public void onBulletHitBullet(BulletHitBulletEvent e) { ScanLog.onBulletHitBullet(e); processBulletReturnFiringWave(e.getHitBullet(), e.getTime()); _weightedEnemyShotsFired--; _weightedEnemyShotsFiredThisRound--; // (firingDistance // / DUtils.bulletVelocity(e.getBullet().getPower())) // / (TYPICAL_DISTANCE / POWER_TWO_BULLET_VELOCITY); }