protected void bi() { int i; if (this.bU() > 0) { i = this.bU() - 1; if (i <= 0) { // CraftBukkit start ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), 7.0F, false); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.world.createExplosion( this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, event.getRadius(), event.getFire(), this.world.getGameRules().getBoolean("mobGriefing")); } // CraftBukkit end this.world.createExplosion( this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, 7.0F, false, this.world.getGameRules().getBoolean("mobGriefing")); this.world.d(1013, (int) this.locX, (int) this.locY, (int) this.locZ, 0); } this.p(i); if (this.ticksLived % 10 == 0) { this.heal( 10.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason .WITHER_SPAWN); // CraftBukkit } } else { super.bi(); int j; for (i = 1; i < 3; ++i) { if (this.ticksLived >= this.bt[i - 1]) { this.bt[i - 1] = this.ticksLived + 10 + this.random.nextInt(10); if (this.world.difficulty >= 2) { int i1001 = i - 1; int i1003 = this.bu[i - 1]; this.bu[i1001] = this.bu[i - 1] + 1; if (i1003 > 15) { float f = 10.0F; float f1 = 5.0F; double d0 = MathHelper.a(this.random, this.locX - (double) f, this.locX + (double) f); double d1 = MathHelper.a(this.random, this.locY - (double) f1, this.locY + (double) f1); double d2 = MathHelper.a(this.random, this.locZ - (double) f, this.locZ + (double) f); this.a(i + 1, d0, d1, d2, true); this.bu[i - 1] = 0; } } j = this.q(i); if (j > 0) { Entity entity = this.world.getEntity(j); if (entity != null && entity.isAlive() && this.e(entity) <= 900.0D && this.o(entity)) { this.a(i + 1, (EntityLiving) entity); this.bt[i - 1] = this.ticksLived + 40 + this.random.nextInt(20); this.bu[i - 1] = 0; } else { this.c(i, 0); } } else { List list = this.world.a(EntityLiving.class, this.boundingBox.grow(20.0D, 8.0D, 20.0D), bw); for (int i1 = 0; i1 < 10 && !list.isEmpty(); ++i1) { EntityLiving entityliving = (EntityLiving) list.get(this.random.nextInt(list.size())); if (entityliving != this && entityliving.isAlive() && this.o(entityliving)) { if (entityliving instanceof EntityHuman) { if (!((EntityHuman) entityliving).abilities.isInvulnerable) { this.c(i, entityliving.id); } } else { this.c(i, entityliving.id); } break; } list.remove(entityliving); } } } } if (this.getGoalTarget() != null) { this.c(0, this.getGoalTarget().id); } else { this.c(0, 0); } if (this.bv > 0) { --this.bv; if (this.bv == 0 && this.world.getGameRules().getBoolean("mobGriefing")) { i = MathHelper.floor(this.locY); j = MathHelper.floor(this.locX); int j1 = MathHelper.floor(this.locZ); boolean flag = false; for (int k1 = -1; k1 <= 1; ++k1) { for (int l1 = -1; l1 <= 1; ++l1) { for (int i2 = 0; i2 <= 3; ++i2) { int j2 = j + k1; int k2 = i + i2; int l2 = j1 + l1; int i3 = this.world.getTypeId(j2, k2, l2); if (i3 > 0 && i3 != Block.BEDROCK.id && i3 != Block.ENDER_PORTAL.id && i3 != Block.ENDER_PORTAL_FRAME.id) { // CraftBukkit start if (CraftEventFactory.callEntityChangeBlockEvent(this, j2, k2, l2, 0, 0) .isCancelled()) { continue; } // CraftBukkit end flag = this.world.setAir(j2, k2, l2, true) || flag; } } } } if (flag) { this.world.a( (EntityHuman) null, 1012, (int) this.locX, (int) this.locY, (int) this.locZ, 0); } } } if (this.ticksLived % 20 == 0) { this.heal(1.0F); } } }
public boolean isValid() { return entity.isAlive() && entity.valid; }
public void attack(Entity entity) { if (entity.k_()) { int i = this.inventory.a(entity); if (this.hasEffect(MobEffectList.INCREASE_DAMAGE)) { i += 3 << this.getEffect(MobEffectList.INCREASE_DAMAGE).getAmplifier(); } if (this.hasEffect(MobEffectList.WEAKNESS)) { i -= 2 << this.getEffect(MobEffectList.WEAKNESS).getAmplifier(); } int j = 0; int k = 0; if (entity instanceof EntityLiving) { k = EnchantmentManager.a(this.inventory, (EntityLiving) entity); j += EnchantmentManager.getKnockbackEnchantmentLevel(this.inventory, (EntityLiving) entity); } if (this.isSprinting()) { ++j; } if (i > 0 || k > 0) { boolean flag = this.fallDistance > 0.0F && !this.onGround && !this.t() && !this.aU() && !this.hasEffect(MobEffectList.BLINDNESS) && this.vehicle == null && entity instanceof EntityLiving; if (flag) { i += this.random.nextInt(i / 2 + 2); } i += k; boolean flag1 = entity.damageEntity(DamageSource.playerAttack(this), i); if (flag1) { if (j > 0) { entity.b_( (double) (-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) j * 0.5F), 0.1D, (double) (MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) j * 0.5F)); this.motX *= 0.6D; this.motZ *= 0.6D; this.setSprinting(false); } if (flag) { this.c(entity); } if (k > 0) { this.d(entity); } if (i >= 18) { this.a((Statistic) AchievementList.E); } this.g(entity); } ItemStack itemstack = this.U(); if (itemstack != null && entity instanceof EntityLiving) { itemstack.a((EntityLiving) entity, this); if (itemstack.count <= 0) { itemstack.a(this); this.V(); } } if (entity instanceof EntityLiving) { if (entity.isAlive()) { this.a((EntityLiving) entity, true); } this.a(StatisticList.w, i); int l = EnchantmentManager.getFireAspectEnchantmentLevel( this.inventory, (EntityLiving) entity); if (l > 0) { entity.setOnFire(l * 4); } } this.c(0.3F); } } }
