public boolean o(Entity entity) { return this.world.a( this.world .getVec3DPool() .create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), this.world .getVec3DPool() .create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null; }
public void a(Entity entity, float f, float f1) { this.e = entity.locX; if (entity instanceof EntityLiving) { this.f = entity.locY + (double) entity.getHeadHeight(); } else { this.f = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D; } this.g = entity.locZ; this.b = f; this.c = f1; this.d = true; }
protected boolean c(Entity entity) { Vec3D vec3d = Vec3D.a( this.locX - entity.locX, this.boundingBox.b + (double) (this.length / 2.0F) - entity.locY + (double) entity.getHeadHeight(), this.locZ - entity.locZ); vec3d = vec3d.a(); double d0 = 16.0D; double d1 = this.locX + (this.random.nextDouble() - 0.5D) * 8.0D - vec3d.a * d0; double d2 = this.locY + (double) (this.random.nextInt(16) - 8) - vec3d.b * d0; double d3 = this.locZ + (this.random.nextDouble() - 0.5D) * 8.0D - vec3d.c * d0; return this.k(d1, d2, d3); }
public void c() { this.motY *= 0.6000000238418579D; double d0; double d1; double d2; if (!this.world.isStatic && this.q(0) > 0) { Entity entity = this.world.getEntity(this.q(0)); if (entity != null) { if (this.locY < entity.locY || !this.bV() && this.locY < entity.locY + 5.0D) { if (this.motY < 0.0D) { this.motY = 0.0D; } this.motY += (0.5D - this.motY) * 0.6000000238418579D; } double d3 = entity.locX - this.locX; d0 = entity.locZ - this.locZ; d1 = d3 * d3 + d0 * d0; if (d1 > 9.0D) { d2 = (double) MathHelper.sqrt(d1); this.motX += (d3 / d2 * 0.5D - this.motX) * 0.6000000238418579D; this.motZ += (d0 / d2 * 0.5D - this.motZ) * 0.6000000238418579D; } } } if (this.motX * this.motX + this.motZ * this.motZ > 0.05000000074505806D) { this.yaw = (float) Math.atan2(this.motZ, this.motX) * 57.295776F - 90.0F; } super.c(); int i; for (i = 0; i < 2; ++i) { this.bs[i] = this.bq[i]; this.br[i] = this.bp[i]; } int j; for (i = 0; i < 2; ++i) { j = this.q(i + 1); Entity entity1 = null; if (j > 0) { entity1 = this.world.getEntity(j); } if (entity1 != null) { d0 = this.r(i + 1); d1 = this.s(i + 1); d2 = this.t(i + 1); double d4 = entity1.locX - d0; double d5 = entity1.locY + (double) entity1.getHeadHeight() - d1; double d6 = entity1.locZ - d2; double d7 = (double) MathHelper.sqrt(d4 * d4 + d6 * d6); float f = (float) (Math.atan2(d6, d4) * 180.0D / 3.1415927410125732D) - 90.0F; float f1 = (float) (-(Math.atan2(d5, d7) * 180.0D / 3.1415927410125732D)); this.bp[i] = this.b(this.bp[i], f1, 40.0F); this.bq[i] = this.b(this.bq[i], f, 10.0F); } else { this.bq[i] = this.b(this.bq[i], this.aN, 10.0F); } } boolean flag = this.bV(); for (j = 0; j < 3; ++j) { double d8 = this.r(j); double d9 = this.s(j); double d10 = this.t(j); this.world.addParticle( "smoke", d8 + this.random.nextGaussian() * 0.30000001192092896D, d9 + this.random.nextGaussian() * 0.30000001192092896D, d10 + this.random.nextGaussian() * 0.30000001192092896D, 0.0D, 0.0D, 0.0D); if (flag && this.world.random.nextInt(4) == 0) { this.world.addParticle( "mobSpell", d8 + this.random.nextGaussian() * 0.30000001192092896D, d9 + this.random.nextGaussian() * 0.30000001192092896D, d10 + this.random.nextGaussian() * 0.30000001192092896D, 0.699999988079071D, 0.699999988079071D, 0.5D); } } if (this.bU() > 0) { for (j = 0; j < 3; ++j) { this.world.addParticle( "mobSpell", this.locX + this.random.nextGaussian() * 1.0D, this.locY + (double) (this.random.nextFloat() * 3.3F), this.locZ + this.random.nextGaussian() * 1.0D, 0.699999988079071D, 0.699999988079071D, 0.8999999761581421D); } } }
