Beispiel #1
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final Item I =
        getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_UNWORNONLY);
    if (I == null) return false;
    if (((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_VEGETATION)
        && ((I.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_WOODEN)) {
      mob.tell(L("Your plant knowledge can tell you nothing about @x1.", I.name(mob)));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;
    final boolean success = proficiencyCheck(mob, 0, auto);

    if (!success) mob.tell(L("Your plant senses fail you."));
    else {
      final CMMsg msg =
          CMClass.getMsg(mob, I, null, CMMsg.MSG_DELICATE_SMALL_HANDS_ACT | CMMsg.MASK_MAGIC, null);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        final StringBuffer str = new StringBuffer("");
        str.append(
            L(
                "@x1 is a kind of @x2.  ",
                I.name(mob),
                RawMaterial.CODES.NAME(I.material()).toLowerCase()));
        if (isPlant(I)) str.append(L("It was summoned by @x1.", I.rawSecretIdentity()));
        else str.append(L("It is either processed by hand, or grown wild."));
        mob.tell(str.toString());
      }
    }
    return success;
  }
Beispiel #2
0
 public void makePuddle(Room R, int oldWeather, int newWeather) {
   for (int i = 0; i < R.numItems(); i++) {
     final Item I = R.getItem(i);
     if ((I instanceof Drink)
         && (!CMLib.flags().isGettable(I))
         && ((I.name().toLowerCase().indexOf("puddle") >= 0)
             || (I.name().toLowerCase().indexOf("snow") >= 0))) return;
   }
   final Item I = CMClass.getItem("GenLiquidResource");
   CMLib.flags().setGettable(I, false);
   ((Drink) I).setLiquidHeld(100);
   ((Drink) I).setLiquidRemaining(100);
   ((Drink) I).setLiquidType(RawMaterial.RESOURCE_FRESHWATER);
   I.setMaterial(RawMaterial.RESOURCE_FRESHWATER);
   I.basePhyStats().setDisposition(I.basePhyStats().disposition() | PhyStats.IS_UNSAVABLE);
   CMLib.materials().addEffectsToResource(I);
   I.recoverPhyStats();
   if (coldWetWeather(oldWeather)) {
     I.setName(L("some snow"));
     I.setDisplayText(L("some snow rests on the ground here."));
     I.setDescription(L("the snow is white and still quite cold!"));
   } else {
     I.setName(L("a puddle of water"));
     I.setDisplayText(L("a puddle of water has formed here."));
     I.setDescription(L("It looks drinkable."));
   }
   R.addItem(I, ItemPossessor.Expire.Monster_EQ);
   R.recoverRoomStats();
 }
Beispiel #3
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    final Item target = getTarget(mob, null, givenTarget, commands, Wearable.FILTER_UNWORNONLY);
    if (target == null) return false;
    if (!(target instanceof Armor)) {
      mob.tell(L("@x1 cannot be refitted.", target.name(mob)));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success =
        proficiencyCheck(
            mob,
            (((mob.phyStats().level() + (2 * getXLEVELLevel(mob))) - target.phyStats().level())
                * 5),
            auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              (auto ? "<T-NAME> begins to shimmer!" : "^S<S-NAME> incant(s) at <T-NAMESELF>!^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);

        if (target.phyStats().height() == 0)
          mob.tell(L("Nothing happens to @x1.", target.name(mob)));
        else {
          mob.location()
              .show(
                  mob,
                  target,
                  CMMsg.MSG_OK_VISUAL,
                  L("<T-NAME> begin(s) to magically resize itself!"));
          target.basePhyStats().setHeight(0);
        }
        target.recoverPhyStats();
        mob.location().recoverRoomStats();
      }

    } else
      beneficialWordsFizzle(
          mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but nothing happens."));

    // return whether it worked
    return success;
  }
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB target = getTarget(mob, commands, givenTarget);
    if (target == null) return false;
    Item myPlant = Druid_MyPlants.myPlant(mob.location(), mob, 0);
    if (myPlant == null) {
      if (auto) myPlant = new Chant_SummonPlants().buildPlant(mob, mob.location());
      else {
        mob.tell(L("There doesn't appear to be any of your plants here to choke with."));
        return false;
      }
    }

    if (target.getWearPositions(Wearable.WORN_NECK) == 0) {
      if (!auto) mob.tell(L("Ummm, @x1 doesn't HAVE a neck...", target.name(mob)));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (success) {

      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto
                  ? ""
                  : L("^S<S-NAME> chant(s) at <T-NAME> while pointing at @x1!^?", myPlant.name()));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        target.moveItemTo(myPlant);
        myPlant.setRawWornCode(Wearable.WORN_NECK);
        mob.location()
            .show(
                target,
                null,
                CMMsg.MSG_OK_VISUAL,
                L("@x1 jumps up and wraps itself around <S-YOUPOSS> neck!", myPlant.name()));
        beneficialAffect(mob, myPlant, asLevel, 5);
      }
    } else
      return maliciousFizzle(
          mob, target, L("<S-NAME> chant(s) at <T-NAME>, but the magic fizzles."));

