public void makePuddle(Room R, int oldWeather, int newWeather) { for (int i = 0; i < R.numItems(); i++) { final Item I = R.getItem(i); if ((I instanceof Drink) && (!CMLib.flags().isGettable(I)) && ((I.name().toLowerCase().indexOf("puddle") >= 0) || (I.name().toLowerCase().indexOf("snow") >= 0))) return; } final Item I = CMClass.getItem("GenLiquidResource"); CMLib.flags().setGettable(I, false); ((Drink) I).setLiquidHeld(100); ((Drink) I).setLiquidRemaining(100); ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER); I.setMaterial(RawMaterial.RESOURCE_FRESHWATER); I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE); CMLib.materials().addEffectsToResource(I); I.recoverPhyStats(); if (coldWetWeather(oldWeather)) { I.setName(L("some snow")); I.setDisplayText(L("some snow rests on the ground here.")); I.setDescription(L("the snow is white and still quite cold!")); } else { I.setName(L("a puddle of water")); I.setDisplayText(L("a puddle of water has formed here.")); I.setDescription(L("It looks drinkable.")); } R.addItem(I, ItemPossessor.Expire.Monster_EQ); R.recoverRoomStats(); }
public Set<MOB> getDeadMOBsFrom(Environmental whoE) { if (whoE instanceof MOB) { final MOB mob = (MOB) whoE; final Room room = mob.location(); if (room != null) return getEveryoneHere(mob, room); } else if (whoE instanceof Item) { final Item item = (Item) whoE; final Environmental E = item.owner(); if (E != null) { final Room room = getTickersRoom(whoE); if (room != null) { if ((E instanceof MOB) && ((mask == null) || (CMLib.masking().maskCheck(mask, E, false)))) return new XHashSet<MOB>((MOB) E); else if (E instanceof Room) return getEveryoneHere(null, (Room) E); room.recoverRoomStats(); } } } else if (whoE instanceof Room) return getEveryoneHere(null, (Room) whoE); else if (whoE instanceof Area) { final Set<MOB> allMobs = new HashSet<MOB>(); for (final Enumeration r = ((Area) whoE).getMetroMap(); r.hasMoreElements(); ) { final Room R = (Room) r.nextElement(); allMobs.addAll(getEveryoneHere(null, R)); } } return new HashSet<MOB>(); }
public void unInvoke() { if (PlantsLocation == null) return; if (littlePlants == null) return; if (canBeUninvoked()) PlantsLocation.showHappens( CMMsg.MSG_OK_VISUAL, littlePlants.name() + " wither" + (littlePlants.name().startsWith("s") ? "" : "s") + " away."); super.unInvoke(); if (canBeUninvoked()) { Item plants = littlePlants; // protects against uninvoke loops! littlePlants = null; plants.destroy(); PlantsLocation.recoverRoomStats(); PlantsLocation = null; } }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = getTarget(mob, commands, givenTarget); if (target == null) return false; final Room targetRoom = target.location(); if (targetRoom == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { beneficialAffect(mob, target, asLevel, 0); target.recoverPhyStats(); targetRoom.recoverRoomStats(); } // return whether it worked return success; }
public boolean resurrect(MOB tellMob, Room corpseRoom, DeadBody body, int XPLevel) { MOB rejuvedMOB = CMLib.players().getPlayer(((DeadBody) body).mobName()); if (rejuvedMOB != null) { rejuvedMOB.tell("You are being resurrected."); if (rejuvedMOB.location() != corpseRoom) { rejuvedMOB .location() .showOthers(rejuvedMOB, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> disappears!"); corpseRoom.bringMobHere(rejuvedMOB, false); } Ability A = rejuvedMOB.fetchAbility("Prop_AstralSpirit"); if (A != null) rejuvedMOB.delAbility(A); A = rejuvedMOB.fetchEffect("Prop_AstralSpirit"); if (A != null) rejuvedMOB.delEffect(A); int it = 0; while (it < rejuvedMOB.location().numItems()) { Item item = rejuvedMOB.location().fetchItem(it); if ((item != null) && (item.container() == body)) { CMMsg msg2 = CMClass.getMsg(rejuvedMOB, body, item, CMMsg.MSG_GET, null); rejuvedMOB.location().send(rejuvedMOB, msg2); CMMsg msg3 = CMClass.getMsg(rejuvedMOB, item, null, CMMsg.MSG_GET, null); rejuvedMOB.location().send(rejuvedMOB, msg3); it = 0; } else it++; } body.delEffect(body.fetchEffect("Age")); // so misskids doesn't record it body.destroy(); rejuvedMOB .baseEnvStats() .setDisposition( CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING)); rejuvedMOB .envStats() .setDisposition( CMath.unsetb(rejuvedMOB.baseEnvStats().disposition(), EnvStats.IS_SITTING)); rejuvedMOB.location().show(rejuvedMOB, null, CMMsg.MSG_NOISYMOVEMENT, "<S-NAME> get(s) up!"); corpseRoom.recoverRoomStats(); Vector whatsToDo = CMParms.parse(CMProps.getVar(CMProps.SYSTEM_PLAYERDEATH)); for (int w = 0; w < whatsToDo.size(); w++) { String whatToDo = (String) whatsToDo.elementAt(w); if (whatToDo.startsWith("UNL")) CMLib.leveler().level(rejuvedMOB); else if (whatToDo.startsWith("ASTR")) { } else if (whatToDo.startsWith("PUR")) { } else if ((whatToDo.trim().equals("0")) || (CMath.s_int(whatToDo) > 0)) { if (XPLevel >= 0) { int expLost = (CMath.s_int(whatToDo) + (2 * XPLevel)) / 2; rejuvedMOB.tell("^*You regain " + expLost + " experience points.