private void damageEvents(EntityDamageEvent e) { if (!(e.getEntity() instanceof Player)) return; Player p = (Player) e.getEntity(); if (p.getGameMode() == GameMode.CREATIVE) return; PlayerDetails d = getPlayerDetails(p); if (d == null) // make way for hacky plugins! return; ClassDetails c = MQCoreRPG.classManager.getClassDetail(d.getClassID()); int amount = c.getDamageFromCause(e.getCause()) + e.getDamage(); long total = d.getHealth() - amount; if (total < 0) total = 0; int minecrafthealth = d.getMinecraftHealth(total); int minecraftcurrent = p.getHealth(); e.setDamage(minecraftcurrent - minecrafthealth); switch (e.getCause()) { case FIRE: case CONTACT: case LAVA: case VOID: d.setHealth(total, false); break; default: d.setHealth(total); break; } }
@EventHandler(priority = EventPriority.HIGH) public void onEntityDamage(EntityDamageEvent event_) { // If the event is cancelled, then we want to return. if (event_.isCancelled() == true) return; // Block damage in creative world. WorldConfig wm = new WorldConfig(); if (!wm.getIsRpg(event_.getEntity().getWorld().getName())) return; // Store event. event = event_; // Set defaults. setGlobalDefaults(); // Always set event damage to 0. event.setDamage(0); boolean dealEnviromentalDamage = false; // For entity damage events we want to handle the attck normally. if (event instanceof EntityDamageByEntityEvent) { Entity damager = ((EntityDamageByEntityEvent) event).getDamager(); if (damager.getType() == EntityType.WITHER) dealEnviromentalDamage = true; else if (damager.getType() == EntityType.WITHER_SKULL) dealEnviromentalDamage = true; else if (damager.getType() == EntityType.SPLASH_POTION) dealEnviromentalDamage = true; else if (damager.getType() == EntityType.PRIMED_TNT) dealEnviromentalDamage = true; else entityAttack((EntityDamageByEntityEvent) event, -1); } else dealEnviromentalDamage = true; // Else we want to deal the damage to the player/mob as though not from an entity. if (dealEnviromentalDamage == true) { // If the defender is a player, then we attacker player defender. if (event.getEntity() instanceof Player) { Player player = (Player) event.getEntity(); // Prevent damage done to already dead players if (FC_Rpg.rpgEntityManager.getRpgPlayer(player).playerConfig.getIsActive() == true) { if (FC_Rpg.rpgEntityManager.getRpgPlayer(player).getIsAlive() == false) return; } // Prepare the defender. prepareDefender(player); double damage = getEnviromentalDamage(player); if (damage == 0) return; // Attack the player with enviromental damage. edm.attackPlayerDefender( rpgDefender, null, null, damage, damageType, event.getCause().toString()); } else { // If the event entity is a livingentity and the damage isn't fall damage, then nuke. if (event.getCause() != DamageCause.FALL && event.getEntity() instanceof LivingEntity) edm.nukeMob((LivingEntity) event.getEntity()); } } }
@EventHandler(priority = EventPriority.HIGHEST) private void onEntityDamage(EntityDamageEvent evt) { if (!(evt.getEntity() instanceof Player)) { return; } Player p = (Player) evt.getEntity(); PlayerDataClass pData = plugin.getPlayerHandler().findPlayer(p.getDisplayName()); if (pData != null) { if (evt.getCause() == DamageCause.FALL) { Player player = (Player) evt.getEntity(); if (plugin.getPlayerHandler().findPlayer(player.getDisplayName()) != null) { PlayerDataClass playerData = plugin.getPlayerHandler().findPlayer(player.getDisplayName()); if (playerData.getType().equalsIgnoreCase("soldier")) { if (evt.getDamage() > 4) { evt.setDamage(4); } } } } } else { evt.setCancelled(true); } }
@EventHandler(priority = EventPriority.MONITOR) public void onEntityDamage(EntityDamageEvent event) { if (event.isCancelled()) { return; } Entity p2 = event.getEntity(); db.i( "onEntityDamage: cause: " + event.getCause().name() + " : " + event.getEntity().toString()); if ((p2 == null) || (!(p2 instanceof Player))) { return; } Arena arena = Arenas.getArenaByPlayer((Player) p2); if (arena == null) { // defender no arena player => out return; } Player defender = (Player) p2; ArenaPlayer apDefender = ArenaPlayer.parsePlayer(defender); if (arena.REALEND_ID != -1 || (!apDefender.getStatus().equals(Status.EMPTY) && !apDefender.getStatus().equals(Status.FIGHT))) { event.setCancelled(true); return; } }