    // return whether it worked
    return success;
  }
 @Override
 protected Item buildMyPlant(MOB mob, Room room) {
   final int code = material & RawMaterial.RESOURCE_MASK;
   final Item newItem = CMClass.getBasicItem("GenItem");
   final String name =
       CMLib.english().startWithAorAn(RawMaterial.CODES.NAME(code).toLowerCase() + " tree");
   newItem.setName(name);
   newItem.setDisplayText(L("@x1 grows here.", newItem.name()));
   newItem.setDescription("");
   newItem.basePhyStats().setWeight(10000);
   CMLib.flags().setGettable(newItem, false);
   newItem.setMaterial(material);
   newItem.setSecretIdentity(mob.Name());
   newItem.setMiscText(newItem.text());
   room.addItem(newItem);
   final Chant_SummonTree newChant = new Chant_SummonTree();
   newItem.basePhyStats().setLevel(10 + newChant.getX1Level(mob));
   newItem.setExpirationDate(0);
   room.showHappens(
       CMMsg.MSG_OK_ACTION,
       L("a tall, healthy @x1 tree sprouts up.", RawMaterial.CODES.NAME(code).toLowerCase()));
   room.recoverPhyStats();
   newChant.plantsLocationR = room;
   newChant.littlePlantsI = newItem;
   if (CMLib.law().doesOwnThisLand(mob, room)) {
     newChant.setInvoker(mob);
     newChant.setMiscText(mob.Name());
     newItem.addNonUninvokableEffect(newChant);
   } else newChant.beneficialAffect(mob, newItem, 0, (newChant.adjustedLevel(mob, 0) * 240) + 450);
   room.recoverPhyStats();
   return newItem;
 }
Beispiel #6
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final Item target = getTarget(mob, null, givenTarget, commands, Wearable.FILTER_ANY);
    if (target == null) return false;
    if (!target.subjectToWearAndTear()) {
      mob.tell(L("@x1 cannot be mended.", target.name(mob)));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success =
        proficiencyCheck(
            mob,
            (((mob.phyStats().level() + (2 * getXLEVELLevel(mob))) - target.phyStats().level())
                * 5),
            auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              (auto ? "<T-NAME> begins to shimmer!" : "^S<S-NAME> incant(s) at <T-NAMESELF>!^?"));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        if (target.usesRemaining() >= 100) mob.tell(L("Nothing happens to @x1.", target.name(mob)));
        else {
          mob.location()
              .show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> begin(s) to glow and mend!"));
          target.setUsesRemaining(100);
        }
        target.recoverPhyStats();
        mob.location().recoverRoomStats();
      }

    } else
      beneficialWordsFizzle(
          mob, target, L("<S-NAME> incant(s) at <T-NAMESELF>, but nothing happens."));

    // return whether it worked
    return success;
  }
Beispiel #7
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    Item myPlant = getTarget(mob, mob.location(), givenTarget, commands, Item.WORNREQ_ANY);
    if (myPlant == null) return false;

    if (isPlant(myPlant) == null) {
      mob.tell("You can't control " + myPlant.name() + ".");
      return false;
    }

    if (myPlant.rawSecretIdentity().equals(mob.Name())) {
      mob.tell("You already control " + myPlant.name() + ".");
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              myPlant,
              this,
              verbalCastCode(mob, myPlant, auto),
              auto ? "" : "^S<S-NAME> chant(s) to <T-NAMESELF>!^?");
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        Ability A = isPlant(myPlant);
        if (A != null) A.setInvoker(mob);
        mob.tell(
            "You wrest control of " + myPlant.name() + " from " + myPlant.secretIdentity() + ".");
        myPlant.setSecretIdentity(mob.Name());
      }

    } else
      beneficialVisualFizzle(
          mob, myPlant, "<S-NAME> chant(s) to <T-NAMESELF>, but nothing happens.");

    // return whether it worked
    return success;
  }
Beispiel #8
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {
    Item target = super.getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY);
    if (target == null) return false;

    if ((!(target instanceof Ammunition))
        || (!((Ammunition) target).ammunitionType().equalsIgnoreCase("arrows"))) {
      mob.tell(mob, target, null, "You can't enchant <T-NAME> ith an Enchant Arrows spell!");
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int experienceToLose = getXPCOSTAdjustment(mob, 5);
    CMLib.leveler().postExperience(mob, null, null, -experienceToLose, false);