/** Does the first part of the explosion (destroy blocks) */ public void a() { float var1 = this.size; HashSet var2 = new HashSet(); int var3; int var4; int var5; double var6; double var8; double var10; for (var3 = 0; var3 < this.field_77289_h; ++var3) { for (var4 = 0; var4 < this.field_77289_h; ++var4) { for (var5 = 0; var5 < this.field_77289_h; ++var5) { if (var3 == 0 || var3 == this.field_77289_h - 1 || var4 == 0 || var4 == this.field_77289_h - 1 || var5 == 0 || var5 == this.field_77289_h - 1) { double var12 = (double) ((float) var3 / ((float) this.field_77289_h - 1.0F) * 2.0F - 1.0F); double var14 = (double) ((float) var4 / ((float) this.field_77289_h - 1.0F) * 2.0F - 1.0F); double var16 = (double) ((float) var5 / ((float) this.field_77289_h - 1.0F) * 2.0F - 1.0F); double var18 = Math.sqrt(var12 * var12 + var14 * var14 + var16 * var16); var12 /= var18; var14 /= var18; var16 /= var18; float var20 = this.size * (0.7F + this.world.random.nextFloat() * 0.6F); var6 = this.posX; var8 = this.posY; var10 = this.posZ; for (float var21 = 0.3F; var20 > 0.0F; var20 -= var21 * 0.75F) { int var22 = MathHelper.floor(var6); int var23 = MathHelper.floor(var8); int var24 = MathHelper.floor(var10); int var25 = this.world.getTypeId(var22, var23, var24); if (var25 > 0) { Block var26 = Block.byId[var25]; float var27 = this.source != null ? this.source.func_82146_a(this, var26, var22, var23, var24) : var26.getExplosionResistance( this.source, this.world, var22, var23, var24, this.posX, this.posY, this.posZ); var20 -= (var27 + 0.3F) * var21; } if (var20 > 0.0F) { var2.add(new ChunkPosition(var22, var23, var24)); } var6 += var12 * (double) var21; var8 += var14 * (double) var21; var10 += var16 * (double) var21; } } } } } this.field_77281_g.addAll(var2); this.size *= 2.0F; var3 = MathHelper.floor(this.posX - (double) this.size - 1.0D); var4 = MathHelper.floor(this.posX + (double) this.size + 1.0D); var5 = MathHelper.floor(this.posY - (double) this.size - 1.0D); int var28 = MathHelper.floor(this.posY + (double) this.size + 1.0D); int var13 = MathHelper.floor(this.posZ - (double) this.size - 1.0D); int var29 = MathHelper.floor(this.posZ + (double) this.size + 1.0D); List var15 = this.world.getEntities( this.source, AxisAlignedBB.a() .a( (double) var3, (double) var5, (double) var13, (double) var4, (double) var28, (double) var29)); Vec3D var30 = this.world.getVec3DPool().create(this.posX, this.posY, this.posZ); for (int var17 = 0; var17 < var15.size(); ++var17) { Entity var31 = (Entity) var15.get(var17); double var19 = var31.f(this.posX, this.posY, this.posZ) / (double) this.size; if (var19 <= 1.0D) { var6 = var31.locX - this.posX; var8 = var31.locY + (double) var31.getHeadHeight() - this.posY; var10 = var31.locZ - this.posZ; double var33 = (double) MathHelper.sqrt(var6 * var6 + var8 * var8 + var10 * var10); if (var33 != 0.0D) { var6 /= var33; var8 /= var33; var10 /= var33; double var32 = (double) this.world.a(var30, var31.boundingBox); double var34 = (1.0D - var19) * var32; var31.damageEntity( DamageSource.EXPLOSION, (int) ((var34 * var34 + var34) / 2.0D * 8.0D * (double) this.size + 1.0D)); var31.motX += var6 * var34; var31.motY += var8 * var34; var31.motZ += var10 * var34; if (var31 instanceof EntityHuman) { this.field_77288_k.put( (EntityHuman) var31, this.world.getVec3DPool().create(var6 * var34, var8 * var34, var10 * var34)); } } } } this.size = var1; }
