@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; final boolean undead = CMLib.flags().isUndead(target); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, (undead ? 0 : CMMsg.MASK_MALICIOUS) | verbalCastCode(mob, target, auto), L( auto ? "A seriously painful burst assaults <T-NAME>." : "^S<S-NAME> " + prayWord(mob) + " for a serious burst of pain at <T-NAMESELF>!^?") + CMLib.protocol().msp("spelldam1.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_UNDEAD | (auto ? CMMsg.MASK_ALWAYS : 0), null); final Room R = target.location(); if ((R != null) && (R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { final int harming = CMLib.dice().roll(1, adjustedLevel(mob, asLevel) + 6, 4); CMLib.combat() .postDamage( mob, target, this, harming, CMMsg.MASK_ALWAYS | CMMsg.TYP_UNDEAD, Weapon.TYPE_BURSTING, L("The unholy spell <DAMAGE> <T-NAME>!")); } } } else return maliciousFizzle( mob, target, L("<S-NAME> point(s) at <T-NAMESELF> and @x1, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; Room R = CMLib.map().roomLocation(target); if (R == null) R = mob.location(); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), L( auto ? "<T-NAME> <T-IS-ARE> sprayed with acid." : "^S<S-NAME> reach(es) for <T-NAMESELF>, spraying acid all over <T-HIM-HER>!^?") + CMLib.protocol().msp("spelldam1.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ACID | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); invoker = mob; final int numDice = (adjustedLevel(mob, asLevel) + (2 * super.getX1Level(invoker()))) / 2; int damage = CMLib.dice().roll(2, numDice, 1); if ((msg2.value() > 0) || (msg.value() > 0)) damage = (int) Math.round(CMath.div(damage, 2.0)); CMLib.combat() .postDamage( mob, target, this, damage, CMMsg.MASK_ALWAYS | CMMsg.TYP_ACID, Weapon.TYPE_MELTING, L("The acid <DAMAGE> <T-NAME>!")); maliciousAffect(mob, target, asLevel, 3, -1); } } else return maliciousFizzle( mob, target, L("<S-NAME> reach(es) for <T-NAMESELF>, but nothing more happens.")); return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); final Room R = target.location(); if (success) { final Prayer_Thunderbolt newOne = (Prayer_Thunderbolt) this.copyOf(); final CMMsg msg = CMClass.getMsg( mob, target, newOne, verbalCastCode(mob, target, auto), L( auto ? "<T-NAME> is filled with a holy charge!" : "^S<S-NAME> " + prayForWord(mob) + " to strike down <T-NAMESELF>!^?") + CMLib.protocol().msp("lightning.wav", 40)); final CMMsg msg2 = CMClass.getMsg( mob, target, this, CMMsg.MSK_CAST_MALICIOUS_VERBAL | CMMsg.TYP_ELECTRIC | (auto ? CMMsg.MASK_ALWAYS : 0), null); if ((R.okMessage(mob, msg)) && ((R.okMessage(mob, msg2)))) { R.send(mob, msg); R.send(mob, msg2); if ((msg.value() <= 0) && (msg2.value() <= 0)) { final int harming = CMLib.dice().roll(1, adjustedLevel(mob, asLevel), adjustedLevel(mob, asLevel)); CMLib.combat() .postDamage( mob, target, this, harming, CMMsg.MASK_ALWAYS | CMMsg.TYP_ELECTRIC, Weapon.TYPE_STRIKING, L("^SThe STRIKE of @x1 <DAMAGES> <T-NAME>!^?", hisHerDiety(mob))); } } } else return maliciousFizzle(mob, target, L("<S-NAME> @x1, but nothing happens.", prayWord(mob))); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; Room R = CMLib.map().roomLocation(target); if (R == null) R = mob.location(); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget; // now see if it worked final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> speak(s) and gesture(s) to <T-NAMESELF>.^?")); if (R.okMessage(mob, msg)) { R.send(mob, msg); R.show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> seem(s) much more likeable!")); beneficialAffect(mob, target, asLevel, 0); } } else return beneficialVisualFizzle( mob, target, L("<S-NAME> incant(s) gracefully to <T-NAMESELF>, but nothing more happens.")); // return whether it worked return success; }
public boolean processFollow(MOB mob, MOB tofollow, boolean quiet) { if (mob == null) return false; Room R = mob.location(); if (R == null) return false; if (tofollow != null) { if (tofollow == mob) { return nofollow(mob, true, false); } if (mob.getGroupMembers(new HashSet<MOB>()).contains(tofollow)) { if (!quiet) mob.tell("You are already a member of " + tofollow.name() + "'s group!"); return false; } if (nofollow(mob, false, false)) { CMMsg msg = CMClass.getMsg( mob, tofollow, null, CMMsg.MSG_FOLLOW, quiet ? null : "<S-NAME> follow(s) <T-NAMESELF>."); if (R.okMessage(mob, msg)) R.send(mob, msg); else return false; } else return false; } else return nofollow(mob, !quiet, quiet); return true; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); final String str = auto ? L("The unholy word is spoken.") : L("^S<S-NAME> speak(s) the unholy word@x1 to <T-NAMESELF>.^?", ofDiety(mob)); final Room room = mob.location(); if (room != null) for (int i = 0; i < room.numInhabitants(); i++) { final MOB target = room.fetchInhabitant(i); if (target == null) break; int affectType = CMMsg.MSG_CAST_VERBAL_SPELL; if (auto) affectType = affectType | CMMsg.MASK_ALWAYS; if (CMLib.flags().isGood(target)) affectType = affectType | CMMsg.MASK_MALICIOUS; if (success) { final CMMsg msg = CMClass.getMsg(mob, target, this, affectType, str); if (room.okMessage(mob, msg)) { room.send(mob, msg); if (msg.value() <= 0) { if (CMLib.flags().canBeHeardSpeakingBy(mob, target)) { final Item I = Prayer_Curse.getSomething(mob, true); if (I != null) { Prayer_Curse.endLowerBlessings(I, CMLib.ableMapper().lowestQualifyingLevel(ID())); I.recoverPhyStats(); } Prayer_Curse.endLowerBlessings( target, CMLib.ableMapper().lowestQualifyingLevel(ID())); beneficialAffect(mob, target, asLevel, 0); target.recoverPhyStats(); } else if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS)) maliciousFizzle(mob, target, L("<T-NAME> did not hear the unholy word!")); else beneficialWordsFizzle(mob, target, L("<T-NAME> did not hear the unholy word!")); } } } else { if (CMath.bset(affectType, CMMsg.MASK_MALICIOUS)) maliciousFizzle( mob, target, L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it.")); else beneficialWordsFizzle( mob, target, L("<S-NAME> attempt(s) to speak the unholy word to <T-NAMESELF>, but flub(s) it.")); return false; } } // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (commands.size() < 1) { mob.tell("Chant to whom?"); return false; } String mobName = CMParms.combine(commands, 0).trim().toUpperCase(); MOB target = getTarget(mob, commands, givenTarget); Room newRoom = mob.location(); if (target != null) { newRoom = target.location(); if ((!CMLib.flags().isAnimalIntelligence(target)) || (target.amFollowing() != mob)) { mob.tell("You have no animal follower named '" + mobName + "' here."); return false; } } else { mob.tell("You have no animal follower named '" + mobName + "' here."); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : "^S<S-NAME> chant(s) to <T-NAMESELF>, invoking the a mystical connection.