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : "^S<S-NAME> hold(s) <T-NAMESELF> and cast(s) a spell.^?");
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        Ability A = target.fetchEffect(ID());
        if ((A != null) && (CMath.s_int(A.text()) > 2))
          mob.tell("You are not able to enchant " + target.name() + " further.");
        else {
          mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, "<T-NAME> glows!");
          if (A == null) {
            A = (Ability) copyOf();
            target.addNonUninvokableEffect(A);
          }
          A.setMiscText("" + (CMath.s_int(A.text()) + 1));
          target.recoverEnvStats();
          mob.recoverEnvStats();
        }
      }

    } else
      beneficialWordsFizzle(
          mob,
          target,
          "<S-NAME> hold(s) <T-NAMESELF> tightly and whisper(s), but fail(s) to cast a spell.");

    // return whether it worked
    return success;
  }
Beispiel #9
0
 public void outfit(MOB mob, Vector items) {
   if ((mob == null) || (items == null) || (items.size() == 0)) return;
   for (int i = 0; i < items.size(); i++) {
     Item I = (Item) items.elementAt(i);
     if (mob.fetchInventory("$" + I.name() + "$") == null) {
       I = (Item) I.copyOf();
       I.text();
       I.recoverEnvStats();
       mob.addInventory(I);
       if (I.whereCantWear(mob) <= 0) I.wearIfPossible(mob);
       if (((I instanceof Armor) || (I instanceof Weapon))
           && (I.amWearingAt(Wearable.IN_INVENTORY))) I.destroy();
     }
   }
 }
Beispiel #10
0
 @Override
 public void unInvoke() {
   Item I = null;
   if (affected instanceof Item) I = (Item) affected;
   super.unInvoke();
   if ((canBeUninvoked())
       && (I != null)
       && (I.owner() instanceof MOB)
       && (!I.amWearingAt(Wearable.IN_INVENTORY))) {
     final MOB mob = (MOB) I.owner();
     if ((!mob.amDead()) && (CMLib.flags().isInTheGame(mob, false))) {
       mob.tell(L("@x1 loosens its grip on your neck and falls off.", I.name(mob)));
       I.setRawWornCode(0);
       mob.location().moveItemTo(I, ItemPossessor.Expire.Player_Drop);
     }
   }
 }
Beispiel #11
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final Item target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY);
    if (target == null) return false;

    final Room room = CMLib.map().roomLocation(mob);
    if ((room == null) || (room.getArea() == null)) return false;
    final String roomID = CMLib.map().getExtendedRoomID(room);
    if ((CMath.bset(room.getArea().flags(), Area.FLAG_INSTANCE_CHILD)) || (roomID.length() == 0)) {
      mob.tell(L("The magic in this place will not permit it to become a refuge."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? "" : L("^S<S-NAME> point(s) at <T-NAMESELF> and @x1.^?", prayWord(mob)));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> glows slightly!"));
        mob.tell(
            L(
                "@x1 will now await someone to 'SAYTO \"@x1\" Refuge' to it before teleporting you back here.",
                target.name(mob)));
        final Ability A = beneficialAffect(mob, target, asLevel, Ability.TICKS_ALMOST_FOREVER);
        if (A != null) A.setMiscText(roomID);
        target.recoverPhyStats();
        mob.recoverPhyStats();
      }

    } else
      beneficialVisualFizzle(
          mob, target, L("<S-NAME> point(s) at <T-NAMESELF>, but fail(s) to properly pray."));

