public void colResponse(Ball ball) {
    if (colDetect(ball)) {
      if (getType() == 2) Sound.play("\\sound\\spdup.wav");
      else Sound.play("\\sound\\paddle.wav");

      Point.dirY = -Point.dirY;
      if (getType() == 2) {
        Point.velY++;
        Point.velX++;
      }
      setType(this);
      applyType(this);
    }
  }