@EventHandler public void onEntityDamage(EntityDamageEvent event) { if (event.getEntity() instanceof Player) { Player p = (Player) event.getEntity(); if (um.isSpectator(p.getName())) event.setCancelled(true); } }
@EventHandler public void onEntityDamage(EntityDamageEvent event) { if (!(event.getEntity() instanceof Player)) return; Player player = (Player) event.getEntity(); if (!player.hasPermission("breathe.use")) return; if (event.getCause() == EntityDamageEvent.DamageCause.DROWNING) event.setCancelled(true); }
@EventHandler public void onEntityDamage(EntityDamageEvent event) { if (!(event.isCancelled()) && ((event.getCause().equals(DamageCause.ENTITY_EXPLOSION)) || (event.getCause().equals(DamageCause.BLOCK_EXPLOSION))) && (event.getEntity() instanceof Player)) { Player player = (Player) event.getEntity(); Hero hero = plugin.getCharacterManager().getHero(player); if (hero.hasEffect("BlastResistance")) { int level = hero.getSkillLevel(this.skill); double amount = (SkillConfigManager.getUseSetting( hero, this.skill, Setting.AMOUNT.node(), 0.25, false) + (SkillConfigManager.getUseSetting( hero, this.skill, "amount-increase", 0.0, false) * level)); if (hst != null) amount += (SkillConfigManager.getUseSetting(hero, skill, "hst-amount", 0.0, false) * (hst.getSkillLevel(hero, skill) - 1)); amount = amount > 0 ? amount : 0; event.setDamage((int) (event.getDamage() * (1 - amount))); } } }
@EventHandler(priority = EventPriority.HIGHEST) public void onEntityDamageEvent(EntityDamageEvent event) { if (event.isCancelled()) { return; } if (!(event.getEntity() instanceof Player)) { return; } Player p = (Player) event.getEntity(); ItemStack iimh = p.getEquipment().getItemInMainHand(); Tier t = iimh != null ? TierUtil.getTierFromItemStack(iimh) : null; if (t != null && t.isInfiniteDurability()) { p.getEquipment().getItemInMainHand().setDurability((short) 0); } for (ItemStack is : p.getEquipment().getArmorContents()) { if (is == null || is.getType() == Material.AIR) { continue; } t = TierUtil.getTierFromItemStack(is); if (t == null) { continue; } if (t.isInfiniteDurability()) { is.setDurability((short) 0); } } }
@EventHandler(priority = EventPriority.NORMAL) public void onEDamaged(EntityDamageEvent event) { if (event.getEntity() instanceof Player) { DamageCause cause = event.getCause(); if (cause != DamageCause.LAVA && cause != DamageCause.FIRE) { Player p = (Player) event.getEntity(); // p.sendMessage("Au!"); // formula daño equivalente int evdmg = event.getDamage(); double resHP = event.getDamage(); double tempop = 0; event.setDamage(0); double CH = plugin.PCH.get(p.getName().toLowerCase()); double MH = plugin.PMH.get(p.getName().toLowerCase()); CH = CH - evdmg; tempop = MH / 20; resHP = CH / tempop; p.setHealth((int) resHP); plugin.PCH.put(p.getName().toLowerCase(), CH); p.sendMessage( "HP: " + ChatColor.AQUA + CH + ChatColor.GRAY + "/" + ChatColor.DARK_AQUA + MH); } else { Player p = (Player) event.getEntity(); double HP = p.getHealth(); double CH = plugin.PCH.get(p.getName().toLowerCase()); double MH = plugin.PMH.get(p.getName().toLowerCase()); double tempop = 0; tempop = MH / 20; CH = HP * tempop; plugin.PCH.put(p.getName().toLowerCase(), CH); } } }
@EventHandler(priority = EventPriority.LOWEST) public void onEntityDamage(EntityDamageEvent event) { if (event.getEntity() instanceof SpoutPlayer) { event.setCancelled( event.isCancelled() || !((SpoutPlayer) event.getEntity()).isPreCachingComplete()); } }
@Override public void onEntityDamage(EntityDamageEvent event) { if (Player.class.isInstance(event.getEntity())) { Player player = (Player) event.getEntity(); master.onPlayerDamage(player, event); } }
