private void removeFace(final AnimatedSprite face) { final Scene scene = mEngine.getScene(); final PhysicsConnector facePhysicsConnector = mPhysicsWorld.getPhysicsConnectorManager().findPhysicsConnectorByShape(face); mPhysicsWorld.unregisterPhysicsConnector(facePhysicsConnector); mPhysicsWorld.destroyBody(facePhysicsConnector.getBody()); scene.unregisterTouchArea(face); scene.getLastChild().detachChild(face); }