    // return whether it worked
    return success;
  }
Beispiel #12
0
 protected String getShowableMoney(InventoryList list) {
   final StringBuilder msg = new StringBuilder("");
   if (list.moneyItems.size() > 0) {
     msg.append(L("\n\r^HMoney:^N\n\r"));
     Item I = null;
     for (final Enumeration e = list.moneyItems.keys(); e.hasMoreElements(); ) {
       final String key = (String) e.nextElement();
       final Vector<Coins> V = list.moneyItems.get(key);
       double totalValue = 0.0;
       for (int v = 0; v < V.size(); v++) {
         I = V.get(v);
         if (I != null) {
           if (v > 0) msg.append(", ");
           if (I instanceof Coins) totalValue += ((Coins) I).getTotalValue();
           msg.append(I.name());
         }
       }
       msg.append(" ^N(" + CMLib.beanCounter().abbreviatedPrice(key, totalValue) + ")");
       if (e.hasMoreElements()) msg.append("\n\r");
     }
   }
   return msg.toString();
 }
Beispiel #13
0
 public Item isRuinedLoot(DVector policies, Item I) {
   if (I == null) return null;
   if ((CMath.bset(I.envStats().disposition(), EnvStats.IS_UNSAVABLE))
       || (CMath.bset(I.envStats().sensesMask(), EnvStats.SENSE_ITEMNORUIN))
       || (I instanceof Coins)) return I;
   if (I.name().toLowerCase().indexOf("ruined ") >= 0) return I;
   for (int d = 0; d < policies.size(); d++) {
     if ((((Vector) policies.elementAt(d, 3)).size() > 0)
         && (!CMLib.masking().maskCheck((Vector) policies.elementAt(d, 3), I, true))) continue;
     if (CMLib.dice().rollPercentage() > ((Integer) policies.elementAt(d, 1)).intValue()) continue;
     int flags = ((Integer) policies.elementAt(d, 2)).intValue();
     if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_WORN) && I.amWearingAt(Wearable.IN_INVENTORY))
       continue;
     else if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_UNWORN)
         && (!I.amWearingAt(Wearable.IN_INVENTORY))) continue;
     if (CMath.bset(flags, CMMiscUtils.LOOTFLAG_LOSS)) return null;
     Item I2 = CMClass.getItem("GenItem");
     I2.baseEnvStats().setWeight(I.baseEnvStats().weight());
     I2.setName(I.Name());
     I2.setDisplayText(I.displayText());
     I2.setDescription(I2.description());
     I2.recoverEnvStats();
     I2.setMaterial(I.material());
     String ruinDescAdder = null;
     switch (I2.material() & RawMaterial.MATERIAL_MASK) {
       case RawMaterial.MATERIAL_LEATHER:
       case RawMaterial.MATERIAL_CLOTH:
       case RawMaterial.MATERIAL_VEGETATION:
       case RawMaterial.MATERIAL_FLESH:
       case RawMaterial.MATERIAL_PAPER:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name()) + " is torn and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_METAL:
       case RawMaterial.MATERIAL_MITHRIL:
       case RawMaterial.MATERIAL_WOODEN:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name()) + " is battered and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_GLASS:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name())
                 + " is shattered and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_ROCK:
       case RawMaterial.MATERIAL_PRECIOUS:
       case RawMaterial.MATERIAL_PLASTIC:
         ruinDescAdder =
             CMStrings.capitalizeFirstLetter(I2.name()) + " is cracked and ruined beyond repair.";
         break;
       case RawMaterial.MATERIAL_UNKNOWN:
       case RawMaterial.MATERIAL_ENERGY:
       case RawMaterial.MATERIAL_LIQUID:
       default:
         ruinDescAdder = CMStrings.capitalizeFirstLetter(I2.name()) + " is ruined beyond repair.";
         break;
     }
     I2.setDescription(CMStrings.endWithAPeriod(I2.description()) + " " + ruinDescAdder);
     String oldName = I2.Name();
     I2.setName(CMLib.english().insertUnColoredAdjective(I2.Name(), "ruined"));
     int x = I2.displayText().toUpperCase().indexOf(oldName.toUpperCase());
     I2.setBaseValue(0);
     if (x >= 0)
       I2.setDisplayText(
           I2.displayText().substring(0, x)
               + I2.Name()
               + I2.displayText().substring(x + oldName.length()));
     return I2;
   }
   return I;
 }
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    if (commands.size() < 2) {
      if (mob.isMonster() && (commands.size() == 1)) {
        final String parm = correctItem(mob);
        if (parm != null) commands.add(parm);
      }
      if (commands.size() < 2) {
        mob.tell(L("You must specify a target, and what item to swap on the target!"));
        return false;
      }
    }
    final Item I = mob.findItem(null, commands.get(commands.size() - 1));
    if ((I == null) || (!CMLib.flags().canBeSeenBy(I, mob))) {
      mob.tell(L("You don't seem to have '@x1'.", (commands.get(commands.size() - 1))));
      return false;
    }
    if (((I instanceof Armor) && (I.basePhyStats().armor() > 1))
        || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1))) {
      mob.tell(L("@x1 is not buffoonish enough!", I.name(mob)));
      return false;
    }
    commands.remove(commands.size() - 1);

    final MOB target = getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    final Item targetItem = targetItem(target);
    if (targetItem == null) {
      if (!freePosition(target)) {
        mob.tell(L("@x1 has no free wearing positions!", target.name(mob)));
        return false;
      }
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int levelDiff = target.phyStats().level() - mob.phyStats().level();

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (levelDiff > 0)
      levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 5 : 15));
    else levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 1 : 2));

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              (CMMsg.MSG_NOISYMOVEMENT | CMMsg.MASK_DELICATE | CMMsg.MASK_MALICIOUS)
                  | (auto ? CMMsg.MASK_ALWAYS : 0),
              auto ? "" : L("<S-NAME> do(es) buffoonery to <T-NAMESELF>."));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        long position = -1;
        if (targetItem != null) {
          position = targetItem.rawWornCode();
          targetItem.unWear();
        } else {
          final Vector<Long> free = getFreeWearingPositions(target);
          if (free.size() < 1) {
            mob.tell(L("@x1 has no free wearing positions!", target.name(mob)));
            return false;
          }
          if ((free.contains(Long.valueOf(Wearable.WORN_WIELD)))
              && ((I instanceof Weapon) || (!(I instanceof Armor)))) position = Wearable.WORN_WIELD;
          else position = free.elementAt(CMLib.dice().roll(1, free.size(), -1)).longValue();
        }
        if (position >= 0) {
          I.unWear();
          target.moveItemTo(I);
          I.wearAt(position);
        }
      }
    } else
      return beneficialVisualFizzle(
          mob, target, L("<S-NAME> attempt(s) buffoonery on <T-NAMESELF>, but fail(s)."));

    return success;
  }
Beispiel #15
0
  public boolean invoke(
      MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) {

    if (commands.size() < 1) {
      mob.tell("Create overgrowth where?");
      return false;
    }

