public static void checkCrowns(L2Player activeChar) { if (activeChar == null) return; int crownId = -1; boolean isLeader = false; final L2Clan clan = activeChar.getClan(); if (clan != null) { final Castle castle = CastleManager.getInstance().getCastleByOwner(clan); if (castle != null) crownId = CrownTable.getCrownId(castle.getCastleId()); if (clan.getLeaderId() == activeChar.getObjectId()) isLeader = true; } boolean alreadyFoundCirclet = false; boolean alreadyFoundCrown = false; for (L2ItemInstance item : activeChar.getInventory().getItems()) { if (ArrayUtils.contains(CrownTable.getCrownIds(), item.getItemId())) { if (crownId > 0) { if (item.getItemId() == crownId) { if (!alreadyFoundCirclet) { alreadyFoundCirclet = true; continue; } } else if (item.getItemId() == 6841 && isLeader) { if (!alreadyFoundCrown) { alreadyFoundCrown = true; continue; } } } // WRONG! The crown is not sellable/tradeable/dropable // And the circlets are sellable!!!, but not tradeable or dropable // Unequip is what happens if (item.getItemId() == 6841 || Config.ALT_REMOVE_CASTLE_CIRCLETS) activeChar.destroyItem("Removing Crown", item, activeChar, true); else if (item.isEquipped()) activeChar.getInventory().unEquipItemInSlot(Inventory.PAPERDOLL_HAIR2); // No need to update every item in the inventory // activeChar.getInventory().updateDatabase(); } } }