^?"); CMMsg msg2 = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null); if ((mob.location().okMessage(mob, msg)) && ((newRoom == mob.location()) || (newRoom.okMessage(mob, msg2)))) { mob.location().send(mob, msg); if (newRoom != mob.location()) newRoom.send(target, msg2); spy = target; beneficialAffect(mob, spy, asLevel, 0); Ability A = spy.fetchEffect(ID()); if (A != null) { mob.addNonUninvokableEffect((Ability) A.copyOf()); A.setAffectedOne(spy); } } } else beneficialVisualFizzle( mob, target, "<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades."); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; Room R = CMLib.map().roomLocation(target); if (R == null) R = mob.location(); // the invoke method for spells receives as // parameters the invoker, and the REMAINING // command line parameters, divided into words, // and added as String objects to a vector. if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; if ((auto) && (givenTarget != null) && (givenTarget instanceof MOB)) target = (MOB) givenTarget; // now see if it worked boolean success = proficiencyCheck(mob, 0, auto); if (success) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : "^S<S-NAME> speak(s) and gesture(s) to <T-NAMESELF>.^?"); if (R.okMessage(mob, msg)) { R.send(mob, msg); R.show(target, null, CMMsg.MSG_OK_VISUAL, "<S-NAME> seem(s) much more likeable!"); beneficialAffect(mob, target, asLevel, 0); } } else return beneficialWordsFizzle( mob, target, "<S-NAME> incant(s) gracefully to <T-NAMESELF>, but nothing more happens."); // return whether it worked return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final MOB target = this.getTarget(mob, commands, givenTarget); if (target == null) return false; Room R = CMLib.map().roomLocation(target); if (R == null) R = mob.location(); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); if (success) { invoker = mob; final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? "" : L("^S<S-NAME> cast(s) a spell on <T-NAMESELF>.^?")); if (R.okMessage(mob, msg)) { R.send(mob, msg); if (msg.value() <= 0) { R.show(target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> slow(s) down!")); final Ability A = target.fetchEffect("Spell_MassSlow"); if (A != null) A.unInvoke(); success = maliciousAffect(mob, target, asLevel, 0, -1) != null; } } } else return maliciousFizzle( mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but the spell fizzles.")); // return whether it worked return success; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { boolean saveTheTrap = false; if ((commands.size() > 0) && (commands.lastElement() instanceof Boolean)) { saveTheTrap = ((Boolean) commands.lastElement()).booleanValue(); commands.removeElementAt(commands.size() - 1); } String whatTounlock = CMParms.combine(commands, 0); Physical unlockThis = null; int dirCode = Directions.getGoodDirectionCode(whatTounlock); Room R = mob.location(); Room nextRoom = null; if (dirCode >= 0) { nextRoom = R.getRoomInDir(dirCode); unlockThis = R.getExitInDir(dirCode); } if ((unlockThis == null) && (whatTounlock.equalsIgnoreCase("room") || whatTounlock.equalsIgnoreCase("here"))) unlockThis = R; if (unlockThis == null) unlockThis = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_UNWORNONLY); if (unlockThis == null) return false; int oldProficiency = proficiency(); if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck( mob, +(((mob.phyStats().level() + (getXLEVELLevel(mob) * 2)) - unlockThis.phyStats().level()) * 3), auto); Vector<Physical> permSetV = new Vector<Physical>(); Trap theTrap = CMLib.utensils().fetchMyTrap(unlockThis); if (theTrap != null) permSetV.addElement(unlockThis); Trap opTrap = null; boolean permanent = false; if ((unlockThis instanceof Room) && (CMLib.law().doesOwnThisProperty(mob, ((Room) unlockThis)))) permanent = true; else if (unlockThis instanceof Exit) { Room R2 = null; if (dirCode < 0) for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--) if (R.getExitInDir(d) == unlockThis) { dirCode = d; R2 = R.getRoomInDir(d); break; } if ((CMLib.law().doesOwnThisProperty(mob, R)) || ((R2 != null) && (CMLib.law().doesOwnThisProperty(mob, R2)))) permanent = true; if (dirCode >= 0) { Exit exit = R.getReverseExit(dirCode); if (exit != null) opTrap = CMLib.utensils().fetchMyTrap(exit); if (opTrap != null) permSetV.addElement(exit); Trap roomTrap = null; if (nextRoom != null) roomTrap = CMLib.utensils().fetchMyTrap(nextRoom); if (roomTrap != null) permSetV.addElement(nextRoom); if ((theTrap != null) && (theTrap.disabled()) && (roomTrap != null)) { opTrap = null; unlockThis = nextRoom; theTrap = roomTrap; } } } if (unlockThis == null) { mob.tell("You can't seem to remember how this works."); return false; } CMMsg msg = CMClass.getMsg( mob, unlockThis, this, auto ? CMMsg.MSG_OK_ACTION : CMMsg.MSG_DELICATE_HANDS_ACT, CMMsg.MSG_DELICATE_HANDS_ACT, CMMsg.MSG_OK_ACTION, auto ? unlockThis.name() + " begins to glow." : "<S-NAME> attempt(s) to safely deactivate a trap on " + unlockThis.name() + "."); if ((success) && (!lastDone.contains("" + unlockThis))) { while (lastDone.size() > 40) lastDone.removeElementAt(0); lastDone.addElement("" + unlockThis); msg.setValue(1); } else msg.setValue(0); if (R.okMessage(mob, msg)) { R.send(mob, msg); if ((unlockThis == lastChecked) && ((theTrap == null) || (theTrap.disabled()))) setProficiency(oldProficiency); if (success) { if (theTrap != null) { theTrap.disable(); if (saveTheTrap) commands.addElement(theTrap); } if (opTrap != null) { opTrap.disable(); if (saveTheTrap) commands.addElement(opTrap); } if (permanent) { for (int i = 0; i < permSetV.size(); i++) { if (theTrap != null) { theTrap.unInvoke(); ((Physical) permSetV.elementAt(i)).delEffect(theTrap); } if (opTrap != null) { opTrap.unInvoke(); ((Physical) permSetV.elementAt(i)).delEffect(opTrap); } } CMLib.database().DBUpdateRoom(R); CMLib.database().DBUpdateExits(R); } } if ((!auto) && (!saveTheTrap)) mob.tell("You have completed your attempt."); lastChecked = unlockThis; } return success; }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { if (!mob.clans().iterator().hasNext()) { mob.tell(L("You aren't even a member of a clan.")); return false; } final Pair<Clan, Integer> clanPair = CMLib.clans().findPrivilegedClan(mob, Clan.Function.CLAN_BENEFITS); if (clanPair == null) { mob.tell(L("You are not authorized to draw from the power of your clan.")); return false; } final Clan C = clanPair.first; Room clanHomeRoom = null; clanHomeRoom = CMLib.map().getRoom(C.getRecall()); if (clanHomeRoom == null) { mob.tell(L("Your clan does not have a clan home.")); return false; } if (!CMLib.flags().canAccess(mob, clanHomeRoom)) { mob.tell(L("You can't use this magic to get there from here.")); return false; } if (!CMLib.law().doesOwnThisProperty(C.clanID(), clanHomeRoom)) { mob.tell(L("Your clan no longer owns that room.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, null, this, CMMsg.MASK_MOVE | verbalCastCode(mob, mob, auto), L("^S<S-NAME> invoke(s) a teleportation spell.^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); final Set<MOB> h = properTargets(mob, givenTarget, false); if (h == null) return false; final Room thisRoom = mob.location(); for (final Object element : h) { final MOB follower = (MOB) element; final CMMsg enterMsg = CMClass.getMsg( follower, clanHomeRoom, this, CMMsg.MSG_ENTER, null, CMMsg.MSG_ENTER, null, CMMsg.MSG_ENTER, L("<S-NAME> appears in a puff of red smoke.")); final CMMsg leaveMsg = CMClass.getMsg( follower, thisRoom, this, CMMsg.MSG_LEAVE | CMMsg.MASK_MAGIC, L("<S-NAME> disappear(s) in a puff of red smoke.")); if (thisRoom.okMessage(follower, leaveMsg) && clanHomeRoom.okMessage(follower, enterMsg)) { if (follower.isInCombat()) { CMLib.commands().postFlee(follower, ("NOWHERE")); follower.makePeace(false); } thisRoom.send(follower, leaveMsg); clanHomeRoom.bringMobHere(follower, false); clanHomeRoom.send(follower, enterMsg); follower.tell(L("\n\r\n\r")); CMLib.commands().postLook(follower, true); } } } } else beneficialWordsFizzle( mob, null, L("<S-NAME> attempt(s) to invoke transportation, but fizzle(s) the spell.")); // return whether it worked return success; }
@Override public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { final Room R = mob.location(); boolean quiet = false; if ((commands != null) && (commands.size() > 1) && (((String) commands.lastElement()).equalsIgnoreCase("UNOBTRUSIVELY"))) { commands.remove(commands.size() - 1); quiet = true; } final String textMsg = "<S-NAME> look(s) "; if (R == null) return false; if ((commands != null) && (commands.size() > 1)) { Environmental thisThang = null; if ((commands.size() > 2) && (((String) commands.get(1)).equalsIgnoreCase("at"))) commands.remove(1); else if ((commands.size() > 2) && (((String) commands.get(1)).equalsIgnoreCase("to"))) commands.remove(1); final String ID = CMParms.combine(commands, 1); if ((ID.toUpperCase().startsWith("EXIT") && (commands.size() == 2)) && (CMProps.getIntVar(CMProps.Int.EXVIEW) != 1)) { final CMMsg exitMsg = CMClass.getMsg(mob, R, null, CMMsg.MSG_LOOK_EXITS, null); if ((CMProps.getIntVar(CMProps.Int.EXVIEW) >= 2) != mob.isAttribute(MOB.Attrib.BRIEF)) exitMsg.setValue(CMMsg.MASK_OPTIMIZE); if (R.okMessage(mob, exitMsg)) R.send(mob, exitMsg); return false; } if (ID.equalsIgnoreCase("SELF") || ID.equalsIgnoreCase("ME")) thisThang = mob; if (thisThang == null) thisThang = R.fetchFromMOBRoomFavorsItems(mob, null, ID, noCoinFilter); if (thisThang == null) thisThang = R.fetchFromMOBRoomFavorsItems(mob, null, ID, Wearable.FILTER_ANY); if ((thisThang == null) && (commands.size() > 2) && (((String) commands.get(1)).equalsIgnoreCase("in"))) { commands.remove(1); final String ID2 = CMParms.combine(commands, 1); thisThang = R.fetchFromMOBRoomFavorsItems(mob, null, ID2, Wearable.FILTER_ANY); if ((thisThang != null) && ((!(thisThang instanceof Container)) || (((Container) thisThang).capacity() == 0))) { mob.tell(L("That's not a container.")); return false; } } int dirCode = -1; Environmental lookingTool = null; if (thisThang == null) { dirCode = Directions.getGoodDirectionCode(ID); if (dirCode >= 0) { final Room room = R.getRoomInDir(dirCode); final Exit exit = R.getExitInDir(dirCode); if ((room != null) && (exit != null)) { thisThang = exit; lookingTool = room; } else { mob.tell(L("You don't see anything that way.")); return false; } } } if (thisThang != null) { String name = "at <T-NAMESELF>"; if ((thisThang instanceof Room) || (thisThang instanceof Exit)) { if (thisThang == R) name = "around"; else if (dirCode >= 0) name = ((R instanceof BoardableShip) || (R.getArea() instanceof BoardableShip)) ? Directions.getShipDirectionName(dirCode) : Directions.getDirectionName(dirCode); } final CMMsg msg = CMClass.getMsg(mob, thisThang, lookingTool, CMMsg.MSG_LOOK, textMsg + name + "."); if ((thisThang instanceof Room) && (mob.isAttribute(MOB.Attrib.AUTOEXITS)) && (CMProps.getIntVar(CMProps.Int.EXVIEW) != 1)) { final CMMsg exitMsg = CMClass.getMsg(mob, thisThang, lookingTool, CMMsg.MSG_LOOK_EXITS, null); if ((CMProps.getIntVar(CMProps.Int.EXVIEW) >= 2) != mob.isAttribute(MOB.Attrib.BRIEF)) exitMsg.setValue(CMMsg.MASK_OPTIMIZE); msg.addTrailerMsg(exitMsg); } if (R.okMessage(mob, msg)) R.send(mob, msg); } else mob.tell(L("You don't see that here!")); } else { if ((commands != null) && (commands.size() > 0)) if (((String) commands.get(0)).toUpperCase().startsWith("E")) { mob.tell(L("Examine what?")); return false; } final CMMsg msg = CMClass.getMsg( mob, R, null, CMMsg.MSG_LOOK, (quiet ? null : textMsg + "around."), CMMsg.MSG_LOOK, (quiet ? null : textMsg + "at you."), CMMsg.MSG_LOOK, (quiet ? null : textMsg + "around.")); if ((mob.isAttribute(MOB.Attrib.AUTOEXITS)) && (CMProps.getIntVar(CMProps.Int.EXVIEW) != 1) && (CMLib.flags().canBeSeenBy(R, mob))) { final CMMsg exitMsg = CMClass.getMsg(mob, R, null, CMMsg.MSG_LOOK_EXITS, null); if ((CMProps.getIntVar(CMProps.Int.EXVIEW) >= 2) != mob.isAttribute(MOB.Attrib.BRIEF)) exitMsg.setValue(CMMsg.MASK_OPTIMIZE); msg.addTrailerMsg(exitMsg); } if (R.okMessage(mob, msg)) R.send(mob, msg); } return false; }
@Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if (!super.okMessage(myHost, msg)) return false; if ((msg.target() == affected) && msg.isTarget(CMMsg.MASK_MALICIOUS) && CMLib.flags().isAPlant(msg.source()) && (affected instanceof MOB) && (pointsRemaining >= 0)) { final MOB mob = (MOB) affected; final MOB plantMOB = msg.source(); final Room R = plantMOB.location(); if ((R != null) && (R == mob.location())) { if ((msg.isSource(CMMsg.TYP_ADVANCE)) && (--pointsRemaining >= 0)) { R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> struggle(s) against <T-YOUPOSS> anti-plant shell.")); return false; } else if (plantMOB.getVictim() == null) { plantMOB.setVictim(mob); if (mob.getVictim() == plantMOB) { if (mob.rangeToTarget() > 0) plantMOB.setRangeToTarget(mob.rangeToTarget()); else { plantMOB.setRangeToTarget(R.maxRange()); mob.setRangeToTarget(R.maxRange()); } } else plantMOB.setRangeToTarget(R.maxRange()); if ((--pointsRemaining) < 0) { unInvoke(); return true; } R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell.")); return false; } else if ((plantMOB.getVictim() == affected) && (plantMOB.rangeToTarget() <= 0)) { plantMOB.setRangeToTarget(R.maxRange()); if (mob.getVictim() == plantMOB) mob.setRangeToTarget(R.maxRange()); if ((--pointsRemaining) < 0) { unInvoke(); return true; } R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell.")); return false; } else if ((mob.getVictim() == plantMOB) && (mob.rangeToTarget() <= 0)) { mob.setRangeToTarget(R.maxRange()); if ((--pointsRemaining) < 0) { unInvoke(); return true; } R.show( plantMOB, affected, CMMsg.MSG_OK_ACTION, L("<S-NAME> <S-IS-ARE> repelled by <T-YOUPOSS> anti-plant shell.")); return false; } } } else if (msg.isSource(CMMsg.TYP_ADVANCE) && (msg.source() == affected) && (msg.source().getVictim() == msg.target()) && (CMLib.flags().isAPlant((MOB) msg.target())) && (pointsRemaining >= 0) && (msg.source().rangeToTarget() == 1)) { final MOB plantM = msg.source().getVictim(); if (plantM != null) { final Room R = plantM.location(); if (R != null) { final CMMsg msg2 = CMClass.getMsg( plantM, msg.source(), CMMsg.MSG_RETREAT, L("<S-NAME> <S-IS-ARE> pushed back by <T-YOUPOSS> anti-plant shell.")); if (R.okMessage(plantM, msg2)) R.send(plantM, msg2); } } } if (pointsRemaining < 0) { unInvoke(); return true; } return true; }
public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = (!mob.isInCombat()) || proficiencyCheck(mob, 0, auto); if (success) { int AUTO = auto ? CMMsg.MASK_ALWAYS : 0; Room recalledRoom = mob.location(); Room recallRoom = mob.getStartRoom(); CMMsg msg = CMClass.getMsg( mob, recalledRoom, this, verbalCastCode(mob, recalledRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MSG_LEAVE, verbalCastCode(mob, recalledRoom, auto), auto ? "<S-NAME> disappear(s) into the Java Plane!" : "<S-NAME> recall(s) body and spirit to the Java Plane!"); CMMsg msg2 = CMClass.getMsg( mob, recallRoom, this, verbalCastCode(mob, recallRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MASK_MOVE | CMMsg.MSG_ENTER, verbalCastCode(mob, recallRoom, auto), null); if ((recalledRoom.okMessage(mob, msg)) && (recallRoom.okMessage(mob, msg2))) { recalledRoom.send(mob, msg); recallRoom.send(mob, msg2); if (recalledRoom.isInhabitant(mob)) recallRoom.bringMobHere(mob, false); for (int f = 0; f < mob.numFollowers(); f++) { MOB follower = mob.fetchFollower(f); msg = CMClass.getMsg( follower, recalledRoom, this, verbalCastCode(mob, recalledRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MSG_LEAVE, verbalCastCode(mob, recalledRoom, auto), auto ? "<S-NAME> disappear(s) into the Java Plane!" : "<S-NAME> <S-IS-ARE> sucked into the vortex created by " + mob.name() + "s recall."); if ((follower != null) && (follower.isMonster()) && (!follower.isPossessing()) && (follower.location() == recalledRoom) && (recalledRoom.isInhabitant(follower)) && (recalledRoom.okMessage(follower, msg))) { msg2 = CMClass.getMsg( follower, recallRoom, this, verbalCastCode(mob, recallRoom, auto), CMMsg.MASK_MAGIC | AUTO | CMMsg.MASK_MOVE | CMMsg.MSG_ENTER, verbalCastCode(mob, recallRoom, auto), null); if (recallRoom.okMessage(follower, msg2)) { recallRoom.send(follower, msg2); if (recalledRoom.isInhabitant(follower)) recallRoom.bringMobHere(follower, false); } } } } } else beneficialWordsFizzle( mob, null, "<S-NAME> attempt(s) to recall, but <S-HIS-HER> plea goes unheard."); // return whether it worked return success; }
