public void render(Graphics2D g) { if (gameStatus == 0) { g.setColor(new Color(20, 169, 20)); g.fillRect(0, 0, width, height); g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g.setColor(new Color(102, 0, 0)); g.setFont(new Font("Arial", 1, 72)); g.drawString("Mario Breakout", 145, 120); g.setFont(new Font("Arial", 1, 52)); g.drawString("Press SPACE to Play/Pause", 60, 320); g.setFont(new Font("Arial", 1, 32)); g.drawString("(use arrows to play)", 240, 360); } if (gameStatus == 2 || gameStatus == 1) { g.setColor(new Color(96, 96, 96)); g.fillRect(0, 0, width, height); g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g.setColor(Color.WHITE); g.setFont(new Font("Arial", 1, 22)); g.drawString("Score: " + mario.getScore(), 10, 23); g.drawString("Lives: " + ball.getLives(), 710, 23); paddle.render(g); ball.render(g); mario.createMario(g, ball); } if (mario.getScore() == 21300 || ball.getLives() == 0) { gameStatus = 3; } if (gameStatus == 3) { if (mario.getScore() == 21300) { g.setColor(new Color(20, 169, 20)); g.fillRect(0, 0, width, height); g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g.setColor(new Color(102, 0, 0)); g.setFont(new Font("Arial", 1, 100)); g.drawString("WINNER!!!", 160, 200); g.setFont(new Font("Arial", 1, 42)); g.drawString("Press SPACE to play again", 135, 320); } if (ball.getLives() == 0) { g.setColor(new Color(20, 169, 20)); g.fillRect(0, 0, width, height); g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g.setColor(new Color(102, 0, 0)); g.setFont(new Font("Arial", 1, 72)); g.drawString("YOU LOST", 210, 180); g.drawString("Your score: " + mario.getScore(), 160, 260); g.setFont(new Font("Arial", 1, 42)); g.drawString("Press SPACE to play again", 135, 320); } } if (gameStatus == 1) { g.setColor(Color.WHITE); g.setFont(new Font("Arial", 1, 72)); g.drawString("PAUSE", 280, 600); } }