private void addFace(final float pX, final float pY) { final Scene scene = mEngine.getScene(); mFaceCount++; final AnimatedSprite face; final Body body; final FixtureDef objectFixtureDef = PhysicsFactory.createFixtureDef(1, 0.5f, 0.5f); if (mFaceCount % 2 == 0) { face = new AnimatedSprite(pX, pY, mBoxFaceTextureRegion); body = PhysicsFactory.createBoxBody(mPhysicsWorld, face, BodyType.DynamicBody, objectFixtureDef); } else { face = new AnimatedSprite(pX, pY, mCircleFaceTextureRegion); body = PhysicsFactory.createCircleBody( mPhysicsWorld, face, BodyType.DynamicBody, objectFixtureDef); } face.animate(200, true); scene.registerTouchArea(face); scene.getLastChild().attachChild(face); mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(face, body, true, true)); }
@Override public Scene onLoadScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); final Scene scene = new Scene(1); scene.setBackground(new ColorBackground(0.09804f, 0.6274f, 0.8784f)); /* Calculate the coordinates for the screen-center. */ final int centerX = (CAMERA_WIDTH - this.mFaceTextureRegion.getWidth()) / 2; final int centerY = (CAMERA_HEIGHT - this.mFaceTextureRegion.getHeight()) / 2; /* Create some faces and add them to the scene. */ final IEntity lastChild = scene.getLastChild(); lastChild.attachChild(new Sprite(centerX - 25, centerY - 25, this.mFaceTextureRegion)); lastChild.attachChild(new Sprite(centerX + 25, centerY - 25, this.mFaceTextureRegion)); lastChild.attachChild(new Sprite(centerX, centerY + 25, this.mFaceTextureRegion)); scene.setOnSceneTouchListener( new IOnSceneTouchListener() { @Override public boolean onSceneTouchEvent(final Scene pScene, final TouchEvent pSceneTouchEvent) { switch (pSceneTouchEvent.getAction()) { case TouchEvent.ACTION_DOWN: ZoomExample.this.mSmoothCamera.setZoomFactor(5.0f); break; case TouchEvent.ACTION_UP: ZoomExample.this.mSmoothCamera.setZoomFactor(1.0f); break; } return true; } }); return scene; }
private void removeFace(final AnimatedSprite face) { final Scene scene = mEngine.getScene(); final PhysicsConnector facePhysicsConnector = mPhysicsWorld.getPhysicsConnectorManager().findPhysicsConnectorByShape(face); mPhysicsWorld.unregisterPhysicsConnector(facePhysicsConnector); mPhysicsWorld.destroyBody(facePhysicsConnector.getBody()); scene.unregisterTouchArea(face); scene.getLastChild().detachChild(face); }
@Override public Scene onLoadScene() { final Scene scene = new Scene(1); scene.setBackground(new ColorBackground(0.1f, 0.6f, 0.9f)); scene.setOnSceneTouchListener( new IOnSceneTouchListener() { @Override public boolean onSceneTouchEvent(final Scene pScene, final TouchEvent pSceneTouchEvent) { switch (pSceneTouchEvent.getAction()) { case TouchEvent.ACTION_DOWN: Toast.makeText(AndEngineTouchExample.this, "Scene touch DOWN", Toast.LENGTH_SHORT) .show(); break; case TouchEvent.ACTION_UP: Toast.makeText(AndEngineTouchExample.this, "Scene touch UP", Toast.LENGTH_SHORT) .show(); break; } return true; } }); mIcon = new Sprite(100, 100, this.mIconTextureRegion) { @Override public boolean onAreaTouched( final TouchEvent pAreaTouchEvent, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { switch (pAreaTouchEvent.getAction()) { case TouchEvent.ACTION_DOWN: Toast.makeText(AndEngineTouchExample.this, "Sprite touch DOWN", Toast.LENGTH_SHORT) .show(); break; case TouchEvent.ACTION_UP: Toast.makeText(AndEngineTouchExample.this, "Sprite touch UP", Toast.LENGTH_SHORT) .show(); break; } return true; } }; scene.getLastChild().attachChild(mIcon); scene.registerTouchArea(mIcon); scene.setTouchAreaBindingEnabled(true); return scene; }
@Override public Scene onLoadScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); final Scene scene = new Scene(1); scene.setBackground(new ColorBackground(0.09804f, 0.6274f, 0.8784f)); /* Create the icons and add them to the scene. */ final IEntity lastChild = scene.getLastChild(); lastChild.attachChild(new Sprite(160 - 24, 106 - 24, this.mPngTextureRegion)); lastChild.attachChild(new Sprite(160 - 24, 213 - 24, this.mJpgTextureRegion)); lastChild.attachChild(new Sprite(320 - 24, 106 - 24, this.mGifTextureRegion)); lastChild.attachChild(new Sprite(320 - 24, 213 - 24, this.mBmpTextureRegion)); return scene; }
@Override public Scene onLoadScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); this.createOptionsMenuScene(); /* Center the background on the camera. */ final int centerX = (CAMERA_WIDTH - this.mMenuBackTextureRegion.getWidth()) / 2; final int centerY = (CAMERA_HEIGHT - this.mMenuBackTextureRegion.getHeight()) / 2; this.mMainScene = new Scene(1); /* Add the background and static menu */ final Sprite menuBack = new Sprite(centerX, centerY, this.mMenuBackTextureRegion); mMainScene.getLastChild().attachChild(menuBack); mMainScene.setChildScene(mOptionsMenuScene); return this.mMainScene; }
public Scene onLoadScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); mMainScene = new Scene(1); mMainScene.setBackground(new ColorBackground(0xff, 0xff, 0xff)); sprLogo = new Sprite(0, 0, txtrLogo); mMainScene.getLastChild().attachChild(sprLogo); mEngine.registerUpdateHandler( new TimerHandler( LOGO_DURATION, new ITimerCallback() { public void onTimePassed(TimerHandler arg0) { // TODO .Auto-generated method stub FadeOutModifier prFadeOutModifier = new FadeOutModifier( 0.5f, new IEntityModifierListener() { public void onModifierFinished( IModifier<IEntity> pModifier, IEntity pItem) { Intent intent = new Intent(StateLogoBubbleFish.this, State_IntroMenu.class); startActivity(intent); finish(); } }, EaseLinear.getInstance()); sprLogo.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); sprLogo.registerEntityModifier(prFadeOutModifier); } })); return mMainScene; }