public void scrollEnemies() { for (Enemy i : enemyList) { i.setY(i.getY() + (int) (player1.getVelocity() * 0.3)); i.setYPos(i.getYPos() + (int) (player1.getVelocity() * 0.3)); i.setYMax(i.getYMax() + (int) (player1.getVelocity() * 0.3)); } }