public boolean tick(Tickable ticking, int tickID) { int realLastWeather = super.lastWeather; if (!super.tick(ticking, tickID)) return false; Area A = CMLib.map().areaLocation(ticking); if (A == null) return false; Climate C = A.getClimateObj(); if (C == null) return false; lastWeather = realLastWeather; // handle freeze overs if ((coldWeather(lastWeather)) && (coldWeather(C.weatherType(null))) && (lastWeather != C.weatherType(null)) && (A.getTimeObj().getSeasonCode() == TimeClock.SEASON_WINTER) && (CMLib.dice().rollPercentage() < freezeOverChance)) { if (ticking instanceof Room) { Room R = (Room) ticking; if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance) && (R instanceof Drink) && (((Drink) R).liquidType() == RawMaterial.RESOURCE_FRESHWATER)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } else for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { Room R = (Room) e.nextElement(); if ((R.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) && (CMLib.dice().rollPercentage() < freezeOverChance)) { Ability A2 = CMClass.getAbility("Spell_IceSheet"); if (A2 != null) { MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, R, true, 0); mob.destroy(); } } } } if ((botherDown--) == 1) { resetBotherTicks(); switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_HAIL: case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: for (Enumeration<Room> r = A.getProperMap(); r.hasMoreElements(); ) { Room R = (Room) r.nextElement(); if (CMLib.map().hasASky(R)) for (int i = 0; i < R.numInhabitants(); i++) { MOB mob = R.fetchInhabitant(i); if ((mob != null) && (!mob.isMonster()) && (CMLib.flags().aliveAwakeMobile(mob, true)) && (CMath.bset(mob.getBitmap(), MOB.ATT_AUTOWEATHER))) mob.tell(C.getWeatherDescription(A)); } } break; } } if ((diseaseDown--) == 1) { resetDiseaseTicks(); int coldChance = 0; int fluChance = 0; int frostBiteChance = 0; int heatExhaustionChance = 0; switch (C.weatherType(null)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: coldChance = 99; fluChance = 25; frostBiteChance = 15; break; case Climate.WEATHER_HAIL: coldChance = 50; frostBiteChance = 10; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: coldChance = 25; break; case Climate.WEATHER_WINTER_COLD: coldChance = 75; fluChance = 10; frostBiteChance = 5; break; case Climate.WEATHER_HEAT_WAVE: heatExhaustionChance = 15; break; case Climate.WEATHER_DROUGHT: heatExhaustionChance = 20; break; } for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; MOB M = S.mob(); Room R = M.location(); if ((R.domainConditions() & Room.CONDITION_COLD) > 0) { if (coldChance > 0) coldChance += 10; if (coldChance > 0) fluChance += 5; // yes, cold is related this way to flu if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.5)); } if ((R.domainConditions() & Room.CONDITION_HOT) > 0) { if (heatExhaustionChance > 0) heatExhaustionChance += 10; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) { if (coldChance > 0) coldChance += 5; if (heatExhaustionChance > 5) heatExhaustionChance -= 5; if (frostBiteChance > 0) frostBiteChance = frostBiteChance + (int) Math.round(CMath.mul(frostBiteChance, 0.25)); } int save = (M.charStats().getSave(CharStats.STAT_SAVE_COLD) + M.charStats().getSave(CharStats.STAT_SAVE_WATER)) / 2; if ((CMLib.dice().rollPercentage() < (coldChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long coveredPlaces = 0; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (M.getWearPositions(ALL_COVERED_SPOTS[l]) == 0) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; if (I.amWearingAt(Wearable.WORN_ABOUT_BODY)) coveredPlaces = coveredPlaces | Wearable.WORN_TORSO | Wearable.WORN_LEGS; for (int l = 0; l < ALL_COVERED_SPOTS.length; l++) if (I.amWearingAt(ALL_COVERED_SPOTS[l])) coveredPlaces = coveredPlaces | ALL_COVERED_SPOTS[l]; } if ((coveredPlaces != ALL_COVERED_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_Cold"); if (CMLib.dice().rollPercentage() < (fluChance + (((M.location().domainConditions() & Room.CONDITION_WET) > 0) ? 10 : 0))) COLD = CMClass.getAbility("Disease_Flu"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((CMLib.dice().rollPercentage() < (frostBiteChance - save)) && ((C.weatherType(M.location()) != Climate.WEATHER_CLEAR))) { long unfrostedPlaces = 0; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (M.getWearPositions(ALL_FROST_SPOTS[l]) == 0) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; Item I = null; for (int i = 0; i < M.numItems(); i++) { I = M.getItem(i); if ((I == null) || (I.amWearingAt(Wearable.IN_INVENTORY))) continue; for (int l = 0; l < ALL_FROST_SPOTS.length; l++) if (I.amWearingAt(ALL_FROST_SPOTS[l])) unfrostedPlaces = unfrostedPlaces | ALL_FROST_SPOTS[l]; } if ((unfrostedPlaces != ALL_FROST_CODE) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_FrostBite"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } if ((heatExhaustionChance > 0) && (CMLib.dice().rollPercentage() < (heatExhaustionChance - M.charStats().getSave(CharStats.STAT_SAVE_FIRE))) && (C.weatherType(M.location()) != Climate.WEATHER_CLEAR) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.AUTODISEASE))) { Ability COLD = CMClass.getAbility("Disease_HeatExhaustion"); if ((COLD != null) && (M.fetchEffect(COLD.ID()) == null)) COLD.invoke(M, M, true, 0); } } } if ((rumbleDown--) == 1) { resetRumbleTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (!CMath.bset(S.mob().getBitmap(), MOB.ATT_AUTOWEATHER))) continue; Room R = S.mob().location(); if (R != null) { switch (C.weatherType(null)) { case Climate.WEATHER_THUNDERSTORM: { if (C.weatherType(R) != Climate.WEATHER_THUNDERSTORM) { if ((R.domainType() & Room.INDOORS) > 0) { if ((R.getArea() != null) && CMath.div( R.getArea().getAreaIStats()[Area.Stats.INDOOR_ROOMS.ordinal()], R.getArea().properSize()) < 0.90) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard outside.^?" + CMProps.msp("thunder.wav", 40)); } else S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard.^?" + CMProps.msp("thunder.wav", 40)); } else if (R.getArea().getTimeObj().getTODCode() == TimeClock.TIME_DAY) S.mob() .tell( "^JA thunderous rumble and CRACK of lightning can be heard as the pounding rain soaks you.^?" + CMProps.msp("thunderandrain.wav", 40)); else S.mob() .tell( "^JA bolt of lightning streaks across the sky as the pounding rain soaks you!^?" + CMProps.msp("thunderandrain.wav", 40)); break; } case Climate.WEATHER_BLIZZARD: if (C.weatherType(R) == Climate.WEATHER_BLIZZARD) S.mob() .tell( "^JSwirling clouds of snow buffet you.^?" + CMProps.msp("blizzard.wav", 40)); break; case Climate.WEATHER_SNOW: if (C.weatherType(R) == Climate.WEATHER_SNOW) S.mob().tell("^JSnowflakes fall lightly on you.^?"); break; case Climate.WEATHER_DUSTSTORM: if (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) S.mob() .tell( "^JSwirling clouds of dust assault you.