public static Color fadeColors(Color startColor, Color endColor, double fadePosition) { return Color.getArgbColor( mixComponent(startColor.getAlpha(), endColor.getAlpha(), fadePosition), mixComponent(startColor.getRed(), endColor.getRed(), fadePosition), mixComponent(startColor.getGreen(), endColor.getGreen(), fadePosition), mixComponent(startColor.getBlue(), endColor.getBlue(), fadePosition)); }
public static void drawGradientRect( int x, int y, float z, int toX, int toY, Color color, Color colorFade) { GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glShadeModel(GL11.GL_SMOOTH); Tessellator tes = Tessellator.getInstance(); VertexBuffer vb = tes.getBuffer(); vb.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR); vb.pos(toX, y, z) .color(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha()) .endVertex(); vb.pos(x, y, z) .color(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha()) .endVertex(); vb.pos(x, toY, z) .color(colorFade.getRed(), colorFade.getGreen(), colorFade.getBlue(), colorFade.getAlpha()) .endVertex(); vb.pos(toX, toY, z) .color(colorFade.getRed(), colorFade.getGreen(), colorFade.getBlue(), colorFade.getAlpha()) .endVertex(); tes.draw(); GL11.glShadeModel(GL11.GL_FLAT); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_TEXTURE_2D); }
private BufferedImage figureOutDrawImage(Sprite[] imgs) { Sprite img; if (dead) { return imgs[5].getBuffer(); } if (Math.abs((int) (vel.y * 100)) > 0 && !piped) { img = imgs[1]; } else if (!(movingRight || movingLeft) && vel.x == 0) img = imgs[0]; else { if (movingRight && vel.x < 0 || movingLeft && vel.x > 0) img = imgs[4]; else { if (rightFoot) img = imgs[3]; else img = imgs[2]; } } if (star && (starTime < 8000 / 15 || System.currentTimeMillis() % 60 > 30)) { int width = img.getBuffer().getWidth(), height = img.getBuffer().getHeight(); Sprite limg = new Sprite(img.getBuffer()); for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { Color pixel = limg.getPixel(x, y); if (pixel.getAlpha() != 0) { limg.setPixel( x, y, new Color( 255 - pixel.getRed(), 255 - pixel.getGreen(), 255 - pixel.getBlue(), pixel.getAlpha())); } } } img = limg; } else if (metal) { int width = img.getBuffer().getWidth(), height = img.getBuffer().getHeight(); Sprite limg = new Sprite(img.getBuffer()); for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { Color pixel = limg.getPixel(x, y); if (pixel.getAlpha() != 0) { int gray = (pixel.getRed() + pixel.getBlue() + pixel.getGreen()) / 3; limg.setPixel(x, y, new Color(gray, gray, gray, pixel.getAlpha())); } } } img = limg; } if (facingRight) { return img.flipX(); } else { return img.getBuffer(); } }
/** * Paints 3 different strokes around a shape to indicate focus. The widest stroke is the most * transparent, so this achieves a nice "glow" effect. * * <p>The catch is that you have to render this underneath the shape, and the shape should be * filled completely. * * @param g the graphics to paint to * @param shape the shape to outline * @param pixelSize the number of pixels the outline should cover. * @param focusColor the color of the focus ring to paint * @param changeRenderingHints if true then the rendering hints will be modified, if false they * will be left in tact */ public static void paintFocus( Graphics2D g, Shape shape, int pixelSize, Color focusColor, boolean changeRenderingHints) { g = (Graphics2D) g.create(); try { Color[] focusArray = new Color[] { new Color( focusColor.getRed(), focusColor.getGreen(), focusColor.getBlue(), 235 * focusColor.getAlpha() / 255), new Color( focusColor.getRed(), focusColor.getGreen(), focusColor.getBlue(), 130 * focusColor.getAlpha() / 255), new Color( focusColor.getRed(), focusColor.getGreen(), focusColor.getBlue(), 80 * focusColor.getAlpha() / 255) }; if (changeRenderingHints) { if (JVM.usingQuartz) { g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_PURE); } else { g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g.setRenderingHint( RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_NORMALIZE); } } g.setStroke( new BasicStroke(2 * pixelSize + 1, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)); g.setColor(focusArray[2]); g.draw(shape); if (2 * pixelSize + 1 > 0) { g.setStroke( new BasicStroke(2 * pixelSize - 2 + 1, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)); g.setColor(focusArray[1]); g.draw(shape); } if (2 * pixelSize - 4 + 1 > 0) { g.setStroke( new BasicStroke(2 * pixelSize - 4 + 1, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)); g.setColor(focusArray[0]); g.draw(shape); } } finally { g.dispose(); } }
public void update(final GameContainer c, final int delta) { if (!active) { return; } final int centerX = c.getWidth() >> 1; final int centerY = c.getHeight() >> 1; final int offX = (centerX - origin.getDcX()) + dX; final int offY = (centerY - origin.getDcY()) + dY; final Avatar av = World.getAvatar(); if (av != null) { glueAvatarToOrigin(av); corridor.setCorridor(av); } Camera.getInstance().setViewport(-offX, -offY, c.getWidth(), c.getHeight()); Camera.getInstance().clearDirtyAreas(); if (legacyRendering) { Camera.getInstance().markEverythingDirty(); } synchronized (display) { for (final Rectangle rect : removedAreaList) { Camera.getInstance().markAreaDirty(rect); } synchronized (GameMap.LIGHT_LOCK) { while (true) { final MapInteractionEvent event = eventQueue.poll(); if (event == null) { break; } for (int i = display.size() - 1; i >= 0; i--) { if (display.get(i).processEvent(c, delta, event)) { break; } } } // update the items for (int i = 0, displaySize = display.size(); i < displaySize; i++) { display.get(i).update(c, delta); } } } if (fadeOutColor.getAlpha() > 0) { fadeOutColor.a = AnimationUtility.approach(fadeOutColor.getAlpha(), 0, 0, 255, delta) / 255.f; } }
/** * Find the color band that this value falls in and assign that color. * * @param v * @param color */ private final void absoluteValue(final double v, final int[] color) { final double search; switch (scaling) { case Absolute: search = v; break; case MinMax: search = (v - min) / (max - min); break; case Modulo: search = v % (max - min); break; default: search = 0; break; } final Map.Entry<Double, Color> lower = floorEntry(search); Color c; if (lower == null) { c = entrySet().iterator().next().getValue(); } else { c = lower.getValue(); } color[R] = c.getRed(); color[G] = c.getGreen(); color[B] = c.getBlue(); color[A] = c.getAlpha(); }