// @EventHandler(priority = EventPriority.MONITOR) public void onDamage(EntityDamageEvent event) { Player p; if (event.getEntity() instanceof Player) { p = (Player) event.getEntity(); } else { return; } if (!ArenaPlayerManager.isPlayerInArena(p)) return; String arenaName = ArenaPlayerManager.getArenaNameFromPlayer(p); if (!ArenaManager.isArenaRunning(arenaName)) return; Arena arena = ArenaManager.getArena(arenaName); if (event.getDamage() > p.getHealth()) { ArenaPlayerManager.getArenaFromPlayer(p).onDeath(p, event.getEntity()); if (ArenaManager.getArenaSettings(arena).isShowRespawnScreen()) { return; } p.setHealth(20D); p.teleport(arena.getSpawnLocation(p)); event.setCancelled(true); } }
// Damage Hook public void onEntityDamage(EntityDamageEvent event) { // No point in running if this has been stopped if (event.isCancelled()) { return; } // Is this a player? if (event.getEntity() instanceof Player) { Player player = (Player) event.getEntity(); PotionEntry entry = getPlugin().BuffList.get(player); // Elixir of Obsidian Skin if (entry != null && entry.HasBuff.get(Name) != null && entry.HasBuff.get(Name)) { // Halve all damages that have sources. // (Note, this means that direct damage through plugins // and such are left alone) if (event.getCause() != null) { int damage = event.getDamage(); damage = (int) (damage * 0.5); damage = Math.max(damage, 1); event.setDamage(damage); } } } }
public void onEntityDamage(EntityDamageEvent event) { if (event instanceof EntityDamageByEntityEvent || event instanceof EntityDamageByProjectileEvent) { handlerAttackDefend((EntityDamageByEntityEvent) event); } else if (event.getCause() == DamageCause.FIRE_TICK) { Entity entity = event.getEntity(); if (entity instanceof Player) { Player player = (Player) entity; Team team = war.getPlayerTeam(player.getName()); if (team != null && team.getSpawnVolume().contains(player.getLocation())) { // smother out the fire that didn't burn out when you respawned // Stop fire (upcast, watch out!) if (player instanceof CraftPlayer) { net.minecraft.server.Entity playerEntity = ((CraftPlayer) player).getHandle(); playerEntity.fireTicks = 0; } event.setCancelled(true); } } } else if (event.getCause() == DamageCause.DROWNING) { Entity entity = event.getEntity(); if (entity instanceof Player) { Player player = (Player) entity; Team team = war.getPlayerTeam(player.getName()); if (team != null && player.getHealth() <= 0) { // don't keep killing drowing player: trying to stop "Player moved wrongly!" error at // respawn. event.setCancelled(true); } } } }
public void onEntityDamage(EntityDamageEvent event) { if (event.isCancelled()) return; if (event.getEntity() instanceof Player) { String playerName = ((Player) event.getEntity()).getName(); if (AdminHandler.isGod(playerName)) event.setCancelled(true); } }
public void onEntityDamage(EntityDamageEvent e) { if ((e.getEntity() instanceof Player)) { Player p = (Player) e.getEntity(); if (MainCmd.plugin.getConfig().getBoolean("Players." + p.getName() + ".god")) { e.setCancelled(true); } } }
@EventHandler public void onEntityDamage(EntityDamageEvent event) { if (event.getCause() != DamageCause.STARVATION || !(event.getEntity() instanceof Player)) return; Player p = (Player) event.getEntity(); if (p.hasPermission("fastfood.nostarve")) event.setCancelled(true); }
@EventHandler(priority = EventPriority.HIGHEST) public void onPlayerDamage(EntityDamageEvent event) { if (event.getEntity() instanceof Player) { Player p = (Player) event.getEntity(); Hero hero = plugin.getHeroManager().getHero(p); HeroClass primclass = hero.getHeroClass(); HeroClass secclass = hero.getSecondClass(); SpoutPlayer sp = SpoutManager.getPlayer(p); int xpprim = (int) Math.round(hero.currentXPToNextLevel(primclass)); int xpsec = (int) Math.round(hero.currentXPToNextLevel(secclass)); if (hero != null) { String text = primclass + ": " + ChatColor.RED + hero.getHealth() + " / " + hero.getMaxHealth() + "\n" + ChatColor.DARK_RED + "Lvl/Exp: " + ChatColor.RED + hero.getLevel(primclass) + " / " + xpprim; if (secclass != null) { text += "\n" + ChatColor.DARK_GREEN + "Prof: " + ChatColor.GREEN + secclass + "\n" + ChatColor.DARK_GREEN + "LvL/Exp: " + ChatColor.GREEN + hero.getLevel(secclass) + " / " + xpsec; } else { text += "\n" + ChatColor.DARK_GREEN + "You Dont have a" + "\n" + ChatColor.DARK_GREEN + "Secondary Class!"; } plugin.getGUI().updateLabel(sp, text); } } }
