/** * Updates the stats of a player based on their current attributes * * @param data player to update */ public static void updatePlayer(PlayerData data) { Player player = data.getPlayer(); if (player != null) { double change = updateStat(data, AttributeManager.HEALTH, player.getMaxHealth()); data.addMaxHealth(change); change = updateStat(data, AttributeManager.MANA, data.getMaxMana()); data.addMaxMana(change); } }