    String areaName = CMParms.combine(commands, 0).trim().toUpperCase();
    Room anyRoom = null;
    Room newRoom = null;
    try {
      Vector rooms = CMLib.map().findRooms(CMLib.map().rooms(), mob, areaName, true, 10);
      for (Enumeration r = rooms.elements(); r.hasMoreElements(); ) {
        Room R = (Room) r.nextElement();
        anyRoom = R;
        if ((R.domainType() & Room.INDOORS) == 0) {
          newRoom = R;
          break;
        }
      }
    } catch (NoSuchElementException e) {
    }

    if (newRoom == null) {
      if (anyRoom == null)
        mob.tell("You don't know of an place called '" + CMParms.combine(commands, 0) + "'.");
      else mob.tell("There IS such a place, but its not outdoors, so your magic would fail.");
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      CMMsg msg =
          CMClass.getMsg(
              mob,
              null,
              this,
              verbalCastCode(mob, null, auto),
              "^S<S-NAME> chant(s) about a far away place.^?");
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        Item newItem = null;
        if (newRoom.domainType() == Room.DOMAIN_INDOORS_CAVE)
          newItem = Chant_SummonFungus.buildFungus(mob, newRoom);
        else if ((newRoom.domainType() == Room.DOMAIN_OUTDOORS_UNDERWATER)
            || (newRoom.domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE))
          newItem = Chant_SummonSeaweed.buildSeaweed(mob, newRoom);
        else if ((newRoom.domainType() == Room.DOMAIN_INDOORS_STONE)
            || (newRoom.domainType() == Room.DOMAIN_INDOORS_WOOD))
          newItem = Chant_SummonHouseplant.buildHouseplant(mob, newRoom);
        else newItem = Chant_SummonPlants.buildPlant(mob, newRoom);
        mob.tell("You feel a distant connection with " + newItem.name());
      }
    } else
      beneficialWordsFizzle(
          mob, null, "<S-NAME> chant(s) about a far away place, but the magic fades.");

