/** * <code>repeated .google.bigtable.v2.Column columns = 2;</code> * * <pre> * Must not be empty. Sorted in order of increasing "qualifier". * </pre> */ public Builder setColumns(int index, com.google.bigtable.v2.Column.Builder builderForValue) { if (columnsBuilder_ == null) { ensureColumnsIsMutable(); columns_.set(index, builderForValue.build()); onChanged(); } else { columnsBuilder_.setMessage(index, builderForValue.build()); } return this; }
/** * <code>repeated .dossier.JsType type = 1;</code> * * <pre> * The types to generate documentation for. * </pre> */ public Builder setType(int index, com.github.jsdossier.proto.JsType.Builder builderForValue) { if (typeBuilder_ == null) { ensureTypeIsMutable(); type_.set(index, builderForValue.build()); onChanged(); } else { typeBuilder_.setMessage(index, builderForValue.build()); } return this; }
public Builder setT(int index, com.example.tutorial.Test.test.Builder builderForValue) { if (tBuilder_ == null) { ensureTIsMutable(); t_.set(index, builderForValue.build()); onChanged(); } else { tBuilder_.setMessage(index, builderForValue.build()); } return this; }
public Builder setProps( int index, com.xinqihd.sns.gameserver.proto.XinqiPropData.PropData.Builder builderForValue) { if (propsBuilder_ == null) { ensurePropsIsMutable(); props_.set(index, builderForValue.build()); onChanged(); } else { propsBuilder_.setMessage(index, builderForValue.build()); } return this; }
public Builder setUserinfos( int index, com.xinqihd.sns.gameserver.proto.XinqiUserInfo.UserInfo.Builder builderForValue) { if (userinfosBuilder_ == null) { ensureUserinfosIsMutable(); userinfos_.set(index, builderForValue.build()); onChanged(); } else { userinfosBuilder_.setMessage(index, builderForValue.build()); } return this; }
public Builder setGoodsInfo( int index, com.xinqihd.sns.gameserver.proto.XinqiGoodsInfo.GoodsInfo.Builder builderForValue) { if (goodsInfoBuilder_ == null) { ensureGoodsInfoIsMutable(); goodsInfo_.set(index, builderForValue.build()); onChanged(); } else { goodsInfoBuilder_.setMessage(index, builderForValue.build()); } return this; }
/** * <code>repeated .google.bigtable.v2.Column columns = 2;</code> * * <pre> * Must not be empty. Sorted in order of increasing "qualifier". * </pre> */ public Builder setColumns(int index, com.google.bigtable.v2.Column value) { if (columnsBuilder_ == null) { if (value == null) { throw new NullPointerException(); } ensureColumnsIsMutable(); columns_.set(index, value); onChanged(); } else { columnsBuilder_.setMessage(index, value); } return this; }
/** * <code>repeated .dossier.JsType type = 1;</code> * * <pre> * The types to generate documentation for. * </pre> */ public Builder setType(int index, com.github.jsdossier.proto.JsType value) { if (typeBuilder_ == null) { if (value == null) { throw new NullPointerException(); } ensureTypeIsMutable(); type_.set(index, value); onChanged(); } else { typeBuilder_.setMessage(index, value); } return this; }
public Builder setT(int index, com.example.tutorial.Test.test value) { if (tBuilder_ == null) { if (value == null) { throw new NullPointerException(); } ensureTIsMutable(); t_.set(index, value); onChanged(); } else { tBuilder_.setMessage(index, value); } return this; }
public Builder setProps( int index, com.xinqihd.sns.gameserver.proto.XinqiPropData.PropData value) { if (propsBuilder_ == null) { if (value == null) { throw new NullPointerException(); } ensurePropsIsMutable(); props_.set(index, value); onChanged(); } else { propsBuilder_.setMessage(index, value); } return this; }
public Builder setUserinfos( int index, com.xinqihd.sns.gameserver.proto.XinqiUserInfo.UserInfo value) { if (userinfosBuilder_ == null) { if (value == null) { throw new NullPointerException(); } ensureUserinfosIsMutable(); userinfos_.set(index, value); onChanged(); } else { userinfosBuilder_.setMessage(index, value); } return this; }
public Builder setGoodsInfo( int index, com.xinqihd.sns.gameserver.proto.XinqiGoodsInfo.GoodsInfo value) { if (goodsInfoBuilder_ == null) { if (value == null) { throw new NullPointerException(); } ensureGoodsInfoIsMutable(); goodsInfo_.set(index, value); onChanged(); } else { goodsInfoBuilder_.setMessage(index, value); } return this; }