/** * Interpolate the color value for the given scalar value. The result is placed in color. * * @param v * @param color * @return */ private final void interpolateValue(final double v, final int[] color) { final double search; switch (scaling) { case Absolute: search = v; break; case MinMax: search = (v - min) / (max - min); break; case Modulo: search = (v - min) % (max - min); break; default: search = 0; break; } final Map.Entry<Double, Color> lower = floorEntry(search); final Map.Entry<Double, Color> upper = higherEntry(search); assert (upper != null || lower != null); if (upper == null) { final Color c = lower.getValue(); color[R] = c.getRed(); color[G] = c.getGreen(); color[B] = c.getBlue(); color[A] = c.getAlpha(); } else if (lower == null) { final Color c = upper.getValue(); color[R] = c.getRed(); color[G] = c.getGreen(); color[B] = c.getBlue(); color[A] = c.getAlpha(); } else { final double diff = upper.getKey().doubleValue() - lower.getKey().doubleValue(); final double lw = 1.0 - ((search - lower.getKey().doubleValue()) / diff); final double uw = 1.0 - lw; final Color lc = lower.getValue(); final Color uc = upper.getValue(); color[R] = (int) Math.round(lc.getRed() * lw + uc.getRed() * uw); color[G] = (int) Math.round(lc.getGreen() * lw + uc.getGreen() * uw); color[B] = (int) Math.round(lc.getBlue() * lw + uc.getBlue() * uw); color[A] = (int) Math.round(lc.getAlpha() * lw + uc.getAlpha() * uw); } }
/** Tweens between the two arguments. */ public static Color tween(Color c1, Color c2, float p) { int r1 = c1.getRed(); int g1 = c1.getGreen(); int b1 = c1.getBlue(); int a1 = c1.getAlpha(); int r2 = c2.getRed(); int g2 = c2.getGreen(); int b2 = c2.getBlue(); int a2 = c2.getAlpha(); return new Color( (int) (r1 * (1 - p) + r2 * p), (int) (g1 * (1 - p) + g2 * p), (int) (b1 * (1 - p) + b2 * p), (int) (a1 * (1 - p) + a2 * p)); }
@Override public void write(final OutputStream out) throws IOException { out.write(TYPE_COLOR); super.write(out); out.write(color.getRed()); out.write(color.getGreen()); out.write(color.getBlue()); out.write(color.getAlpha()); }
public Text renderwrap(String text, Color c, int width) { if (wfnd == null) wfnd = new RichText.Foundry(font, defcol); wfnd.aa = aa; text = RichText.Parser.quote(text); if (c != null) text = String.format( "$col[%d,%d,%d,%d]{%s}", c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha(), text); return (wfnd.render(text, width)); }
public void drawTileNumC(int tileNum, int x, int y, Color c, Graphics g) { BufferedImage coloredTile = tiles[tileNum]; for (int i = 0; i < this.tW; i++) { for (int j = 0; j < this.tH; j++) { Color originalColor = new Color(coloredTile.getRGB(i, j), true); Color nc = new Color(c.getRed(), c.getGreen(), c.getBlue(), originalColor.getAlpha()); coloredTile.setRGB(i, j, nc.getRGB()); } } g.drawImage(tiles[tileNum], x, y, null); }
/** * Set a fixed blurring color. If the blurColor has no alpha transparency factor (see {@link * JBusyPanel#DEFAULT_ALPHA_NO_TRANSPARENCY_FACTOR DEFAULT_ALPHA_NO_TRANSPARENCY_FACTOR} ) the * {@link JBusyPanel#DEFAULT_ALPHA_TRANSPARENCY_FACTOR DEFAULT_ALPHA_TRANSPARENCY_FACTOR} is * applied. * * <p>If the blurColor is NULL the {@link JBusyPanel#DEFAULT_ALPHA_TRANSPARENCY_FACTOR * DEFAULT_ALPHA_TRANSPARENCY_FACTOR} is applied to the window's background color in {@link * JBusyPanel#BLUR_STYLE_ALPHA_CHANNEL BLUR_STYLE_ALPHA_CHANNEL} mode. * * @param blurColor Color New blurring color. */ public static synchronized void setBlurColor(Color blurColor) { if ((blurColor == null) || (blurColor.getAlpha() != JBusyPanel.DEFAULT_ALPHA_NO_TRANSPARENCY_FACTOR)) { getInstance().blurColor = blurColor; } else { getInstance().blurColor = new Color( blurColor.getRed(), blurColor.getGreen(), blurColor.getBlue(), JBusyPanel.DEFAULT_ALPHA_TRANSPARENCY_FACTOR); } }