public void a() { // CraftBukkit start if (this.size < 0.1F) { return; } // CraftBukkit end float f = this.size; HashSet hashset = new HashSet(); int i; int j; int k; double d0; double d1; double d2; for (i = 0; i < this.i; ++i) { for (j = 0; j < this.i; ++j) { for (k = 0; k < this.i; ++k) { if (i == 0 || i == this.i - 1 || j == 0 || j == this.i - 1 || k == 0 || k == this.i - 1) { double d3 = (double) ((float) i / ((float) this.i - 1.0F) * 2.0F - 1.0F); double d4 = (double) ((float) j / ((float) this.i - 1.0F) * 2.0F - 1.0F); double d5 = (double) ((float) k / ((float) this.i - 1.0F) * 2.0F - 1.0F); double d6 = Math.sqrt(d3 * d3 + d4 * d4 + d5 * d5); d3 /= d6; d4 /= d6; d5 /= d6; float f1 = this.size * (0.7F + this.world.random.nextFloat() * 0.6F); d0 = this.posX; d1 = this.posY; d2 = this.posZ; for (float f2 = 0.3F; f1 > 0.0F; f1 -= f2 * 0.75F) { int l = MathHelper.floor(d0); int i1 = MathHelper.floor(d1); int j1 = MathHelper.floor(d2); int k1 = this.world.getTypeId(l, i1, j1); if (k1 > 0) { Block block = Block.byId[k1]; float f3 = this.source != null ? this.source.a(this, this.world, l, i1, j1, block) : block.a(this.source); f1 -= (f3 + 0.3F) * f2; } if (f1 > 0.0F && (this.source == null || this.source.a(this, this.world, l, i1, j1, k1, f1)) && i1 < 256 && i1 >= 0) { // CraftBukkit - don't wrap explosions hashset.add(new ChunkPosition(l, i1, j1)); } d0 += d3 * (double) f2; d1 += d4 * (double) f2; d2 += d5 * (double) f2; } } } } } this.blocks.addAll(hashset); this.size *= 2.0F; i = MathHelper.floor(this.posX - (double) this.size - 1.0D); j = MathHelper.floor(this.posX + (double) this.size + 1.0D); k = MathHelper.floor(this.posY - (double) this.size - 1.0D); int l1 = MathHelper.floor(this.posY + (double) this.size + 1.0D); int i2 = MathHelper.floor(this.posZ - (double) this.size - 1.0D); int j2 = MathHelper.floor(this.posZ + (double) this.size + 1.0D); List list = this.world.getEntities( this.source, AxisAlignedBB.a() .a((double) i, (double) k, (double) i2, (double) j, (double) l1, (double) j2)); Vec3D vec3d = this.world.getVec3DPool().create(this.posX, this.posY, this.posZ); for (int k2 = 0; k2 < list.size(); ++k2) { Entity entity = (Entity) list.get(k2); double d7 = entity.f(this.posX, this.posY, this.posZ) / (double) this.size; if (d7 <= 1.0D) { d0 = entity.locX - this.posX; d1 = entity.locY + (double) entity.getHeadHeight() - this.posY; d2 = entity.locZ - this.posZ; double d8 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2); if (d8 != 0.0D) { d0 /= d8; d1 /= d8; d2 /= d8; double d9 = (double) this.world.a(vec3d, entity.boundingBox); double d10 = (1.0D - d7) * d9; // CraftBukkit start - Explosion damage hook org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity(); float damageDone = (float) ((int) ((d10 * d10 + d10) / 2.0D * 8.0D * (double) this.size + 1.0D)); if (damagee == null) { // nothing was hurt } else if (this.source == null) { // Block explosion (without an entity source; bed etc.) EntityDamageByBlockEvent event = new EntityDamageByBlockEvent( null, damagee, EntityDamageEvent.DamageCause.BLOCK_EXPLOSION, damageDone); Bukkit.getPluginManager().callEvent(event); if (!event.isCancelled()) { damagee.setLastDamageCause(event); entity.damageEntity(DamageSource.explosion(this), (float) event.getDamage()); double d11 = EnchantmentProtection.a(entity, d10); entity.motX += d0 * d11; entity.motY += d1 * d11; entity.motZ += d2 * d11; if (entity instanceof EntityHuman) { this.l.put( (EntityHuman) entity, this.world.getVec3DPool().create(d0 * d10, d1 * d10, d2 * d10)); } } } else { final org.bukkit.entity.Entity damager = this.source.getBukkitEntity(); final EntityDamageEvent.DamageCause damageCause; if (damager instanceof org.bukkit.entity.TNTPrimed) { damageCause = EntityDamageEvent.DamageCause.BLOCK_EXPLOSION; } else { damageCause = EntityDamageEvent.DamageCause.ENTITY_EXPLOSION; } EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, damageCause, damageDone); Bukkit.getPluginManager().callEvent(event); if (!event.isCancelled()) { entity.getBukkitEntity().setLastDamageCause(event); entity.damageEntity(DamageSource.explosion(this), (float) event.getDamage()); entity.motX += d0 * d10; entity.motY += d1 * d10; entity.motZ += d2 * d10; if (entity instanceof EntityHuman) { this.l.put( (EntityHuman) entity, this.world.getVec3DPool().create(d0 * d10, d1 * d10, d2 * d10)); } } } // CraftBukkit end } } } this.size = f; }
