public BlockHandler(Block bloc, String... names) { super(names[0]); this.block = bloc; if (block != null) { block .setBlockName(names[0]) .setBlockTextureName(names[1]) .setCreativeTab(Steamcraft.steamTab); // finalizing the block if (names.length > 2) { oreName = names[2]; } if (block.hasTileEntity(0)) { GameRegistry.registerTileEntity( block.createTileEntity(null, 0).getClass(), block.getUnlocalizedName()); } } }
@Override public void registerBlock( ModManager manager, String name, String modPrefix, Block block, Class<? extends ItemBlock> itemBlock) { super.registerBlock(manager, name, modPrefix, block, itemBlock); // Set block name if it is missing if (block.getUnlocalizedName() == null || block.getUnlocalizedName().contains("null")) { block.setBlockName((modPrefix != null ? modPrefix : "") + name); } // Set texture name if it is missing if (modPrefix != null && (block.textureName == null || block.textureName.isEmpty())) { block.setBlockTextureName(modPrefix + name); } // Sets creative tab if it is missing if (manager.defaultTab != null && block.getCreativeTabToDisplayOn() == null) { block.setCreativeTab(manager.defaultTab); } }
@EventHandler public void init(FMLInitializationEvent event) { NetworkRegistry.INSTANCE.registerGuiHandler(this, new GuiHandler()); logger.info("Registering chunk load handler"); ForgeChunkManager.setForcedChunkLoadingCallback(this, new ChunkLoadingHandler()); chunkLoadViewer = new ChunkLoadViewDataProxy(chunkSightRange); FMLCommonHandler.instance().bus().register(chunkLoadViewer); proxy.registerKeyHandler(); proxy.registerRendering(); loadConfigs(true); logger.info("Registering pipes"); loadPipes(); triggerPipeClosed = new TriggerPipeClosed("APClosed"); ActionManager.registerTriggerProvider(new GateProvider()); if (allowWRRemove) { // Additional Pipes GameRegistry.addRecipe( new ItemStack(pipeItemsTeleport), new Object[] {"A", 'A', pipePowerTeleport}); GameRegistry.addRecipe( new ItemStack(pipeItemsTeleport), new Object[] {"A", 'A', pipeLiquidsTeleport}); GameRegistry.addRecipe( new ItemStack(pipeItemsRedStone), new Object[] {"A", 'A', pipeLiquidsRedstone}); // BC Liquid GameRegistry.addRecipe( new ItemStack(BuildCraftTransport.pipeItemsCobblestone), new Object[] {"A", 'A', BuildCraftTransport.pipeFluidsCobblestone}); GameRegistry.addRecipe( new ItemStack(BuildCraftTransport.pipeItemsGold), new Object[] {"A", 'A', BuildCraftTransport.pipeFluidsGold}); GameRegistry.addRecipe( new ItemStack(BuildCraftTransport.pipeItemsIron), new Object[] {"A", 'A', BuildCraftTransport.pipeFluidsIron}); GameRegistry.addRecipe( new ItemStack(BuildCraftTransport.pipeItemsStone), new Object[] {"A", 'A', BuildCraftTransport.pipeFluidsStone}); GameRegistry.addRecipe( new ItemStack(BuildCraftTransport.pipeItemsWood), new Object[] {"A", 'A', BuildCraftTransport.pipeFluidsWood}); // BC Power GameRegistry.addRecipe( new ItemStack(BuildCraftTransport.pipeItemsGold), new Object[] {"A", 'A', BuildCraftTransport.pipePowerGold}); GameRegistry.addRecipe( new ItemStack(BuildCraftTransport.pipeItemsStone), new Object[] {"A", 'A', BuildCraftTransport.pipePowerStone}); GameRegistry.addRecipe( new ItemStack(BuildCraftTransport.pipeItemsWood), new Object[] {"A", 'A', BuildCraftTransport.pipePowerWood}); } // ChunkLoader blockChunkLoader = new BlockChunkLoader(); blockChunkLoader.setBlockName("TeleportTether"); GameRegistry.registerBlock(blockChunkLoader, ItemBlock.class, "chunkLoader"); GameRegistry.registerTileEntity(TileChunkLoader.class, "TeleportTether"); GameRegistry.addRecipe( new ItemStack(blockChunkLoader), new Object[] { "iii", "iLi", "iii", 'i', Items.iron_ingot, 'L', new ItemStack(Items.dye, 1, 4) }); }