/** * Activate the clicked on block, otherwise use the held item. Args: player, world, itemStack, x, * y, z, side, xOffset, yOffset, zOffset */ public boolean activateBlockOrUseItem( EntityPlayer par1EntityPlayer, World par2World, ItemStack par3ItemStack, int par4, int par5, int par6, int par7, float par8, float par9, float par10) { int var11; if (!par1EntityPlayer.isSneaking() || par1EntityPlayer.getHeldItem() == null) { var11 = par2World.getBlockId(par4, par5, par6); if (var11 > 0 && Block.blocksList[var11].onBlockActivated( par2World, par4, par5, par6, par1EntityPlayer, par7, par8, par9, par10)) { return true; } } if (par3ItemStack == null) { return false; } else if (this.isCreative()) { var11 = par3ItemStack.getItemDamage(); int var12 = par3ItemStack.stackSize; boolean var13 = par3ItemStack.tryPlaceItemIntoWorld( par1EntityPlayer, par2World, par4, par5, par6, par7, par8, par9, par10); par3ItemStack.setItemDamage(var11); par3ItemStack.stackSize = var12; return var13; } else { return par3ItemStack.tryPlaceItemIntoWorld( par1EntityPlayer, par2World, par4, par5, par6, par7, par8, par9, par10); } }
/** Updates the task */ public void updateTask() { EntityPlayer var1 = (EntityPlayer) this.thisEntity.riddenByEntity; EntityCreature var2 = (EntityCreature) this.thisEntity; float var3 = MathHelper.wrapAngleTo180_float(var1.rotationYaw - this.thisEntity.rotationYaw) * 0.5F; if (var3 > 5.0F) { var3 = 5.0F; } if (var3 < -5.0F) { var3 = -5.0F; } this.thisEntity.rotationYaw = MathHelper.wrapAngleTo180_float(this.thisEntity.rotationYaw + var3); if (this.currentSpeed < this.maxSpeed) { this.currentSpeed += (this.maxSpeed - this.currentSpeed) * 0.01F; } if (this.currentSpeed > this.maxSpeed) { this.currentSpeed = this.maxSpeed; } int var4 = MathHelper.floor_double(this.thisEntity.posX); int var5 = MathHelper.floor_double(this.thisEntity.posY); int var6 = MathHelper.floor_double(this.thisEntity.posZ); float var7 = this.currentSpeed; if (this.speedBoosted) { if (this.speedBoostTime++ > this.maxSpeedBoostTime) { this.speedBoosted = false; } var7 += var7 * 1.15F * MathHelper.sin( (float) this.speedBoostTime / (float) this.maxSpeedBoostTime * (float) Math.PI); } float var8 = 0.91F; if (this.thisEntity.onGround) { var8 = 0.54600006F; int var9 = this.thisEntity.worldObj.getBlockId( MathHelper.floor_float((float) var4), MathHelper.floor_float((float) var5) - 1, MathHelper.floor_float((float) var6)); if (var9 > 0) { var8 = Block.blocksList[var9].slipperiness * 0.91F; } } float var23 = 0.16277136F / (var8 * var8 * var8); float var10 = MathHelper.sin(var2.rotationYaw * (float) Math.PI / 180.0F); float var11 = MathHelper.cos(var2.rotationYaw * (float) Math.PI / 180.0F); float var12 = var2.getAIMoveSpeed() * var23; float var13 = Math.max(var7, 1.0F); var13 = var12 / var13; float var14 = var7 * var13; float var15 = -(var14 * var10); float var16 = var14 * var11; if (MathHelper.abs(var15) > MathHelper.abs(var16)) { if (var15 < 0.0F) { var15 -= this.thisEntity.width / 2.0F; } if (var15 > 0.0F) { var15 += this.thisEntity.width / 2.0F; } var16 = 0.0F; } else { var15 = 0.0F; if (var16 < 0.0F) { var16 -= this.thisEntity.width / 2.0F; } if (var16 > 0.0F) { var16 += this.thisEntity.width / 2.0F; } } int var17 = MathHelper.floor_double(this.thisEntity.posX + (double) var15); int var18 = MathHelper.floor_double(this.thisEntity.posZ + (double) var16); PathPoint var19 = new PathPoint( MathHelper.floor_float(this.thisEntity.width + 1.0F), MathHelper.floor_float(this.thisEntity.height + var1.height + 1.0F), MathHelper.floor_float(this.thisEntity.width + 1.0F)); if (var4 != var17 || var6 != var18) { int var20 = this.thisEntity.worldObj.getBlockId(var4, var5, var6); int var21 = this.thisEntity.worldObj.getBlockId(var4, var5 - 1, var6); boolean var22 = this.func_98216_b(var20) || Block.blocksList[var20] == null && this.func_98216_b(var21); if (!var22 && PathFinder.func_82565_a(this.thisEntity, var17, var5, var18, var19, false, false, true) == 0 && PathFinder.func_82565_a( this.thisEntity, var4, var5 + 1, var6, var19, false, false, true) == 1 && PathFinder.func_82565_a( this.thisEntity, var17, var5 + 1, var18, var19, false, false, true) == 1) { var2.getJumpHelper().setJumping(); } } if (!var1.capabilities.isCreativeMode && this.currentSpeed >= this.maxSpeed * 0.5F && this.thisEntity.getRNG().nextFloat() < 0.006F && !this.speedBoosted) { ItemStack var24 = var1.getHeldItem(); if (var24 != null && var24.itemID == Item.carrotOnAStick.itemID) { var24.damageItem(1, var1); if (var24.stackSize == 0) { ItemStack var25 = new ItemStack(Item.fishingRod); var25.setTagCompound(var24.stackTagCompound); var1.inventory.mainInventory[var1.inventory.currentItem] = var25; } } } this.thisEntity.moveEntityWithHeading(0.0F, var7); }