示例#1
0
  /**
   * Activate the clicked on block, otherwise use the held item. Args: player, world, itemStack, x,
   * y, z, side, xOffset, yOffset, zOffset
   */
  public boolean activateBlockOrUseItem(
      EntityPlayer par1EntityPlayer,
      World par2World,
      ItemStack par3ItemStack,
      int par4,
      int par5,
      int par6,
      int par7,
      float par8,
      float par9,
      float par10) {
    int var11;

    if (!par1EntityPlayer.isSneaking() || par1EntityPlayer.getHeldItem() == null) {
      var11 = par2World.getBlockId(par4, par5, par6);

      if (var11 > 0
          && Block.blocksList[var11].onBlockActivated(
              par2World, par4, par5, par6, par1EntityPlayer, par7, par8, par9, par10)) {
        return true;
      }
    }

    if (par3ItemStack == null) {
      return false;
    } else if (this.isCreative()) {
      var11 = par3ItemStack.getItemDamage();
      int var12 = par3ItemStack.stackSize;
      boolean var13 =
          par3ItemStack.tryPlaceItemIntoWorld(
              par1EntityPlayer, par2World, par4, par5, par6, par7, par8, par9, par10);
      par3ItemStack.setItemDamage(var11);
      par3ItemStack.stackSize = var12;
      return var13;
    } else {
      return par3ItemStack.tryPlaceItemIntoWorld(
          par1EntityPlayer, par2World, par4, par5, par6, par7, par8, par9, par10);
    }
  }
  /** Updates the task */
  public void updateTask() {
    EntityPlayer var1 = (EntityPlayer) this.thisEntity.riddenByEntity;
    EntityCreature var2 = (EntityCreature) this.thisEntity;
    float var3 =
        MathHelper.wrapAngleTo180_float(var1.rotationYaw - this.thisEntity.rotationYaw) * 0.5F;

    if (var3 > 5.0F) {
      var3 = 5.0F;
    }

    if (var3 < -5.0F) {
      var3 = -5.0F;
    }

    this.thisEntity.rotationYaw =
        MathHelper.wrapAngleTo180_float(this.thisEntity.rotationYaw + var3);

    if (this.currentSpeed < this.maxSpeed) {
      this.currentSpeed += (this.maxSpeed - this.currentSpeed) * 0.01F;
    }

    if (this.currentSpeed > this.maxSpeed) {
      this.currentSpeed = this.maxSpeed;
    }

    int var4 = MathHelper.floor_double(this.thisEntity.posX);
    int var5 = MathHelper.floor_double(this.thisEntity.posY);
    int var6 = MathHelper.floor_double(this.thisEntity.posZ);
    float var7 = this.currentSpeed;

    if (this.speedBoosted) {
      if (this.speedBoostTime++ > this.maxSpeedBoostTime) {
        this.speedBoosted = false;
      }

      var7 +=
          var7
              * 1.15F
              * MathHelper.sin(
                  (float) this.speedBoostTime / (float) this.maxSpeedBoostTime * (float) Math.PI);
    }

    float var8 = 0.91F;

    if (this.thisEntity.onGround) {
      var8 = 0.54600006F;
      int var9 =
          this.thisEntity.worldObj.getBlockId(
              MathHelper.floor_float((float) var4),
              MathHelper.floor_float((float) var5) - 1,
              MathHelper.floor_float((float) var6));

      if (var9 > 0) {
        var8 = Block.blocksList[var9].slipperiness * 0.91F;
      }
    }

    float var23 = 0.16277136F / (var8 * var8 * var8);
    float var10 = MathHelper.sin(var2.rotationYaw * (float) Math.PI / 180.0F);
    float var11 = MathHelper.cos(var2.rotationYaw * (float) Math.PI / 180.0F);
    float var12 = var2.getAIMoveSpeed() * var23;
    float var13 = Math.max(var7, 1.0F);
    var13 = var12 / var13;
    float var14 = var7 * var13;
    float var15 = -(var14 * var10);
    float var16 = var14 * var11;

    if (MathHelper.abs(var15) > MathHelper.abs(var16)) {
      if (var15 < 0.0F) {
        var15 -= this.thisEntity.width / 2.0F;
      }

      if (var15 > 0.0F) {
        var15 += this.thisEntity.width / 2.0F;
      }

      var16 = 0.0F;
    } else {
      var15 = 0.0F;

      if (var16 < 0.0F) {
        var16 -= this.thisEntity.width / 2.0F;
      }

      if (var16 > 0.0F) {
        var16 += this.thisEntity.width / 2.0F;
      }
    }

    int var17 = MathHelper.floor_double(this.thisEntity.posX + (double) var15);
    int var18 = MathHelper.floor_double(this.thisEntity.posZ + (double) var16);
    PathPoint var19 =
        new PathPoint(
            MathHelper.floor_float(this.thisEntity.width + 1.0F),
            MathHelper.floor_float(this.thisEntity.height + var1.height + 1.0F),
            MathHelper.floor_float(this.thisEntity.width + 1.0F));

    if (var4 != var17 || var6 != var18) {
      int var20 = this.thisEntity.worldObj.getBlockId(var4, var5, var6);
      int var21 = this.thisEntity.worldObj.getBlockId(var4, var5 - 1, var6);
      boolean var22 =
          this.func_98216_b(var20) || Block.blocksList[var20] == null && this.func_98216_b(var21);

      if (!var22
          && PathFinder.func_82565_a(this.thisEntity, var17, var5, var18, var19, false, false, true)
              == 0
          && PathFinder.func_82565_a(
                  this.thisEntity, var4, var5 + 1, var6, var19, false, false, true)
              == 1
          && PathFinder.func_82565_a(
                  this.thisEntity, var17, var5 + 1, var18, var19, false, false, true)
              == 1) {
        var2.getJumpHelper().setJumping();
      }
    }

    if (!var1.capabilities.isCreativeMode
        && this.currentSpeed >= this.maxSpeed * 0.5F
        && this.thisEntity.getRNG().nextFloat() < 0.006F
        && !this.speedBoosted) {
      ItemStack var24 = var1.getHeldItem();

      if (var24 != null && var24.itemID == Item.carrotOnAStick.itemID) {
        var24.damageItem(1, var1);

        if (var24.stackSize == 0) {
          ItemStack var25 = new ItemStack(Item.fishingRod);
          var25.setTagCompound(var24.stackTagCompound);
          var1.inventory.mainInventory[var1.inventory.currentItem] = var25;
        }
      }
    }

    this.thisEntity.moveEntityWithHeading(0.0F, var7);
  }