private void setColor(Color color, Object source) { float[] hsb = new float[3]; Color.RGBtoHSB(color.getRed(), color.getGreen(), color.getBlue(), hsb); myColor = color; myHue = hsb[0]; mySaturation = hsb[1]; myBrightness = hsb[2]; myOpacity = color.getAlpha(); fireColorChanged(source); repaint(); }
@Override public String getToolTipText(MouseEvent event) { Color color = getColor(event); if (color != null) { return String.format( "R: %d G: %d B: %d A: %s", color.getRed(), color.getGreen(), color.getBlue(), String.format("%.2f", (float) (color.getAlpha() / 255.0))); } return super.getToolTipText(event); }
public void setColor(Color color, Object source) { float[] hsb = new float[3]; Color.RGBtoHSB(color.getRed(), color.getGreen(), color.getBlue(), hsb); myBrightnessComponent.setValue(255 - (int) (hsb[2] * 255)); myBrightnessComponent.repaint(); myColorWheel.dropImage(); if (myOpacityComponent != null && source instanceof ColorPicker) { myOpacityComponent.setValue(color.getAlpha()); myOpacityComponent.repaint(); } myColorWheel.setColor(color, source); }
public final void setModulationColor(final Color modulationColor) { if (modulationColor == this.m_modulationColor) { return; } if (modulationColor != null) { this.m_entity3D.setColor( modulationColor.getRed(), modulationColor.getGreen(), modulationColor.getBlue(), modulationColor.getAlpha()); } else { this.m_entity3D.setColor(1.0f, 1.0f, 1.0f, 1.0f); } this.m_modulationColor = modulationColor; }
/** * Returns whether the texture uses its alpha channel * * @return <code>true</code> if at least one pixel has an alpha value below 0xFF. */ public boolean hasAlphaChannel() { // already computed? if (0xffffffff == needAlpha && null != data) { Color[] clr = getColorArray(); for (Color c : clr) { if (c.getAlpha() < 255) { needAlpha = 1; return true; } } needAlpha = 0; return false; } return 0x1 == needAlpha; }
public void saveColors() { final List<String> values = new ArrayList<>(); for (Color recentColor : myRecentColors) { if (recentColor == null) break; values.add( String.format( "%d-%d-%d-%d", recentColor.getRed(), recentColor.getGreen(), recentColor.getBlue(), recentColor.getAlpha())); } PropertiesComponent.getInstance() .setValue( COLOR_CHOOSER_COLORS_KEY, values.isEmpty() ? null : StringUtil.join(values, ",,,"), null); }
// Rendering public void draw(DrawContext dc) { GL gl = dc.getGL(); boolean attribsPushed = false; boolean modelviewPushed = false; boolean projectionPushed = false; try { gl.glPushAttrib( GL.GL_DEPTH_BUFFER_BIT | GL.GL_COLOR_BUFFER_BIT | GL.GL_ENABLE_BIT | GL.GL_TEXTURE_BIT | GL.GL_TRANSFORM_BIT | GL.GL_VIEWPORT_BIT | GL.GL_CURRENT_BIT); attribsPushed = true; gl.glDisable(GL.GL_TEXTURE_2D); // no textures gl.glEnable(GL.GL_BLEND); gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA); gl.glDisable(GL.GL_DEPTH_TEST); double width = this.size.width; double height = this.size.height; // Load a parallel projection with xy dimensions (viewportWidth, viewportHeight) // into the GL projection matrix. java.awt.Rectangle viewport = dc.getView().getViewport(); gl.glMatrixMode(javax.media.opengl.GL.GL_PROJECTION); gl.glPushMatrix(); projectionPushed = true; gl.glLoadIdentity(); double maxwh = width > height ? width : height; gl.glOrtho(0d, viewport.width, 0d, viewport.height, -0.6 * maxwh, 0.6 * maxwh); gl.glMatrixMode(GL.GL_MODELVIEW); gl.glPushMatrix(); modelviewPushed = true; gl.glLoadIdentity(); // Scale to a width x height space // located at the proper position on screen double scale = this.computeScale(viewport); Vec4 locationSW = this.computeLocation(viewport, scale); gl.glTranslated(locationSW.x(), locationSW.y(), locationSW.z()); gl.glScaled(scale, scale, 1); // Compute scale size in real world Position referencePosition = dc.getViewportCenterPosition(); if (referencePosition != null) { Vec4 groundTarget = dc.getGlobe().computePointFromPosition(referencePosition); Double distance = dc.getView().getEyePoint().distanceTo3(groundTarget); this.pixelSize = dc.getView().computePixelSizeAtDistance(distance); Double scaleSize = this.pixelSize * width * scale; // meter String unitLabel = "m"; if (this.unit.equals(UNIT_METRIC)) { if (scaleSize > 10000) { scaleSize /= 1000; unitLabel = "Km"; } } else if (this.unit.equals(UNIT_IMPERIAL)) { scaleSize *= 3.280839895; // feet unitLabel = "ft"; if (scaleSize > 5280) { scaleSize /= 5280; unitLabel = "mile(s)"; } } // Rounded division size int pot = (int) Math.floor(Math.log10(scaleSize)); if (!Double.isNaN(pot)) { int digit = Integer.parseInt(String.format("%.0f", scaleSize).substring(0, 1)); double divSize = digit * Math.pow(10, pot); if (digit >= 5) divSize = 5 * Math.pow(10, pot); else if (digit >= 2) divSize = 2 * Math.pow(10, pot); double divWidth = width * divSize / scaleSize; // Draw scale if (!dc.isPickingMode()) { // Set color using current layer opacity Color backColor = this.getBackgroundColor(this.color); float[] colorRGB = backColor.getRGBColorComponents(null); gl.glColor4d( colorRGB[0], colorRGB[1], colorRGB[2], (double) backColor.getAlpha() / 255d * this.getOpacity()); gl.glTranslated((width - divWidth) / 2, 0d, 0d); this.drawScale(dc, divWidth, height); colorRGB = this.color.getRGBColorComponents(null); gl.glColor4d(colorRGB[0], colorRGB[1], colorRGB[2], this.getOpacity()); gl.glTranslated(-1d / scale, 1d / scale, 0d); this.drawScale(dc, divWidth, height); // Draw label String label = String.format("%.0f ", divSize) + unitLabel; gl.glLoadIdentity(); gl.glDisable(GL.GL_CULL_FACE); drawLabel( dc, label, locationSW.add3( new Vec4(divWidth * scale / 2 + (width - divWidth) / 2, height * scale, 0))); } else { // Picking this.pickSupport.clearPickList(); this.pickSupport.beginPicking(dc); // Draw unique color across the map Color color = dc.getUniquePickColor(); int colorCode = color.getRGB(); // Add our object(s) to the pickable list this.pickSupport.addPickableObject(colorCode, this, referencePosition, false); gl.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue()); gl.glTranslated((width - divWidth) / 2, 0d, 0d); this.drawRectangle(dc, divWidth, height); // Done picking this.pickSupport.endPicking(dc); this.pickSupport.resolvePick(dc, dc.getPickPoint(), this); } } } } finally { if (projectionPushed) { gl.glMatrixMode(GL.GL_PROJECTION); gl.glPopMatrix(); } if (modelviewPushed) { gl.glMatrixMode(GL.GL_MODELVIEW); gl.glPopMatrix(); } if (attribsPushed) gl.glPopAttrib(); } }
