示例#1
0
 public void fireGameEnd() {
   for (ConnectFourListener listener : listeners) {
     listener.gameEnded();
   }
 }
示例#2
0
 public void fireGameReset() {
   for (ConnectFourListener listener : listeners) {
     listener.gameReset();
   }
 }
示例#3
0
 public void fireGameWon() {
   for (ConnectFourListener listener : listeners) {
     listener.gameWinner();
   }
 }
示例#4
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 public void fireGameBoardFull() {
   for (ConnectFourListener listener : listeners) {
     listener.gameBoardFull();
   }
 }
示例#5
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 public void fireGameCurrentMove() {
   for (ConnectFourListener listener : listeners) {
     listener.gameCurrentMove();
   }
 }
示例#6
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 public void fireGameNotStartYet() {
   for (ConnectFourListener listener : listeners) {
     listener.gameNotStartYet();
   }
 }
示例#7
0
 public void fireGameAlreadyStart() {
   for (ConnectFourListener listener : listeners) {
     listener.gameAlreadyStart();
   }
 }