The net.minecraft.world package is a library in Minecraft that deals with the game world and its components. One of its main functions is the World func_72798_a method, which is used for generating chunks in the Minecraft world.
Here are some examples of how World func_72798_a can be implemented in Java:
Example 1:
World world = new World(); Chunk chunk = world.func_72798_a(xCoord, zCoord);
This example creates a new World object and generates a new Chunk at the given coordinates using the func_72798_a method.
Example 2:
int[][] heightmap = new int[16][16]; Chunk chunk = new Chunk(worldSeed, xCoord, zCoord); world.func_72798_a(chunk);
This example creates a new 16x16 heightmap array and a new Chunk object at the specified coordinates using the worldSeed value. It then generates the Chunk using the World func_72798_a method.
Example 3:
World world = MinecraftServer.getServer().getWorld("world"); Chunk chunk = world.func_72798_a(xCoord, zCoord); chunk.generateStructures();
This example retrieves the currently running MinecraftServer instance and gets the World object named "world". It then generates a new Chunk at the specified coordinates and generates any structures within that Chunk using the chunk.generateStructures() method.
Overall, the net.minecraft.world package provides a powerful set of tools for working with the Minecraft game world. Its World func_72798_a method is essential for generating new chunks and creating new structures within the game.
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