public static Color relativelyTransparent(Color original, float alpha) { ColorSpace srbg = ICC_ColorSpace.getInstance(ColorSpace.CS_sRGB); double originalAlpha = 1.0 * original.getAlpha() / 255; alpha *= originalAlpha; return new Color(srbg, original.getColorComponents(null), alpha); }
/** * Returns the transparency mode for this <code>GradientPaint</code>. * * @return an integer value representing this <code>GradientPaint</code> object's transparency * mode. * @see Transparency */ public int getTransparency() { int a1 = color1.getAlpha(); int a2 = color2.getAlpha(); return (((a1 & a2) == 0xff) ? OPAQUE : TRANSLUCENT); }
protected void hitOrDraw(Graphics2D graphics, DrawInfo2D info, Bag putInHere) { final Grid2D field = (Grid2D) (this.field); if (field == null) return; // first question: determine the range in which we need to draw. final int maxX = field.getWidth(); final int maxY = field.getHeight(); if (maxX == 0 || maxY == 0) return; final double divideByX = ((maxX % 2 == 0) ? (3.0 * maxX / 2.0 + 0.5) : (3.0 * maxX / 2.0 + 2.0)); final double divideByY = (1.0 + 2.0 * maxY); final double xScale = info.draw.width / divideByX; final double yScale = info.draw.height / divideByY; int startx = (int) (((info.clip.x - info.draw.x) / xScale - 0.5) / 1.5) - 2; int starty = (int) ((info.clip.y - info.draw.y) / (yScale * 2.0)) - 2; int endx = /*startx +*/ (int) (((info.clip.x - info.draw.x + info.clip.width) / xScale - 0.5) / 1.5) + 4; // with rounding, width be as much as 1 off int endy = /*starty +*/ (int) ((info.clip.y - info.draw.y + info.clip.height) / (yScale * 2.0)) + 4; // with rounding, height be as much as 1 off // // // CAUTION! // // At some point we should triple check the math for rounding such // that the margins are drawn properly // // // next we determine if this is a DoubleGrid2D or an IntGrid2D // final Rectangle clip = (graphics==null ? null : graphics.getClipBounds()); final boolean isDoubleGrid2D = (field instanceof DoubleGrid2D); final double[][] doubleField = (isDoubleGrid2D ? ((DoubleGrid2D) field).field : null); final int[][] intField = (isDoubleGrid2D ? null : ((IntGrid2D) field).field); double xyC_x, xyC_y, xyC_ulx, xyC_uly, xyC_upx, xyC_upy, xyC_urx, xyC_ury, x0, y0, tx, ty; if (startx < 0) startx = 0; if (starty < 0) starty = 0; if (endx > maxX) endx = maxX; if (endy > maxY) endy = maxY; for (int y = starty; y < endy; y++) for (int x = startx; x < endx; x++) { // getxyC( x, y, xScale, yScale, info.draw.x, info.draw.y, xyC ); // getxyC( field.ulx(x,y), field.uly(x,y), xScale, yScale, info.draw.x, info.draw.y, xyC_ul // ); // getxyC( field.upx(x,y), field.upy(x,y), xScale, yScale, info.draw.x, info.draw.y, xyC_up // ); // getxyC( field.urx(x,y), field.ury(x,y), xScale, yScale, info.draw.x, info.draw.y, xyC_ur // ); x0 = x; y0 = y; tx = info.draw.x; ty = info.draw.y; xyC_x = tx + xScale * (1.5 * x0 + 1); xyC_y = ty + yScale * (1.0 + 2.0 * y0 + (x0 < 0 ? (-x0) % 2 : x0 % 2)); x0 = field.ulx(x, y); y0 = field.uly(x, y); tx = info.draw.x; ty = info.draw.y; xyC_ulx = tx + xScale * (1.5 * x0 + 1); xyC_uly = ty + yScale * (1.0 + 2.0 * y0 + (x0 < 0 ? (-x0) % 2 : x0 % 2)); x0 = field.upx(x, y); y0 = field.upy(x, y); tx = info.draw.x; ty = info.draw.y; xyC_upx = tx + xScale * (1.5 * x0 + 1); xyC_upy = ty + yScale * (1.0 + 2.0 * y0 + (x0 < 0 ? (-x0) % 2 : x0 % 2)); x0 = field.urx(x, y); y0 = field.ury(x, y); tx = info.draw.x; ty = info.draw.y; xyC_urx = tx + xScale * (1.5 * x0 + 1); xyC_ury = ty + yScale * (1.0 + 2.0 * y0 + (x0 < 0 ? (-x0) % 2 : x0 % 2)); xPoints[0] = (int) (xyC_urx - 0.5 * xScale); yPoints[0] = (int) (xyC_ury + yScale); xPoints[1] = (int) (xyC_upx + 0.5 * xScale); yPoints[1] = (int) (xyC_upy + yScale); xPoints[2] = (int) (xyC_upx - 0.5 * xScale); yPoints[2] = (int) (xyC_upy + yScale); xPoints[3] = (int) (xyC_ulx + 0.5 * xScale); yPoints[3] = (int) (xyC_uly + yScale); xPoints[4] = (int) (xyC_x - 0.5 * xScale); yPoints[4] = (int) (xyC_y + yScale); xPoints[5] = (int) (xyC_x + 0.5 * xScale); yPoints[5] = (int) (xyC_y + yScale); if (graphics == null) { generalPath.reset(); generalPath.moveTo(xPoints[0], yPoints[0]); for (int i = 1; i < 6; i++) generalPath.lineTo(xPoints[i], yPoints[i]); generalPath.closePath(); Area area = new Area(generalPath); if (area.intersects(info.clip.x, info.clip.y, info.clip.width, info.clip.height)) { valueToPass.val = isDoubleGrid2D ? doubleField[x][y] : intField[x][y]; putInHere.add(getWrapper(valueToPass.val, x, y)); } } else { Color c = map.getColor(isDoubleGrid2D ? doubleField[x][y] : intField[x][y]); if (c.getAlpha() == 0) continue; graphics.setColor(c); // MacOS X 10.3 Panther has a bug which resets the clip, YUCK // graphics.setClip(clip); graphics.fillPolygon(xPoints, yPoints, 6); } } }
@Override public void draw(PGraphics g, Context context, float time) { Color c = pColor.get(); g.background(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()); }
public void setColor(int index, Color c) { setRGB(index, c.getRed(), c.getGreen(), c.getBlue()); setAlpha(index, c.getAlpha()); }
/** * Render all visible map items * * @param g the graphics component that is used to render the screen * @param c the game container the map is rendered in */ public void render(final Graphics g, final GameContainer c) { if (!active) { return; } if (legacyRendering) { renderImpl(g); } else { Graphics usedGraphics = g; if (gameScreenImage == null) { try { gameScreenImage = new Image(c.getWidth(), c.getHeight(), SGL.GL_LINEAR); } catch (SlickException e) { legacyRendering = true; LOGGER.warn("Rendering to texture fails. Using legacy direct rendering."); render(g, c); return; } } try { usedGraphics = gameScreenImage.getGraphics(); } catch (SlickException e) { legacyRendering = true; LOGGER.warn("Fetching render to texture context failed. Switching to legacy rendering."); render(g, c); return; } renderImpl(usedGraphics); if (gameScreenImage != null) { if (fogShader == null) { try { fogShader = ShaderProgram.loadProgram( "illarion/client/graphics/shader/fog.vert", "illarion/client/graphics/shader/fog.frag"); } catch (SlickException e) { LOGGER.error("Error loading shader!", e); } } if (fogShader != null) { fogShader.bind(); fogShader.setUniform1i("tex0", 0); final float x = 0.5f * gameScreenImage.getTextureWidth(); final float y = 0.5f * gameScreenImage.getTextureHeight(); fogShader.setUniform2f("center", x, y); fogShader.setUniform1f( "density", World.getWeather().getFog() * ((float) gameScreenImage.getHeight() / 200.f)); g.drawImage(gameScreenImage, 0, 0); fogShader.unbind(); } else { g.drawImage(gameScreenImage, 0, 0); } Camera.getInstance().renderDebug(g); } } if (fadeOutColor.getAlpha() > 0) { g.setColor(fadeOutColor); g.setLineWidth(3.f); g.fillRect(0, 0, c.getWidth(), c.getHeight()); } }