^?" + CMProps.msp("windy.wav", 40)); break; case Climate.WEATHER_HAIL: if (C.weatherType(R) == Climate.WEATHER_HAIL) S.mob() .tell( "^JYou are being pelleted by hail! Ouch!^?" + CMProps.msp("hail.wav", 40)); break; case Climate.WEATHER_RAIN: if (C.weatherType(R) == Climate.WEATHER_RAIN) S.mob().tell("^JThe rain is soaking you!^?" + CMProps.msp("rainlong.wav", 40)); break; case Climate.WEATHER_SLEET: if (C.weatherType(R) == Climate.WEATHER_SLEET) S.mob() .tell( "^JCold and blistering sleet is soaking you numb!^?" + CMProps.msp("rain.wav", 40)); break; case Climate.WEATHER_WINDY: if (C.weatherType(R) == Climate.WEATHER_WINDY) S.mob().tell("^JThe wind gusts around you.^?" + CMProps.msp("wind.wav", 40)); break; } } } } if ((lightningDown--) == 1) { resetLightningTicks(); if (C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonLightning"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard outside.^?" + CMProps.msp("thunder2.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA thunderous rumble and crack of lightning can be heard.^?" + CMProps.msp("thunder2.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JYou hear a thunderous rumble as a bolt of lightning streaks across the sky!^?" + CMProps.msp("thunder3.wav", 40)); } } } } if ((tornadoDown--) == 1) { resetTornadoTicks(); if ((C.weatherType(null) == Climate.WEATHER_THUNDERSTORM) || (C.weatherType(null) == Climate.WEATHER_WINDY)) { boolean playerAround = false; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_THUNDERSTORM)) continue; playerAround = true; } if (playerAround) { Room R = A.getRandomProperRoom(); MOB M = R.fetchRandomInhabitant(); if (M != null) { Ability A2 = CMClass.getAbility("Chant_SummonTornado"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); MOB mob = CMLib.map().getFactoryMOB(R); A2.invoke(mob, null, true, 0); mob.destroy(); } } else R = null; Room R2 = null; for (Enumeration<Room> e = A.getProperMap(); e.hasMoreElements(); ) { R2 = (Room) e.nextElement(); if ((R2 != R) && (R2.numInhabitants() > 0)) if ((A.getTimeObj().getTODCode() == TimeClock.TIME_DAY) || (C.weatherType(R2) != Climate.WEATHER_THUNDERSTORM)) { if ((R2.domainType() & Room.INDOORS) > 0) R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard outside.^?" + CMProps.msp("tornado.wav", 40)); else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JThe terrible rumble of a tornado can be heard.^?" + CMProps.msp("tornado.wav", 40)); } else R2.showHappens( CMMsg.MSG_OK_ACTION, "^JA huge and terrible tornado touches down somewhere near by.^?" + CMProps.msp("tornado.wav", 40)); } } } } if ((dustDown--) == 1) { resetDustTicks(); if (C.weatherType(null) == Climate.WEATHER_DUSTSTORM) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); if ((M != null) && (C.weatherType(R) == Climate.WEATHER_DUSTSTORM) && (!CMLib.flags().isSleeping(M))) { Ability A2 = CMClass.getAbility("Skill_Dirt"); if (A2 != null) A2.invoke(M, M, true, 0); } } } } if ((hailDown--) == 1) { resetHailTicks(); if (C.weatherType(null) == Climate.WEATHER_HAIL) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || (C.weatherType(S.mob().location()) != Climate.WEATHER_HAIL)) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = R.fetchRandomInhabitant(); Ability A2 = CMClass.getAbility("Chant_SummonHail"); if ((A2 != null) && (C.weatherType(R) == Climate.WEATHER_HAIL)) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } } } } if ((C.weatherType(null) == Climate.WEATHER_DROUGHT) && (CMLib.dice().rollPercentage() < droughtFireChance)) { Room R = CMLib.map().roomLocation((Environmental) ticking); if ((R == null) && (ticking instanceof Area)) R = ((Area) ticking).getRandomProperRoom(); if ((R != null) && ((R.domainType() & Room.INDOORS) == 0) && (R.domainType() != Room.DOMAIN_OUTDOORS_SWAMP) && (R.domainType() != Room.DOMAIN_OUTDOORS_UNDERWATER) && (R.domainType() != Room.DOMAIN_OUTDOORS_WATERSURFACE) && ((R.domainConditions() & Room.CONDITION_WET) == 0)) { Item I = R.getRandomItem(); if ((I != null) && (CMLib.flags().isGettable(I))) switch (I.material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_PAPER: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_WOODEN: { Ability A2 = CMClass.getAbility("Burning"); MOB mob = CMLib.map().getFactoryMOB(R); R.showHappens( CMMsg.MSG_OK_VISUAL, I.Name() + " spontaneously combusts in the seering heat!" + CMProps.msp("fire.wav", 40)); A2.invoke(mob, I, true, 0); mob.destroy(); } break; } } } if ((gustDown--) == 1) { resetGustTicks(); if ((C.weatherType(null) == Climate.WEATHER_WINDY) || (C.weatherType(null) == Climate.WEATHER_BLIZZARD) || (C.weatherType(null) == Climate.WEATHER_DUSTSTORM)) { Vector choices = new Vector(); Room R = null; for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster()) || ((C.weatherType(S.mob().location()) != Climate.WEATHER_WINDY) && (C.weatherType(S.mob().location()) != Climate.WEATHER_BLIZZARD) && (C.weatherType(S.mob().location()) != Climate.WEATHER_DUSTSTORM))) continue; R = S.mob().location(); if ((R != null) && (!choices.contains(R))) choices.addElement(R); } if (choices.size() > 0) { R = (Room) choices.elementAt(CMLib.dice().roll(1, choices.size(), -1)); MOB M = CMLib.map().getFactoryMOB(R); Ability A2 = CMClass.getAbility("Chant_WindGust"); if (A2 != null) { A2.setMiscText("RENDER MUNDANE"); A2.invoke(M, M, true, M.phyStats().level()); } M.destroy(); } } } if ((rustDown--) == 1) { resetRustTicks(); for (Session S : CMLib.sessions().localOnlineIterable()) { if ((S.mob() == null) || (S.mob().location() == null) || (S.mob().location().getArea() != A) || (S.mob().isMonster())) continue; int rustChance = 0; switch (C.weatherType(S.mob().location())) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: rustChance = 5; break; case Climate.WEATHER_HAIL: rustChance = 5; break; case Climate.WEATHER_THUNDERSTORM: case Climate.WEATHER_RAIN: rustChance = 5; break; } MOB M = S.mob(); Room R = M.location(); switch (R.domainType()) { case Room.DOMAIN_INDOORS_UNDERWATER: case Room.DOMAIN_INDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_WATERSURFACE: