The java org.bukkit library provides a variety of tools for game developers working with Minecraft's Bukkit plugin API. One of the most commonly used classes in this library is Bukkit, which offers easy ways to get information about the worlds in a Minecraft server.
Here are a few code examples using Bukkit.getWorlds():
1. Get a list of all the worlds currently loaded in the server:
List worlds = Bukkit.getWorlds();
This code gets a list of all the World objects currently loaded in the server and stores them in a List variable called 'worlds'. This can be useful for iterating through all the worlds in a server and performing some action with each one.
2. Retrieve a specific world by its name:
World myWorld = Bukkit.getWorld("myWorldName");
This code retrieves a World object for the world with the name "myWorldName" and stores it in a variable called 'myWorld'. This can be useful for accessing properties of a specific world, such as its spawn location or difficulty level.
3. Check if a world is currently loaded in the server:
This code checks if a world with the name "myWorldName" is currently loaded in the server. If it is, the boolean variable 'isLoaded' will be set to true, otherwise it will be false. This can be useful for checking if a world is available before trying to perform some action with it.
In terms of package library, the org.bukkit library is part of the Bukkit project, which is a popular plugin API for Minecraft servers. This library is typically used in conjunction with other libraries and tools, such as the Spigot server software and various plugin development frameworks.
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