public void a() { // CraftBukkit start if (this.size < 0.1F) { return; } // CraftBukkit end HashSet hashset = Sets.newHashSet(); boolean flag = true; int i; int j; for (int k = 0; k < 16; ++k) { for (i = 0; i < 16; ++i) { for (j = 0; j < 16; ++j) { if (k == 0 || k == 15 || i == 0 || i == 15 || j == 0 || j == 15) { double d0 = (double) ((float) k / 15.0F * 2.0F - 1.0F); double d1 = (double) ((float) i / 15.0F * 2.0F - 1.0F); double d2 = (double) ((float) j / 15.0F * 2.0F - 1.0F); double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2); d0 /= d3; d1 /= d3; d2 /= d3; float f = this.size * (0.7F + this.world.random.nextFloat() * 0.6F); double d4 = this.posX; double d5 = this.posY; double d6 = this.posZ; for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) { BlockPosition blockposition = new BlockPosition(d4, d5, d6); IBlockData iblockdata = this.world.getType(blockposition); if (iblockdata.getBlock().getMaterial() != Material.AIR) { float f2 = this.source != null ? this.source.a(this, this.world, blockposition, iblockdata) : iblockdata.getBlock().a((Entity) null); f -= (f2 + 0.3F) * 0.3F; } if (f > 0.0F && (this.source == null || this.source.a(this, this.world, blockposition, iblockdata, f)) && blockposition.getY() < 256 && blockposition.getY() >= 0) { // CraftBukkit - don't wrap explosions hashset.add(blockposition); } d4 += d0 * 0.30000001192092896D; d5 += d1 * 0.30000001192092896D; d6 += d2 * 0.30000001192092896D; } } } } } this.blocks.addAll(hashset); float f3 = this.size * 2.0F; i = MathHelper.floor(this.posX - (double) f3 - 1.0D); j = MathHelper.floor(this.posX + (double) f3 + 1.0D); int l = MathHelper.floor(this.posY - (double) f3 - 1.0D); int i1 = MathHelper.floor(this.posY + (double) f3 + 1.0D); int j1 = MathHelper.floor(this.posZ - (double) f3 - 1.0D); int k1 = MathHelper.floor(this.posZ + (double) f3 + 1.0D); List list = this.world.getEntities( this.source, new AxisAlignedBB( (double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1)); Vec3D vec3d = new Vec3D(this.posX, this.posY, this.posZ); for (int l1 = 0; l1 < list.size(); ++l1) { Entity entity = (Entity) list.get(l1); if (!entity.aW()) { double d7 = entity.f(this.posX, this.posY, this.posZ) / (double) f3; if (d7 <= 1.0D) { double d8 = entity.locX - this.posX; double d9 = entity.locY + (double) entity.getHeadHeight() - this.posY; double d10 = entity.locZ - this.posZ; double d11 = (double) MathHelper.sqrt(d8 * d8 + d9 * d9 + d10 * d10); if (d11 != 0.0D) { d8 /= d11; d9 /= d11; d10 /= d11; double d12 = (double) this.world.a(vec3d, entity.getBoundingBox()); double d13 = (1.0D - d7) * d12; // entity.damageEntity(DamageSource.explosion(this), (float) ((int) ((d13 * d13 + d13) / // 2.0D * 8.0D * (double) f3 + 1.0D)));+ // CraftBukkit start CraftEventFactory.entityDamage = source; boolean wasDamaged = entity.damageEntity( DamageSource.explosion(this), (float) ((int) ((d13 * d13 + d13) / 2.0D * 8.0D * (double) f3 + 1.0D))); CraftEventFactory.entityDamage = null; if (!wasDamaged && !(entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock)) { continue; } // CraftBukkit end double d14 = EnchantmentProtection.a(entity, d13); entity.motX += d8 * d14; entity.motY += d9 * d14; entity.motZ += d10 * d14; if (entity instanceof EntityHuman && !((EntityHuman) entity).abilities.isInvulnerable) { this.k.put((EntityHuman) entity, new Vec3D(d8 * d13, d9 * d13, d10 * d13)); } } } } } }