))) { A.unInvoke(); R.delEffect(A); updateRoom = true; } } for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--) { final Room R2 = R.rawDoors()[d]; Exit E = R.getRawExit(d); if ((E != null) && (E.hasALock()) && (E.isGeneric())) { E.setKeyName(""); E.setDoorsNLocks(E.hasADoor(), E.isOpen(), E.defaultsClosed(), false, false, false); updateExits = true; if (R2 != null) { E = R2.getRawExit(Directions.getOpDirectionCode(d)); if ((E != null) && (E.hasALock()) && (E.isGeneric())) { E.setKeyName(""); E.setDoorsNLocks(E.hasADoor(), E.isOpen(), E.defaultsClosed(), false, false, false); CMLib.database().DBUpdateExits(R2); R2.getArea().fillInAreaRoom(R2); } } } } if (updateExits) { CMLib.database().DBUpdateExits(R); R.getArea().fillInAreaRoom(R); } if (updateItems) CMLib.database().DBUpdateItems(R); if (updateRoom) CMLib.database().DBUpdateRoom(R); colorForSale(R, T.rentalProperty(), resetRoomName); return -1; } if ((lastNumItems < 0) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.PROPERTYOWNERCHECKS)) && (optPlayerList != null)) { boolean playerExists = (CMLib.players().getPlayer(T.getOwnerName()) != null); if (!playerExists) playerExists = (CMLib.clans().getClan(T.getOwnerName()) != null); if (!playerExists) playerExists = optPlayerList.contains(T.getOwnerName()); if (!playerExists) for (int i = 0; i < optPlayerList.size(); i++) if (((String) optPlayerList.get(i)).equalsIgnoreCase(T.getOwnerName())) { playerExists = true; break; } if (!playerExists) { T.setOwnerName(""); T.updateLot(null); return -1; } } int x = R.description().indexOf(SALESTR); if (x >= 0) { R.setDescription(R.description().substring(0, x)); CMLib.database().DBUpdateRoom(R); } x = R.description().indexOf(RENTSTR); if (x >= 0) { R.setDescription(R.description().substring(0, x)); CMLib.database().DBUpdateRoom(R); } // this works on the priciple that // 1. if an item has ONLY been removed, the lastNumItems will be != current # items // 2. if an item has ONLY been added, the dispossessiontime will be != null // 3. if an item has been added AND removed, the dispossession time will be != null on the // added if ((lastNumItems >= 0) && (R.numItems() != lastNumItems)) updateItems = true; for (int i = 0; i < R.numItems(); i++) { final Item I = R.getItem(i); if ((I.expirationDate() != 0) && ((I.isSavable()) || (I.Name().equalsIgnoreCase("id"))) && ((!(I instanceof DeadBody)) || (((DeadBody) I).isPlayerCorpse()))) { I.setExpirationDate(0); updateItems = true; } if ((I.phyStats().rejuv() != Integer.MAX_VALUE) && (I.phyStats().rejuv() != 0)) { I.basePhyStats().setRejuv(PhyStats.NO_REJUV); I.recoverPhyStats(); updateItems = true; } } lastNumItems = R.numItems(); if ((!CMSecurity.isSaveFlag(CMSecurity.SaveFlag.NOPROPERTYITEMS)) && (updateItems)) CMLib.database().DBUpdateItems(R); } return lastNumItems; }