public void fireGameEnd() { for (ConnectFourListener listener : listeners) { listener.gameEnded(); } }
public void fireGameReset() { for (ConnectFourListener listener : listeners) { listener.gameReset(); } }
public void fireGameWon() { for (ConnectFourListener listener : listeners) { listener.gameWinner(); } }
public void fireGameBoardFull() { for (ConnectFourListener listener : listeners) { listener.gameBoardFull(); } }
public void fireGameCurrentMove() { for (ConnectFourListener listener : listeners) { listener.gameCurrentMove(); } }
public void fireGameNotStartYet() { for (ConnectFourListener listener : listeners) { listener.gameNotStartYet(); } }
public void fireGameAlreadyStart() { for (ConnectFourListener listener : listeners) { listener.gameAlreadyStart(); } }