    // return whether it worked
    return success;
  }
Beispiel #16
0
 public String builtPrompt(MOB mob) {
   StringBuffer buf = new StringBuffer("\n\r");
   String prompt = mob.playerStats().getPrompt();
   String promptUp = null;
   int c = 0;
   while (c < prompt.length())
     if ((prompt.charAt(c) == '%') && (c < (prompt.length() - 1))) {
       switch (prompt.charAt(++c)) {
         case '-':
           if (c < (prompt.length() - 2)) {
             if (promptUp == null) promptUp = prompt.toUpperCase();
             String promptSub = promptUp.substring(c + 1);
             Wearable.CODES wcodes = Wearable.CODES.instance();
             boolean isFound = false;
             for (long code : wcodes.all())
               if (promptSub.startsWith(wcodes.nameup(code))) {
                 c += 1 + wcodes.nameup(code).length();
                 Item I = mob.fetchFirstWornItem(code);
                 if (I != null) buf.append(I.name());
                 isFound = true;
                 break;
               }
             if (!isFound) {
               CharStats.CODES ccodes = CharStats.CODES.instance();
               for (int code : ccodes.all())
                 if (promptSub.startsWith(ccodes.name(code))) {
                   c += 1 + ccodes.name(code).length();
                   buf.append(mob.charStats().getStat(code));
                   isFound = true;
                   break;
                 }
               if (!isFound)
                 for (int code : ccodes.all())
                   if (promptSub.startsWith("BASE " + ccodes.name(code))) {
                     buf.append(mob.baseCharStats().getStat(code));
                     c += 6 + ccodes.name(code).length();
                     isFound = true;
                     break;
                   }
             }
             if (!isFound) {
               for (String s : mob.envStats().getStatCodes())
                 if (promptSub.startsWith(s)) {
                   c += 1 + s.length();
                   buf.append(mob.envStats().getStat(s));
                   isFound = true;
                   break;
                 }
               if (!isFound)
                 for (String s : mob.baseEnvStats().getStatCodes())
                   if (promptSub.startsWith("BASE " + s)) {
                     c += 6 + s.length();
                     buf.append(mob.baseEnvStats().getStat(s));
                     isFound = true;
                     break;
                   }
             }
             if (!isFound) {
               for (String s : mob.curState().getStatCodes())
                 if (promptSub.startsWith(s)) {
                   c += 1 + s.length();
                   buf.append(mob.curState().getStat(s));
                   isFound = true;
                   break;
                 }
               if (!isFound)
                 for (String s : mob.maxState().getStatCodes())
                   if (promptSub.startsWith("MAX " + s)) {
                     c += 5 + s.length();
                     buf.append(mob.maxState().getStat(s));
                     isFound = true;
                     break;
                   }
               if (!isFound)
                 for (String s : mob.baseState().getStatCodes())
                   if (promptSub.startsWith("BASE " + s)) {
                     c += 6 + s.length();
                     buf.append(mob.baseState().getStat(s));
                     isFound = true;
                     break;
                   }
             }
           }
           break;
         case 'a':
           {
             buf.append(
                 CMLib.factions()
                         .getRangePercent(
                             CMLib.factions().AlignID(),
                             mob.fetchFaction(CMLib.factions().AlignID()))
                     + "%");
             c++;
             break;
           }
         case 'A':
           {
             Faction.FactionRange FR =
                 CMLib.factions()
                     .getRange(
                         CMLib.factions().AlignID(), mob.fetchFaction(CMLib.factions().AlignID()));
             buf.append(
                 (FR != null) ? FR.name() : "" + mob.fetchFaction(CMLib.factions().AlignID()));
             c++;
             break;
           }
         case 'B':
           {
             buf.append("\n\r");
             c++;
             break;
           }
         case 'c':
           {
             buf.append(mob.inventorySize());
             c++;
             break;
           }
         case 'C':
           {
             buf.append(mob.maxItems());
             c++;
             break;
           }
         case 'd':
           {
             MOB victim = mob.getVictim();
             if ((mob.isInCombat()) && (victim != null)) buf.append("" + mob.rangeToTarget());
             c++;
             break;
           }
         case 'e':
           {
             MOB victim = mob.getVictim();
             if ((mob.isInCombat())
                 && (victim != null)
                 && (CMLib.flags().canBeSeenBy(victim, mob))) buf.append(victim.displayName(mob));
             c++;
             break;
           }
         case 'E':
           {
             MOB victim = mob.getVictim();
             if ((mob.isInCombat())
                 && (victim != null)
                 && (!victim.amDead())
                 && (CMLib.flags().canBeSeenBy(victim, mob)))
               buf.append(victim.healthText(mob) + "\n\r");
             c++;
             break;
           }
         case 'g':
           {
             buf.append(
                 (int)
                     Math.round(
                         Math.floor(
                             CMLib.beanCounter().getTotalAbsoluteNativeValue(mob)
                                 / CMLib.beanCounter()
                                     .getLowestDenomination(
                                         CMLib.beanCounter().getCurrency(mob)))));
             c++;
             break;
           }
         case 'G':
           {
             buf.append(
                 CMLib.beanCounter()
                     .nameCurrencyShort(
                         mob, CMLib.beanCounter().getTotalAbsoluteNativeValue(mob)));
             c++;
             break;
           }
         case 'h':