public boolean isDead() { return !entity.isAlive(); }
protected void E() { int i; if (this.cj() > 0) { i = this.cj() - 1; if (i <= 0) { // CraftBukkit start // this.world.createExplosion(this, this.locX, this.locY + (double) this.getHeadHeight(), // this.locZ, 7.0F, false, this.world.getGameRules().getBoolean("mobGriefing")); ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), 7.0F, false); this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.world.createExplosion( this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, event.getRadius(), event.getFire(), this.world.getGameRules().getBoolean("mobGriefing")); } // CraftBukkit end // CraftBukkit start - Use relative location for far away sounds // this.world.a(1013, new BlockPosition(this), 0); int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; for (EntityPlayer player : (List<EntityPlayer>) this.world.players) { double deltaX = this.locX - player.locX; double deltaZ = this.locZ - player.locZ; double distanceSquared = deltaX * deltaX + deltaZ * deltaZ; if (world.spigotConfig.witherSpawnSoundRadius > 0 && distanceSquared > world.spigotConfig.witherSpawnSoundRadius * world.spigotConfig.witherSpawnSoundRadius) continue; // Spigot if (distanceSquared > viewDistance * viewDistance) { double deltaLength = Math.sqrt(distanceSquared); double relativeX = player.locX + (deltaX / deltaLength) * viewDistance; double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance; player.playerConnection.sendPacket( new PacketPlayOutWorldEvent( 1013, new BlockPosition((int) relativeX, (int) this.locY, (int) relativeZ), 0, true)); } else { player.playerConnection.sendPacket( new PacketPlayOutWorldEvent( 1013, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0, true)); } } // CraftBukkit end } this.r(i); if (this.ticksLived % 10 == 0) { this.heal(10.0F, EntityRegainHealthEvent.RegainReason.WITHER_SPAWN); // CraftBukkit } } else { super.E(); int j; for (i = 1; i < 3; ++i) { if (this.ticksLived >= this.bm[i - 1]) { this.bm[i - 1] = this.ticksLived + 10 + this.random.nextInt(10); if (this.world.getDifficulty() == EnumDifficulty.NORMAL || this.world.getDifficulty() == EnumDifficulty.HARD) { int k = i - 1; int l = this.bn[i - 1]; this.bn[k] = this.bn[i - 1] + 1; if (l > 15) { float f = 10.0F; float f1 = 5.0F; double d0 = MathHelper.a(this.random, this.locX - (double) f, this.locX + (double) f); double d1 = MathHelper.a(this.random, this.locY - (double) f1, this.locY + (double) f1); double d2 = MathHelper.a(this.random, this.locZ - (double) f, this.locZ + (double) f); this.a(i + 1, d0, d1, d2, true); this.bn[i - 1] = 0; } } j = this.s(i); if (j > 0) { Entity entity = this.world.a(j); if (entity != null && entity.isAlive() && this.h(entity) <= 900.0D && this.hasLineOfSight(entity)) { this.a(i + 1, (EntityLiving) entity); this.bm[i - 1] = this.ticksLived + 40 + this.random.nextInt(20); this.bn[i - 1] = 0; } else { this.b(i, 0); } } else { List list = this.world.a( EntityLiving.class, this.getBoundingBox().grow(20.0D, 8.0D, 20.0D), Predicates.and(EntityWither.bp, IEntitySelector.d)); for (int i1 = 0; i1 < 10 && !list.isEmpty(); ++i1) { EntityLiving entityliving = (EntityLiving) list.get(this.random.nextInt(list.size())); if (entityliving != this && entityliving.isAlive() && this.hasLineOfSight(entityliving)) { if (entityliving instanceof EntityHuman) { if (!((EntityHuman) entityliving).abilities.isInvulnerable) { this.b(i, entityliving.getId()); } } else { this.b(i, entityliving.getId()); } break; } list.remove(entityliving); } } } } if (this.getGoalTarget() != null) { this.b(0, this.getGoalTarget().getId()); } else { this.b(0, 0); } if (this.bo > 0) { --this.bo; if (this.bo == 0 && this.world.getGameRules().getBoolean("mobGriefing")) { i = MathHelper.floor(this.locY); j = MathHelper.floor(this.locX); int j1 = MathHelper.floor(this.locZ); boolean flag = false; for (int k1 = -1; k1 <= 1; ++k1) { for (int l1 = -1; l1 <= 1; ++l1) { for (int i2 = 0; i2 <= 3; ++i2) { int j2 = j + k1; int k2 = i + i2; int l2 = j1 + l1; Block block = this.world.getType(new BlockPosition(j2, k2, l2)).getBlock(); if (block.getMaterial() != Material.AIR && block != Blocks.BEDROCK && block != Blocks.END_PORTAL && block != Blocks.END_PORTAL_FRAME && block != Blocks.COMMAND_BLOCK && block != Blocks.BARRIER) { // CraftBukkit start if (CraftEventFactory.callEntityChangeBlockEvent(this, j2, k2, l2, Blocks.AIR, 0) .isCancelled()) { continue; } // CraftBukkit end flag = this.world.setAir(new BlockPosition(j2, k2, l2), true) || flag; } } } } if (flag) { this.world.a((EntityHuman) null, 1012, new BlockPosition(this), 0); } } } if (this.ticksLived % 20 == 0) { this.heal(1.0F, EntityRegainHealthEvent.RegainReason.REGEN); // CraftBukkit } } }