/** * Esta funcion se usa para pintar la barra de seleccion de los menus. Esta aqui para no repetirla * en todas partes... */ static void pintaBarraMenu(Graphics g, JMenuItem menuItem, Color bgColor) { ButtonModel model = menuItem.getModel(); Color oldColor = g.getColor(); int menuWidth = menuItem.getWidth(); int menuHeight = menuItem.getHeight(); if (menuItem.isOpaque()) { g.setColor(menuItem.getBackground()); g.fillRect(0, 0, menuWidth, menuHeight); } if ((menuItem instanceof JMenu && !(((JMenu) menuItem).isTopLevelMenu()) && model.isSelected()) || model.isArmed()) { RoundRectangle2D.Float boton = new RoundRectangle2D.Float(); boton.x = 1; boton.y = 0; boton.width = menuWidth - 3; boton.height = menuHeight - 1; boton.arcwidth = 8; boton.archeight = 8; GradientPaint grad = new GradientPaint(1, 1, getBrilloMenu(), 0, menuHeight, getSombraMenu()); Graphics2D g2D = (Graphics2D) g; g2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g.setColor(bgColor); g2D.fill(boton); g.setColor(bgColor.darker()); g2D.draw(boton); g2D.setPaint(grad); g2D.fill(boton); g2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_DEFAULT); } g.setColor(oldColor); }
/** * Parse the text then draw it without any rotation. * * @param g Graphics context * @param x pixel position of the text * @param y pixel position of the text */ public void draw(Graphics g, int x, int y) { TextState ts; int xoffset = x; int yoffset = y; if (g == null || text == null) return; Graphics lg = g.create(); parseText(g); if (justification == CENTER) { xoffset = x - width / 2; } else if (justification == RIGHT) { xoffset = x - width; } if (background != null) { lg.setColor(background); lg.fillRect(xoffset, yoffset - ascent, width, height); lg.setColor(g.getColor()); } if (font != null) lg.setFont(font); if (color != null) lg.setColor(color); for (int i = 0; i < list.size(); i++) { ts = ((TextState) (list.elementAt(i))); if (ts.f != null) lg.setFont(ts.f); if (ts.s != null) lg.drawString(ts.toString(), ts.x + xoffset, ts.y + yoffset); } lg.dispose(); lg = null; }
/** * Returns the Color used for text drawing operations. * * @see #setColor */ public Color getColor() { return graphics.getColor(); }
@Override public void paint(Graphics g) { Color origColor; boolean isPressed, isRollOver, isEnabled; int w, h, size; w = getWidth(); h = getHeight(); origColor = g.getColor(); isPressed = getModel().isPressed(); isRollOver = getModel().isRollover(); isEnabled = isEnabled(); g.setColor(getBackground()); g.fillRect(0, 0, w, h); g.setColor(shadow); // Using the background color set above if (direction == WEST) { g.drawLine(0, 0, 0, h - 1); // left g.drawLine(w - 1, 0, w - 1, 0); // right } else g.drawLine(w - 2, h - 1, w - 2, 0); // right g.drawLine(0, 0, w - 2, 0); // top if (isRollOver) { // do highlights or shadows Color color1; Color color2; if (isPressed) { color2 = Color.WHITE; color1 = shadow; } else { color1 = Color.WHITE; color2 = shadow; } g.setColor(color1); if (direction == WEST) { g.drawLine(1, 1, 1, h - 1); // left g.drawLine(1, 1, w - 2, 1); // top g.setColor(color2); g.drawLine(w - 1, h - 1, w - 1, 1); // right } else { g.drawLine(0, 1, 0, h - 1); g.drawLine(0, 1, w - 3, 1); // top g.setColor(color2); g.drawLine(w - 3, h - 1, w - 3, 1); // right } } // g.drawLine(0, h - 1, w - 1, h - 1); //bottom // If there's no room to draw arrow, bail if (h < 5 || w < 5) { g.setColor(origColor); return; } if (isPressed) { g.translate(1, 1); } // Draw the arrow size = Math.min((h - 4) / 3, (w - 4) / 3); size = Math.max(size, 2); boolean highlight = false; if (!highlightedTabs.isEmpty() && ((direction == WEST && tabScroller.scrollBackwardButton.isEnabled()) || (direction == EAST && tabScroller.scrollForwardButton.isEnabled()))) { Rectangle viewRect = tabScroller.viewport.getViewRect(); if (direction == WEST) { int leadingTabIndex = getClosestTab(viewRect.x, viewRect.y); for (int i = 0; i < leadingTabIndex; i++) { if (highlightedTabs.contains(i) && !isScrollTabVisible(i)) { highlight = true; break; } } } else { int leadingTabIndex = getClosestTab(viewRect.x + viewRect.y, viewRect.y); for (int i = leadingTabIndex; i < tabPane.getTabCount(); i++) { if (highlightedTabs.contains(i) && !isScrollTabVisible(i)) { highlight = true; break; } } } if (highlight) { Image img = DesktopUtilActivator.getImage( direction == WEST ? "service.gui.icons.TAB_UNREAD_BACKWARD_ICON" : "service.gui.icons.TAB_UNREAD_FORWARD_ICON"); int wi = img.getWidth(null); g.drawImage(img, (w - wi) / 2, (h - size) / 2 - 2 /* 2 borders 1px width*/, null); } } if (!highlight) paintTriangle(g, (w - size) / 2, (h - size) / 2, size, direction, isEnabled); // Reset the Graphics back to it's original settings if (isPressed) { g.translate(-1, -1); } g.setColor(origColor); }