           {
             buf.append("^<Hp^>" + mob.curState().getHitPoints() + "^</Hp^>");
             c++;
             break;
           }
         case 'H':
           {
             buf.append("^<MaxHp^>" + mob.maxState().getHitPoints() + "^</MaxHp^>");
             c++;
             break;
           }
         case 'I':
           {
             if ((CMLib.flags().isCloaked(mob))
                 && (((mob.envStats().disposition() & EnvStats.IS_NOT_SEEN) != 0)))
               buf.append("Wizinvisible");
             else if (CMLib.flags().isCloaked(mob)) buf.append("Cloaked");
             else if (!CMLib.flags().isSeen(mob)) buf.append("Undetectable");
             else if (CMLib.flags().isInvisible(mob) && CMLib.flags().isHidden(mob))
               buf.append("Hidden/Invisible");
             else if (CMLib.flags().isInvisible(mob)) buf.append("Invisible");
             else if (CMLib.flags().isHidden(mob)) buf.append("Hidden");
             c++;
             break;
           }
         case 'K':
         case 'k':
           {
             MOB tank = mob;
             if ((tank.getVictim() != null)
                 && (tank.getVictim().getVictim() != null)
                 && (tank.getVictim().getVictim() != mob)) tank = tank.getVictim().getVictim();
             if (((c + 1) < prompt.length()) && (tank != null))
               switch (prompt.charAt(c + 1)) {
                 case 'h':
                   {
                     buf.append(tank.curState().getHitPoints());
                     c++;
                     break;
                   }
                 case 'H':
                   {
                     buf.append(tank.maxState().getHitPoints());
                     c++;
                     break;
                   }
                 case 'm':
                   {
                     buf.append(tank.curState().getMana());
                     c++;
                     break;
                   }
                 case 'M':
                   {
                     buf.append(tank.maxState().getMana());
                     c++;
                     break;
                   }
                 case 'v':
                   {
                     buf.append(tank.curState().getMovement());
                     c++;
                     break;
                   }
                 case 'V':
                   {
                     buf.append(tank.maxState().getMovement());
                     c++;
                     break;
                   }
                 case 'e':
                   {
                     buf.append(tank.displayName(mob));
                     c++;
                     break;
                   }
                 case 'E':
                   {
                     if ((mob.isInCombat()) && (CMLib.flags().canBeSeenBy(tank, mob)))
                       buf.append(tank.healthText(mob) + "\n\r");
                     c++;
                     break;
                   }
               }
             c++;
             break;
           }
         case 'm':
           {
             buf.append("^<Mana^>" + mob.curState().getMana() + "^</Mana^>");
             c++;
             break;
           }
         case 'M':
           {
             buf.append("^<MaxMana^>" + mob.maxState().getMana() + "^</MaxMana^>");
             c++;
             break;
           }
         case 'r':
           {
             if (mob.location() != null) buf.append(mob.location().displayText());
             c++;
             break;
           }
         case 'R':
           {
             if ((mob.location() != null) && CMSecurity.isAllowed(mob, mob.location(), "SYSMSGS"))
               buf.append(mob.location().roomID());
             c++;
             break;
           }
         case 'v':
           {
             buf.append("^<Move^>" + mob.curState().getMovement() + "^</Move^>");
             c++;
             break;
           }
         case 'V':
           {
             buf.append("^<MaxMove^>" + mob.maxState().getMovement() + "^</MaxMove^>");
             c++;
             break;
           }
         case 'w':
           {
             buf.append(mob.envStats().weight());
             c++;
             break;
           }
         case 'W':
           {
             buf.append(mob.maxCarry());
             c++;
             break;
           }
         case 'x':
           {
             buf.append(mob.getExperience());
             c++;
             break;
           }
         case 'X':
           {
             if (mob.getExpNeededLevel() == Integer.MAX_VALUE) buf.append("N/A");
             else buf.append(mob.getExpNeededLevel());
             c++;
             break;
           }
         case 'z':
           {
             if (mob.location() != null) buf.append(mob.location().getArea().name());
             c++;
             break;
           }
         case 't':
           {
             if (mob.location() != null)
               buf.append(
                   CMStrings.capitalizeAndLower(
                       TimeClock.TOD_DESC[mob.location().getArea().getTimeObj().getTODCode()]
                           .toLowerCase()));
             c++;
             break;
           }
         case 'T':
           {
             if (mob.location() != null)
               buf.append(mob.location().getArea().getTimeObj().getTimeOfDay());
             c++;
             break;
           }
         case '@':
           {
             if (mob.location() != null)
               buf.append(
                   mob.location().getArea().getClimateObj().weatherDescription(mob.location()));
             c++;
             break;
           }
         default:
           {
             buf.append("%" + prompt.charAt(c));
             c++;
             break;
           }
       }
     } else buf.append(prompt.charAt(c++));
   return buf.toString();
 }
Beispiel #17
0
  public StringBuffer deviations(MOB mob, String rest) {
    final Vector<String> V = CMParms.parse(rest);
    if ((V.size() == 0)
        || ((!V.get(0).equalsIgnoreCase("mobs"))
            && (!V.get(0).equalsIgnoreCase("items"))
            && (!V.get(0).equalsIgnoreCase("both"))))
      return new StringBuffer(
          "You must specify whether you want deviations on MOBS, ITEMS, or BOTH.");