case Room.DOMAIN_OUTDOORS_UNDERWATER: rustChance += 5; break; default: break; } if ((R.domainConditions() & Room.CONDITION_WET) > 0) rustChance += 2; if (CMLib.dice().rollPercentage() < rustChance) { int weatherType = C.weatherType(R); Vector rustThese = new Vector(); for (int i = 0; i < M.numItems(); i++) { Item I = M.getItem(i); if (I == null) continue; if ((!I.amWearingAt(Wearable.IN_INVENTORY)) && (((I.material() & RawMaterial.MATERIAL_MASK) == RawMaterial.MATERIAL_METAL)) && (I.subjectToWearAndTear()) && ((CMLib.dice().rollPercentage() > I.phyStats().ability() * 25))) rustThese.addElement(I); else if (I.amWearingAt(Wearable.WORN_ABOUT_BODY) && (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_METAL))) { rustThese.clear(); break; } } if (R != null) for (int i = 0; i < rustThese.size(); i++) { Item I = (Item) rustThese.elementAt(i); CMMsg msg = CMClass.getMsg( M, I, null, CMMsg.MASK_ALWAYS | CMMsg.TYP_WATER, (weatherType != 0) ? "<T-NAME> rusts." : "<T-NAME> rusts in the water.", CMMsg.TYP_WATER, null, CMMsg.NO_EFFECT, null); if (R.okMessage(M, msg)) { R.send(M, msg); if (msg.value() <= 0) { I.setUsesRemaining(I.usesRemaining() - 1); if (I.usesRemaining() <= 0) { msg = CMClass.getMsg( M, null, null, CMMsg.MSG_OK_VISUAL, I.name() + " is destroyed!", null, I.name() + " carried by " + M.name() + " is destroyed!"); if (R.okMessage(M, msg)) R.send(M, msg); I.destroy(); } } } } } } } if (ticking instanceof Room) lastWeather = C.weatherType((Room) ticking); else lastWeather = C.weatherType(null); return true; }
public boolean invoke( MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { if ((auto || mob.isMonster()) && (commands.size() == 0)) commands.addElement(CMLib.map().getRandomRoom().displayText()); if (commands.size() < 1) { mob.tell("Pray for a gateway to where?"); return false; } if ((mob.location().getRoomInDir(Directions.GATE) != null) || (mob.location().getExitInDir(Directions.GATE) != null)) { mob.tell("A gateway cannot be created here."); return false; } String areaName = CMParms.combine(commands, 0).trim().toUpperCase(); oldRoom = null; newRoom = null; try { Vector rooms = CMLib.map().findRooms(CMLib.map().rooms(), mob, areaName, true, 10); if (rooms.size() > 0) newRoom = (Room) rooms.elementAt(CMLib.dice().roll(1, rooms.size(), -1)); } catch (NoSuchElementException e) { } if (newRoom == null) { mob.tell("You don't know of an place called '" + CMParms.combine(commands, 0) + "'."); return false; } int profNeg = 0; for (int i = 0; i < newRoom.numInhabitants(); i++) { MOB t = newRoom.fetchInhabitant(i); if (t != null) { int adjustment = t.envStats().level() - (mob.envStats().level() + (2 * super.getXLEVELLevel(mob))); if (t.isMonster()) adjustment = adjustment * 3; profNeg += adjustment; } } profNeg += newRoom.numItems() * 20; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, -profNeg, auto); if ((success) && ((newRoom.getRoomInDir(Directions.GATE) == null) && (newRoom.getExitInDir(Directions.GATE) == null))) { CMMsg msg = CMClass.getMsg( mob, mob.location(), this, verbalCastCode(mob, mob.location(), auto), "^S<S-NAME> " + prayWord(mob) + " for a blinding, divine gateway here.^?"); CMMsg msg2 = CMClass.getMsg( mob, newRoom, this, verbalCastCode(mob, newRoom, auto), "A blinding, divine gateway appears here."); if ((mob.location().okMessage(mob, msg)) && (newRoom.okMessage(mob, msg2))) { mob.location().send(mob, msg); newRoom.send(mob, msg2); Exit e = CMClass.getExit("GenExit"); e.setDescription("A divine gateway to somewhere"); e.setDisplayText("A divine gateway to somewhere"); e.setDoorsNLocks(false, true, false, false, false, false); e.setExitParams("gateway", "close", "open", "closed."); e.setName("a divine gateway"); mob.location().rawDoors()[Directions.GATE] = newRoom; newRoom.rawDoors()[Directions.GATE] = mob.location(); mob.location().setRawExit(Directions.GATE, e); newRoom.setRawExit(Directions.GATE, e); oldRoom = mob.location(); beneficialAffect(mob, e, asLevel, 5); } } else beneficialWordsFizzle( mob, null, "<S-NAME> " + prayWord(mob) + " for a gateway, but nothing happens."); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { if ((auto || mob.isMonster()) && ((commands.size() < 1) || (((String) commands.firstElement()).equals(mob.name())))) { commands.clear(); if (mob.numItems() > 0) commands.addElement(mob.getRandomItem()); commands.addElement(CMLib.map().getRandomArea().Name()); } final Room oldRoom = mob.location(); if (commands.size() < 2) { mob.tell(L("Teleport what object to what place or person?")); return false; } final String objectName = (String) commands.firstElement(); final Item target = mob.findItem(null, objectName); if (target == null) { mob.tell(L("You don't seem to have an item '@x1'.", objectName)); return false; } if (target.amWearingAt(Wearable.IN_INVENTORY)) { mob.tell(L("You seem to be wearing or holding the item '@x1'.", objectName)); return false; } String searchWhat = null; if (commands.size() > 2) { final String s = (String) commands.elementAt(1); if (s.equalsIgnoreCase("room")) searchWhat = "R"; if (s.equalsIgnoreCase("area")) searchWhat = "E"; if (s.equalsIgnoreCase("mob")) searchWhat = "M"; if (s.equalsIgnoreCase("monster")) searchWhat = "M"; if (s.equalsIgnoreCase("player")) searchWhat = "P"; if (s.equalsIgnoreCase("user")) searchWhat = "P"; if (s.equalsIgnoreCase("item")) searchWhat = "I"; if (s.equalsIgnoreCase("object")) searchWhat = "I"; if (searchWhat != null) commands.removeElementAt(1); } if (searchWhat == null) searchWhat = "ERIPM"; final String destinationString = CMParms.combine(commands, 1).trim().toUpperCase(); final List<Room> candidates = CMLib.map().findWorldRoomsLiberally(mob, destinationString, searchWhat, 10, 600000); if (candidates.size() == 0) { mob.tell(L("You don't know of a place called '@x1'.", destinationString.toLowerCase())); return false; } if (CMLib.flags().isSitting(mob) || CMLib.flags().isSleeping(mob)) { mob.tell(L("You need to stand up!")); return false; } Room newRoom = null; int tries = 0; while ((tries < 20) && (newRoom == null)) { newRoom = candidates.get(CMLib.dice().roll(1, candidates.size(), -1)); if (((newRoom.roomID().length() == 0) && (CMLib.dice().rollPercentage() > 50)) || ((newRoom.domainType() == Room.DOMAIN_OUTDOORS_AIR) && (CMLib.dice().rollPercentage() > 10))) { newRoom = null; continue; } final CMMsg enterMsg = CMClass.getMsg( mob, newRoom, null, CMMsg.MSG_ENTER, null, CMMsg.MSG_ENTER, null, CMMsg.MSG_ENTER, null); if (!newRoom.okMessage(mob, enterMsg)) newRoom = null; tries++; } if ((newRoom == null) || (newRoom == oldRoom)) { mob.tell(L("Your magic seems unable to send anything there.