@Override public void onLoadResources() { mTexture = new Texture(64, 64, TextureOptions.BILINEAR_PREMULTIPLYALPHA); TextureRegionFactory.setAssetBasePath("gfx/"); mBoxFaceTextureRegion = TextureRegionFactory.createTiledFromAsset(mTexture, this, "face_box_tiled.png", 0, 0, 2, 1); mCircleFaceTextureRegion = TextureRegionFactory.createTiledFromAsset( mTexture, this, "face_circle_tiled.png", 0, 32, 2, 1); getEngine().getTextureManager().loadTexture(mTexture); enableAccelerometerSensor(this); }
@Override public void onLoadResources() { this.mTexture = new Texture(64, 64, TextureOptions.BILINEAR_PREMULTIPLYALPHA); TextureRegionFactory.setAssetBasePath("gfx/"); this.mBoxFaceTextureRegion = TextureRegionFactory.createTiledFromAsset( this.mTexture, this, "face_box_tiled.png", 0, 0, 2, 1); // 64x32 this.mCircleFaceTextureRegion = TextureRegionFactory.createTiledFromAsset( this.mTexture, this, "face_circle_tiled.png", 0, 32, 2, 1); // 64x32 this.mEngine.getTextureManager().loadTexture(this.mTexture); }
public void reloadBall() { this.mBallTexture.clearTextureSources(); this.mBallTextureRegion = TextureRegionFactory.createTiledFromAsset( this.mBallTexture, this, "Basketball_Ball_48.png", 0, 0, 1, 1); }