Beispiel #1
0
  @Override
  public void transformedSkills(L2Player player) {
    {
      addSkill(player, 874, 1); // Magic Leader Flame Strike
      addSkill(player, 875, 1); // Magic Leader Empower
    }

    player.getPlayerTransformation().addTransformAllowedSkill(SKILLS);
  }
Beispiel #2
0
  @Override
  public void transformedSkills(L2Player player) {
    int level = -1;
    if (player.getLevel() >= 60) level = 4;
    else if (player.getLevel() >= 1) level = 1;
    {
      addSkill(player, 559, level); // Spear
      addSkill(player, 560, level); // Power Slash
      addSkill(player, 561, level); // Bless of Angel
      addSkill(player, 562, level); // Wind of Angel
    }

    player.getPlayerTransformation().addTransformAllowedSkill(SKILLS);
  }
Beispiel #3
0
  @Override
  public void transformedSkills(L2Player player) {
    {
      addSkill(player, 680, 1); // Divine Knight Hate
      addSkill(player, 681, 1); // Divine Knight Hate Aura
      addSkill(player, 682, 1); // Divine Knight Stun Attack
      addSkill(player, 683, 1); // Divine Knight Thunder Storm
      addSkill(player, 684, 1); // Divine Knight Ultimate Defense
      addSkill(player, 685, 1); // Sacrifice Knight
      addSkill(player, 795, 1); // Divine Knight Brandish
      addSkill(player, 796, 1); // Divine Knight Explosion
    }

    player.getPlayerTransformation().addTransformAllowedSkill(SKILLS);
  }