private void removeDemonicSkills() { _player.removeSkill(_skillId); _player.sendSkillList(); }
/** * Rebind the passive skill belonging to the CursedWeapon. Invoke this method if the weapon owner * switches to a subclass. */ public void giveDemonicSkills() { _player.addSkill(SkillTable.getInstance().getInfo(_skillId, _currentStage), false); _player.sendSkillList(); }