^?^."); CMLib.leveler().postExperience(rejuvedMOB, null, null, expLost, false); } } else if (whatToDo.length() < 3) continue; else if (XPLevel >= 0) { double lvl = (double) body.envStats().level(); for (int l = body.envStats().level(); l < rejuvedMOB.envStats().level(); l++) lvl = lvl / 2.0; int expRestored = (int) Math.round(((100.0 + (2.0 * ((double) XPLevel))) * lvl) / 2.0); rejuvedMOB.tell("^*You regain " + expRestored + " experience points.^?^."); CMLib.leveler().postExperience(rejuvedMOB, null, null, expRestored, false); } } return true; } else corpseRoom.show( tellMob, body, CMMsg.MSG_OK_VISUAL, "<T-NAME> twitch(es) for a moment, but the spirit is too far gone."); return false; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final Vector areas = new Vector(); if (commands.size() == 0) areas.addElement(mob.location().getArea()); else if (((String) commands.lastElement()).equalsIgnoreCase("far")) { commands.removeElementAt(commands.size() - 1); for (final Enumeration e = CMLib.map().areas(); e.hasMoreElements(); ) areas.addElement(e.nextElement()); } else if (((String) commands.lastElement()).equalsIgnoreCase("near")) { commands.removeElementAt(commands.size() - 1); areas.addElement(mob.location().getArea()); } else areas.addElement(mob.location().getArea()); final MOB mobTarget = getTarget(mob, commands, givenTarget, true, false); Item target = null; if (mobTarget != null) { target = getItem(mobTarget); if (target == null) return maliciousFizzle( mob, mobTarget, L("<S-NAME> attempt(s) a scattering spell at <T-NAMESELF>, but nothing happens.")); } List<Item> targets = new Vector(); if (givenTarget instanceof Item) targets.add((Item) givenTarget); else if (target != null) targets.add(target); else { targets = CMLib.english().fetchItemList(mob, mob, null, commands, Wearable.FILTER_ANY, true); if (targets.size() == 0) mob.tell(L("You don't seem to be carrying that.")); } if (targets.size() == 0) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { String str = null; if (mobTarget == null) str = auto ? L("<S-NAME> <S-IS-ARE> enveloped in a scattering field!") : L("^S<S-NAME> utter(s) a scattering spell!^?"); else str = auto ? L("<T-NAME> <T-IS-ARE> enveloped in a scattering field!") : L("^S<S-NAME> utter(s) a scattering spell, causing <T-NAMESELF> to resonate.^?"); CMMsg msg = CMClass.getMsg(mob, mobTarget, this, verbalCastCode(mob, target, auto), str); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (msg.value() <= 0) { for (int i = 0; i < targets.size(); i++) { target = targets.get(i); msg = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null); Room room = null; for (int x = 0; (x < 10) && (room == null); x++) room = ((Area) areas.elementAt(CMLib.dice().roll(1, areas.size(), -1))) .getRandomMetroRoom(); if (mob.location().okMessage(mob, msg) && (room != null)) { mob.location().send(mob, msg); if (msg.value() <= 0) { target.unWear(); if (target.owner() instanceof MOB) { final MOB owner = (MOB) target.owner(); mob.location() .show( owner, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> vanishes from <S-YOUPOSS> inventory!")); room.showOthers( owner, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> appears from out of nowhere!")); } else { mob.location() .show( mob, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> vanishes!")); room.showOthers( mob, room, target, CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW, L("<O-NAME> appears from out of nowhere!")); } if (!room.isContent(target)) room.moveItemTo( target, ItemPossessor.Expire.Player_Drop, ItemPossessor.Move.Followers); room.recoverRoomStats(); } } } } } } else return maliciousFizzle( mob, mobTarget, L("<S-NAME> attempt(s) a scattering spell, but nothing happens.")); // return whether it worked return success; }