public static void SaveAll() {
   Bukkit.savePlayers();
   plugin.userManager.save();
   ServerRegionHandler.SaveRegions();
   RandomSpawnsHandler.SaveSpawns();
   plugin.arena.SavePvpStats();
   plugin.arena.SaveArenas();
 }
 public static void SaveWorldStructures() {
   for (World world : plugin.getServer().getWorlds()) {
     world.save();
     plugin.log.info("Saving world " + world.getName() + ".");
   }
   Bukkit.savePlayers();
   plugin.userManager.save();
 }