@Override public void transformedSkills(L2Player player) { { addSkill(player, 874, 1); // Magic Leader Flame Strike addSkill(player, 875, 1); // Magic Leader Empower } player.getPlayerTransformation().addTransformAllowedSkill(SKILLS); }
@Override public void transformedSkills(L2Player player) { int level = -1; if (player.getLevel() >= 60) level = 4; else if (player.getLevel() >= 1) level = 1; { addSkill(player, 559, level); // Spear addSkill(player, 560, level); // Power Slash addSkill(player, 561, level); // Bless of Angel addSkill(player, 562, level); // Wind of Angel } player.getPlayerTransformation().addTransformAllowedSkill(SKILLS); }
@Override public void transformedSkills(L2Player player) { { addSkill(player, 680, 1); // Divine Knight Hate addSkill(player, 681, 1); // Divine Knight Hate Aura addSkill(player, 682, 1); // Divine Knight Stun Attack addSkill(player, 683, 1); // Divine Knight Thunder Storm addSkill(player, 684, 1); // Divine Knight Ultimate Defense addSkill(player, 685, 1); // Sacrifice Knight addSkill(player, 795, 1); // Divine Knight Brandish addSkill(player, 796, 1); // Divine Knight Explosion } player.getPlayerTransformation().addTransformAllowedSkill(SKILLS); }