private void adminModifyCharacter(L2PcInstance activeChar, String modifications) { L2Object target = activeChar.getTarget(); if (!(target instanceof L2PcInstance)) return; L2PcInstance player = (L2PcInstance) target; StringTokenizer st = new StringTokenizer(modifications); if (st.countTokens() != 6) { editCharacter(player); return; } String hp = st.nextToken(); String mp = st.nextToken(); String cp = st.nextToken(); String pvpflag = st.nextToken(); String pvpkills = st.nextToken(); String pkkills = st.nextToken(); int hpval = Integer.parseInt(hp); int mpval = Integer.parseInt(mp); int cpval = Integer.parseInt(cp); int pvpflagval = Integer.parseInt(pvpflag); int pvpkillsval = Integer.parseInt(pvpkills); int pkkillsval = Integer.parseInt(pkkills); // Common character information L2CoreMessage cm = new L2CoreMessage(MessageTable.Messages[30]); cm.addNumber(hpval); cm.addNumber(mpval); cm.addNumber(cpval); cm.addNumber(pvpflagval); cm.addNumber(pvpkillsval); cm.addNumber(pkkillsval); cm.sendMessage(player); player.setCurrentHp(hpval); player.setCurrentMp(mpval); player.setCurrentCp(cpval); player.setPvpFlag(pvpflagval); player.setPvpKills(pvpkillsval); player.setPkKills(pkkillsval); // Save the changed parameters to the database. player.store(); StatusUpdate su = new StatusUpdate(player.getObjectId()); su.addAttribute(StatusUpdate.CUR_HP, hpval); su.addAttribute(StatusUpdate.MAX_HP, player.getMaxHp()); su.addAttribute(StatusUpdate.CUR_MP, mpval); su.addAttribute(StatusUpdate.MAX_MP, player.getMaxMp()); su.addAttribute(StatusUpdate.CUR_CP, cpval); su.addAttribute(StatusUpdate.MAX_CP, player.getMaxCp()); player.sendPacket(su); // Admin information cm = new L2CoreMessage(MessageTable.Messages[70]); cm.addString(player.getName()); cm.addNumber(hpval); cm.addNumber(mpval); cm.addNumber(cpval); cm.addNumber(pvpflagval); cm.addNumber(pvpkillsval); cm.addNumber(pkkillsval); cm.sendMessage(activeChar); if (Config.DEBUG) _log.fine( "[GM]" + activeChar.getName() + " changed stats of " + player.getName() + ". " + " HP: " + hpval + " MP: " + mpval + " CP: " + cpval + " PvP: " + pvpflagval + " / " + pvpkillsval); showCharacterInfo(activeChar, null); // Back to start player.broadcastPacket(new CharInfo(player)); player.sendPacket(new UserInfo(player)); player.broadcastPacket(new ExBrExtraUserInfo(player)); player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); player.decayMe(); player.spawnMe(activeChar.getX(), activeChar.getY(), activeChar.getZ()); }
public void activate(L2PcInstance player, ItemInstance item) { // if the player is mounted, attempt to unmount first and pick it if successful. if (player.isMounted() && !player.dismount()) { player.sendPacket( SystemMessage.getSystemMessage(SystemMessageId.FAILED_TO_PICKUP_S1) .addItemName(item.getItemId())); item.setDestroyProtected(true); player.dropItem("InvDrop", item, null, true); return; } _isActivated = true; // Hold player data. _player = player; _playerId = _player.getObjectId(); _playerKarma = _player.getKarma(); _playerPkKills = _player.getPkKills(); _item = item; // Generate a random number for next stage. _numberBeforeNextStage = Rnd.get((int) Math.round(_stageKills * 0.5), (int) Math.round(_stageKills * 1.5)); // Renew hungry time. _hungryTime = _durationLost * 60; // Activate the daily timer. _dailyTimerTask = ThreadPoolManager.getInstance() .scheduleGeneralAtFixedRate(new DailyTimerTask(), 60000L, 60000L); // Cancel the "1h dropped CW" timer. cancelDropTimerTask(); insertData(); // Change player stats _player.setCursedWeaponEquippedId(_itemId); _player.setKarma(9999999); _player.setPkKills(0); if (_player.isInParty()) _player.getParty().removePartyMember(_player, MessageType.Expelled); // Disable active toggles for (L2Effect effect : _player.getAllEffects()) { if (effect.getSkill().isToggle()) effect.exit(); } // Add CW skills giveDemonicSkills(); // Equip the weapon _player.useEquippableItem(_item, true); // Fully heal player _player.setCurrentHpMp(_player.getMaxHp(), _player.getMaxMp()); _player.setCurrentCp(_player.getMaxCp()); // Refresh player stats _player.broadcastUserInfo(); // _player.broadcastPacket(new SocialAction(_player, 17)); Broadcast.toAllOnlinePlayers( SystemMessage.getSystemMessage( SystemMessageId.THE_OWNER_OF_S2_HAS_APPEARED_IN_THE_S1_REGION) .addZoneName(_player.getX(), _player.getY(), _player.getZ()) .addItemName(_item.getItemId())); }