示例#1
0
  @Test
  public void testUnhide() {

    Mob player1Mob = TestHelper.makeDefaultPlayerMob("player1");

    // Teach rescue to player
    Ability ability = new Ability("hide", 100);
    player1Mob.getLearned().add(ability);
    World.add(new BaseSkill("hide"));

    Race human = new Race();
    World.getInstance().addToWorld(human);

    // have test resource file to load in a mob sheep and mob player
    // test files.
    Mob sheepMob = new Mob();
    sheepMob.setNameAndId("sheep");
    sheepMob.setAlias("sheep");
    sheepMob.setHp("2d10+50");

    Room whiteRoom = new Room();

    whiteRoom.add(sheepMob);
    whiteRoom.add(player1Mob);

    Command hide = new Hide();
    hide.execute(player1Mob, player1Mob.getAlias());

    assertEquals("player should be hidden", true, player1Mob.isHidden());

    Command unhide = new Unhide();
    unhide.execute(player1Mob, player1Mob.getAlias());

    assertEquals("player should be unhidden", false, player1Mob.isHidden());

    Command kill = new Kill();

    assertEquals("Check sheep name", "sheep", sheepMob.getName());
    assertNotNull("Check sheep exists in the room", whiteRoom.getMob(sheepMob.getName()));
    assertEquals("Check sheep is in the room", sheepMob, whiteRoom.getMob(sheepMob.getName()));

    World.getInstance(); // Starts time.

    // kill.execute(player1Mob, sheepMob.getName());
    kill.execute(sheepMob, player1Mob.getName());

    // Check they are targeting each other.
    assertEquals("sheep should not target player1", player1Mob, sheepMob.getFight().getTarget());
  }
示例#2
0
  public void setPropInRoom(String propInRoom) {
    String elements[] = propInRoom.split(" ");

    // LOGGER.debug("Elements :"+elements[0]+" "+elements[1]);

    Prop prop = EntityProvider.createProp(elements[0]);

    Room room = World.getRoom(elements[1]);

    // LOGGER.debug("Adding mob "+mob.getName()+" to room "+room.getId());

    room.add(prop);
  }
示例#3
0
  public void setMobInRoom(String mobAndRoom_) {
    String elements[] = mobAndRoom_.split(" ");

    // LOGGER.debug("Elements :"+elements[0]+" "+elements[1]);

    Mob mob = EntityProvider.createMob(elements[0], elements[1]);

    if (mob == null) {
      LOGGER.error("Room id:" + elements[1] + " mob null for:" + elements[0]);
      return;
    }

    Room room = World.getRoom(elements[1]);

    if (room == null) {
      LOGGER.error("Room id:" + elements[1] + " null for mob:" + elements[0]);
    }
    // LOGGER.debug("Adding mob "+mob.getName()+" to room "+room.getId());

    room.add(mob);
  }
示例#4
0
 public void setItemInRoom(String itemAndRoom_) {
   String elements[] = itemAndRoom_.split(" ");
   Item item = EntityProvider.createItem(elements[0]);
   Room room = World.getRoom(elements[1]);
   room.add(item);
 }
示例#5
0
  public static void daggerToRoom(Room room) {

    room.add(makeDagger());
  }