@EventHandler public void fall(EntityDamageEvent e) { if (e.getEntity() instanceof Player) { Player p = (Player) e.getEntity(); if (Util.getKit(p) instanceof Poseidon) { if (e.getCause() == DamageCause.FALL) e.setCancelled(true); } } }
@EventHandler public void onEntityDamage(EntityDamageEvent e) { if (e.getEntity() instanceof Player && e.getCause().equals(DamageCause.VOID) && Config.getConfig().getBoolean("teleport-to-spawn-on.void-fall")) { Utils.teleportToSpawn((Player) e.getEntity()); e.setCancelled(true); } }
@EventHandler public void onPlayerDamage(EntityDamageEvent e) { if (e.getEntity() instanceof Player) { Player p = (Player) e.getEntity(); if (ArenaManager.getInstance().getArena(p) != null) { if (e.getCause() != DamageCause.ENTITY_ATTACK) e.setCancelled(true); } } }
@EventHandler public void onPlayerHurt(EntityDamageEvent event) { if (event.getEntity() instanceof Player) { Player player = (Player) event.getEntity(); if (FOPM_TFM_Util.inGod(player)) { event.setCancelled(true); } } }
// Invincibility @EventHandler public void onPlayerDamage(EntityDamageEvent event) { if (event.getEntity() instanceof Player) { Player player = (Player) event.getEntity(); if (Utilities.getUtilities().invincible.contains(player.getName())) { event.setCancelled(true); } } }
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true) public void damageHandler(EntityDamageEvent event) { if (event.getEntityType() == EntityType.PLAYER) { AnniPlayer p = AnniPlayer.getPlayer(event.getEntity().getUniqueId()); if (p != null && p.getKit().equals(this) && p.getData("Cur") != null) { if (event.getCause() == DamageCause.FALL) event.setCancelled(true); else endLeap((Player) event.getEntity(), p); } } }
@EventHandler public void onEntityDamage(EntityDamageEvent event) { if (event.getEntity() instanceof Player) { Player player = (Player) event.getEntity(); if (helpDeskInstance.doesHaveTicketAssigned(player)) { if (player.getFireTicks() > 0) player.setFireTicks(0); event.setCancelled(true); } } }
@EventHandler public void onPlayerDamage(EntityDamageEvent e) { if (e.getEntity() instanceof Player && e.getCause() == DamageCause.FALL) { Player p = (Player) e.getEntity(); if (spongify.contains(p.getName())) { e.setDamage(0); spongify.remove(p.getName()); } } }
@EventHandler public void onEntityDamage(EntityDamageEvent e) { if (!(e.getEntity() instanceof Player)) return; SpleefPlayer player = HeavySpleef.getInstance().getSpleefPlayer(e.getEntity()); if (player.isActive()) { e.setCancelled(true); } }
@EventHandler public void onDamage(EntityDamageEvent e) { if (e.getEntity() instanceof Player) { Player player = (Player) e.getEntity(); if (UtilsIceTag.players.contains(player)) { if (UtilsIceTag.started == false && UtilsIceTag.countdown == true) { e.setCancelled(true); } } } }
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true) public void onEntityDamage(final EntityDamageEvent event) { if (event.getEntity() instanceof Player && ess.getUser(event.getEntity()).isGodModeEnabled()) { final Player player = (Player)event.getEntity(); player.setFireTicks(0); player.setRemainingAir(player.getMaximumAir()); event.setCancelled(true); } }
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true) public void onEntityDamage(EntityDamageEvent event) { if (event.getEntity() instanceof ItemFrame) { ItemFrame frame = (ItemFrame) event.getEntity(); // is the block below a shop block? if (scs.getShopHandler().isKnownItemFrame(frame)) { frame.setItem(null); } } }