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; boolean success = proficiencyCheck(mob, 0, auto); final CMMsg msg = CMClass.getMsg( mob, target, this, somanticCastCode(mob, target, auto), L("^S<S-NAME> invoke(s) a teleportation spell upon <T-NAME>.^?")); if (oldRoom.okMessage(mob, msg)) { oldRoom.send(mob, msg); newRoom.bringMobHere(mob, false); target.unWear(); success = CMLib.commands().postDrop(mob, target, true, false, false) && (!mob.isMine(target)); oldRoom.bringMobHere(mob, false); if (success) { oldRoom.show(mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> vanishes!")); newRoom.showOthers( mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> appear(s) out of nowhere!")); } else mob.tell(L("Nothing happens.")); } // return whether it worked return success; }
public boolean execute(MOB mob, Vector commands, int metaFlags) throws java.io.IOException { String whatToDrop = null; Environmental target = mob; Vector V = new Vector(); if (commands.size() < 2) { mob.tell("Empty what where?"); return false; } commands.removeElementAt(0); if (commands.size() > 1) { String s = (String) commands.lastElement(); if (s.equalsIgnoreCase("here")) target = mob.location(); else if (s.equalsIgnoreCase("me")) target = mob; else if (s.equalsIgnoreCase("self")) target = mob; else if ("INVENTORY".startsWith(s.toUpperCase())) target = mob; else if (s.equalsIgnoreCase("floor")) target = mob.location(); else if (s.equalsIgnoreCase("ground")) target = mob.location(); else { target = CMLib.english().possibleContainer(mob, commands, false, Wearable.FILTER_UNWORNONLY); if (target == null) target = mob.location().fetchFromRoomFavorItems(null, s); else commands.addElement("delme"); } if (target != null) commands.removeElementAt(commands.size() - 1); } if ((target == null) || (!CMLib.flags().canBeSeenBy(target, mob))) { mob.tell("Empty it where?"); return false; } int maxToDrop = CMLib.english().calculateMaxToGive(mob, commands, true, mob, false); if (maxToDrop < 0) return false; whatToDrop = CMParms.combine(commands, 0); boolean allFlag = (commands.size() > 0) ? ((String) commands.elementAt(0)).equalsIgnoreCase("all") : false; if (whatToDrop.toUpperCase().startsWith("ALL.")) { allFlag = true; whatToDrop = "ALL " + whatToDrop.substring(4); } if (whatToDrop.toUpperCase().endsWith(".ALL")) { allFlag = true; whatToDrop = "ALL " + whatToDrop.substring(0, whatToDrop.length() - 4); } int addendum = 1; String addendumStr = ""; Drink drink = null; boolean doBugFix = true; while (doBugFix || ((allFlag) && (addendum <= maxToDrop))) { doBugFix = false; Item dropThis = mob.fetchCarried(null, whatToDrop + addendumStr); if ((dropThis == null) && (V.size() == 0) && (addendumStr.length() == 0) && (!allFlag)) { dropThis = mob.fetchWornItem(whatToDrop); if ((dropThis != null) && (dropThis instanceof Container)) { if ((!dropThis.amWearingAt(Wearable.WORN_HELD)) && (!dropThis.amWearingAt(Wearable.WORN_WIELD))) { mob.tell("You must remove that first."); return false; } CMMsg newMsg = CMClass.getMsg(mob, dropThis, null, CMMsg.MSG_REMOVE, null); if (mob.location().okMessage(mob, newMsg)) mob.location().send(mob, newMsg); else return false; } } if (dropThis == null) break; if (dropThis instanceof Drink) drink = (Drink) dropThis; if ((CMLib.flags().canBeSeenBy(dropThis, mob)) && (dropThis instanceof Container) && (!V.contains(dropThis))) V.addElement(dropThis); addendumStr = "." + (++addendum); } String str = "<S-NAME> empt(ys) <T-NAME>"; if (target instanceof Room) str += " here."; else if (target instanceof MOB) str += "."; else str += " into " + target.Name() + "."; if ((V.size() == 0) && (drink != null)) { mob.tell(drink.name() + " must be POURed out."); return false; } if (V.size() == 0) mob.tell("You don't seem to be carrying that."); else if ((V.size() == 1) && (V.firstElement() == target)) mob.tell("You can't empty something into itself!"); else if ((V.size() == 1) && (V.firstElement() instanceof Drink) && (!((Drink) V.firstElement()).containsDrink())) mob.tell(mob, (Drink) V.firstElement(), null, "<T-NAME> is already empty."); else for (int v = 0; v < V.size(); v++) { Container C = (Container) V.elementAt(v); if (C == target) continue; List<Item> V2 = C.getContents(); boolean skipMessage = false; if ((C instanceof Drink) && (((Drink) C).containsDrink())) { if (target instanceof Drink) { Command C2 = CMClass.getCommand("Pour"); C2.execute( mob, new XVector("POUR", "$" + C.Name() + "$", "$" + target.Name() + "$"), metaFlags); skipMessage = true; } else { ((Drink) C).setLiquidRemaining(0); if (((Drink) C).disappearsAfterDrinking()) C.destroy(); } } CMMsg msg = CMClass.getMsg(mob, C, CMMsg.MSG_QUIETMOVEMENT, str); Room R = mob.location(); if (skipMessage || (R.okMessage(mob, msg))) { if (!skipMessage) R.send(mob, msg); for (int v2 = 0; v2 < V2.size(); v2++) { Item I = (Item) V2.get(v2); if (I instanceof Coins) ((Coins) I).setContainer(null); if (((I.container() == null) || (Get.get(mob, C, I, true, null, true))) && (I.container() == null)) { if (target instanceof Room) drop(mob, I, true, true); else if (target instanceof Container) { CMMsg putMsg = CMClass.getMsg(mob, target, I, CMMsg.MASK_OPTIMIZE | CMMsg.MSG_PUT, null); if (R.okMessage(mob, putMsg)) R.send(mob, putMsg); } if (I instanceof Coins) ((Coins) I).putCoinsBack(); if (I instanceof RawMaterial) ((RawMaterial) I).rebundle(); } } } } mob.location().recoverRoomStats(); mob.location().recoverRoomStats(); return false; }