Example #1
0
 public void fireGameEnd() {
   for (ConnectFourListener listener : listeners) {
     listener.gameEnded();
   }
 }
Example #2
0
 public void fireGameReset() {
   for (ConnectFourListener listener : listeners) {
     listener.gameReset();
   }
 }
Example #3
0
 public void fireGameWon() {
   for (ConnectFourListener listener : listeners) {
     listener.gameWinner();
   }
 }
Example #4
0
 public void fireGameBoardFull() {
   for (ConnectFourListener listener : listeners) {
     listener.gameBoardFull();
   }
 }
Example #5
0
 public void fireGameCurrentMove() {
   for (ConnectFourListener listener : listeners) {
     listener.gameCurrentMove();
   }
 }
Example #6
0
 public void fireGameNotStartYet() {
   for (ConnectFourListener listener : listeners) {
     listener.gameNotStartYet();
   }
 }
Example #7
0
 public void fireGameAlreadyStart() {
   for (ConnectFourListener listener : listeners) {
     listener.gameAlreadyStart();
   }
 }