    final String type = V.get(0).toLowerCase();
    if (V.size() == 1)
      return new StringBuffer(
          "You must also specify a mob or item name, or the word room, or the word area.");

    final Room mobR = mob.location();
    Faction useFaction = null;
    for (final Enumeration<Faction> e = CMLib.factions().factions(); e.hasMoreElements(); ) {
      final Faction F = e.nextElement();
      if (F.showInSpecialReported()) useFaction = F;
    }
    final String where = V.get(1).toLowerCase();
    final Environmental E = mobR.fetchFromMOBRoomFavorsItems(mob, null, where, Wearable.FILTER_ANY);
    final Vector<Environmental> check = new Vector<Environmental>();
    if (where.equalsIgnoreCase("room")) fillCheckDeviations(mobR, type, check);
    else if (where.equalsIgnoreCase("area")) {
      for (final Enumeration<Room> r = mobR.getArea().getFilledCompleteMap();
          r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (where.equalsIgnoreCase("world")) {
      for (final Enumeration<Room> r = CMLib.map().roomsFilled(); r.hasMoreElements(); ) {
        final Room R = r.nextElement();
        fillCheckDeviations(R, type, check);
      }
    } else if (E == null)
      return new StringBuffer("'" + where + "' is an unknown item or mob name.");
    else if (type.equals("items") && (!(E instanceof Weapon)) && (!(E instanceof Armor)))
      return new StringBuffer("'" + where + "' is not a weapon or armor item.");
    else if (type.equals("mobs") && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB.");
    else if ((!(E instanceof Weapon)) && (!(E instanceof Armor)) && (!(E instanceof MOB)))
      return new StringBuffer("'" + where + "' is not a MOB, or Weapon, or Item.");
    else check.add(E);
    final StringBuffer str = new StringBuffer("");
    str.append(L("Deviations Report:\n\r"));
    final StringBuffer itemResults = new StringBuffer();
    final StringBuffer mobResults = new StringBuffer();
    for (int c = 0; c < check.size(); c++) {
      if (check.get(c) instanceof Item) {
        final Item I = (Item) check.get(c);
        Weapon W = null;
        if (I instanceof Weapon) W = (Weapon) I;
        final Map<String, String> vals =
            CMLib.itemBuilder()
                .timsItemAdjustments(
                    I,
                    I.phyStats().level(),
                    I.material(),
                    I.rawLogicalAnd() ? 2 : 1,
                    (W == null) ? 0 : W.weaponClassification(),
                    I.maxRange(),
                    I.rawProperLocationBitmap());
        itemResults.append(CMStrings.padRight(I.name(), 20) + " ");
        itemResults.append(CMStrings.padRight(I.ID(), 10) + " ");
        itemResults.append(CMStrings.padRight("" + I.phyStats().level(), 4) + " ");
        itemResults.append(
            CMStrings.padRight(
                    "" + getDeviation(I.basePhyStats().attackAdjustment(), vals, "ATTACK"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "DAMAGE"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.basePhyStats().damage(), vals, "ARMOR"), 5)
                + " ");
        itemResults.append(
            CMStrings.padRight("" + getDeviation(I.baseGoldValue(), vals, "VALUE"), 5) + " ");
        itemResults.append(
            CMStrings.padRight(
                    ""
                        + ((I.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + I.phyStats().rejuv()),
                    5)
                + " ");
        if (I instanceof Weapon)
          itemResults.append(CMStrings.padRight("" + I.basePhyStats().weight(), 4));
        else
          itemResults.append(
              CMStrings.padRight("" + getDeviation(I.basePhyStats().weight(), vals, "WEIGHT"), 4)
                  + " ");
        if (I instanceof Armor)
          itemResults.append(CMStrings.padRight("" + ((Armor) I).phyStats().height(), 4));
        else itemResults.append(CMStrings.padRight(" - ", 4) + " ");
        itemResults.append("\n\r");
      } else {
        final MOB M = (MOB) check.get(c);
        mobResults.append(CMStrings.padRight(M.name(), 20) + " ");
        mobResults.append(CMStrings.padRight("" + M.phyStats().level(), 4) + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().attackAdjustment(), CMLib.leveler().getLevelAttack(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().damage(),
                            (int)
                                Math.round(
                                    CMath.div(
                                        CMLib.leveler().getLevelMOBDamage(M),
                                        M.basePhyStats().speed()))),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().armor(), CMLib.leveler().getLevelMOBArmor(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + getDeviation(
                            M.basePhyStats().speed(), CMLib.leveler().getLevelMOBSpeed(M)),
                    5)
                + " ");
        mobResults.append(
            CMStrings.padRight(
                    ""
                        + ((M.phyStats().rejuv() == PhyStats.NO_REJUV)
                            ? " MAX"
                            : "" + M.phyStats().rejuv()),
                    5)
                + " ");
        if (useFaction != null)
          mobResults.append(
              CMStrings.padRight(
                      ""
                          + (M.fetchFaction(useFaction.factionID()) == Integer.MAX_VALUE
                              ? "N/A"
                              : "" + M.fetchFaction(useFaction.factionID())),
                      7)
                  + " ");
        double value = CMLib.beanCounter().getTotalAbsoluteNativeValue(M);
        double[] range = CMLib.leveler().getLevelMoneyRange(M);
        if (value < range[0])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[0]), 5) + " ");
        else if (value > range[1])
          mobResults.append(CMStrings.padRight("" + getDeviation(value, range[1]), 5) + " ");
        else mobResults.append(CMStrings.padRight("0%", 5) + " ");
        int reallyWornCount = 0;
        for (int j = 0; j < M.numItems(); j++) {
          final Item Iw = M.getItem(j);
          if (!(Iw.amWearingAt(Wearable.IN_INVENTORY))) reallyWornCount++;
        }
        mobResults.append(CMStrings.padRight("" + reallyWornCount, 5) + " ");
        mobResults.append("\n\r");
      }
    }
    if (itemResults.length() > 0) str.append(itemHeader() + itemResults.toString());
    if (mobResults.length() > 0) str.append(mobHeader(useFaction) + mobResults.toString());
    return str;
  }