Beispiel #1
0
 /** Key handling. */
 @Override
 public void keyPressed(final KeyEvent arg0) {
   switch (arg0.getKeyCode()) {
     case KeyEvent.VK_UP:
       {
         up = true;
         break;
       }
     case KeyEvent.VK_LEFT:
       {
         left = true;
         break;
       }
     case KeyEvent.VK_RIGHT:
       {
         right = true;
         break;
       }
     case KeyEvent.VK_SPACE:
       {
         setShoot(true);
         System.out.println("shootin");
         break;
       }
     case KeyEvent.VK_ESCAPE:
       {
         player.setHealth(0);
       }
   }
 }
Beispiel #2
0
 @Override
 public void start(boolean arg0) {
   player.setHealth(0);
 }