Bukkit.broadcastMessage("Hello everyone!");
String playerName = "John"; int playerScore = 50; Bukkit.broadcastMessage(playerName + " has scored " + playerScore + " points!");
ChatColor color = ChatColor.RED; Bukkit.broadcastMessage(color + "Danger! A wild creeper has appeared!");In all of these examples, the Bukkit.broadcastMessage method is used to send a message to all players online. The first parameter is the message to be sent, which can be plain text or include variables and formatting. The second parameter is an optional permission string, which restricts who can see the message. If no permission is specified, all players will see the message. The org.bukkit package library is required to use the Bukkit.broadcastMessage method, which provides a variety of classes, methods, and interfaces for interacting with the Minecraft server.